129,712 Commits over 4,201 Days - 1.29cph!

8 Months Ago
bread, egg, coop desc
8 Months Ago
updated wood armor desc, fixed typo in pumpkin pie, pushed bee desc updates again as not included in previous merge
8 Months Ago
Support cone shapes
8 Months Ago
impact_details_variety -> main
8 Months Ago
Updated Tiger hitboxes
8 Months Ago
compile fixes
8 Months Ago
Standardise order of pie ingredients in recipes
8 Months Ago
dart type b materials and textures
8 Months Ago
Increase blend durations
8 Months Ago
merge from vehicle_optim
8 Months Ago
merge from server_occlusion_file_improvements
8 Months Ago
Always snap after turn
8 Months Ago
merge from cauldron_warning_fix
8 Months Ago
merge from hopper_attachments_fix
8 Months Ago
merge from spoil_stack_size
8 Months Ago
Fixed environment volume compile errors on the server
8 Months Ago
merge from triangle_planter_icon_alignment
8 Months Ago
merge from plantpot_extra_inside_checks
8 Months Ago
Improve belly flop tracking, break up long intimidation with slow walk, disable zigzag attack temporarily
8 Months Ago
Merge from /main:
8 Months Ago
Make croc snap more often at a distance
8 Months Ago
Don't mark the adobe stuff as hidden, easier for testing
8 Months Ago
Merge from spatially_aware_env_volumes
8 Months Ago
Wall setup
8 Months Ago
Re-adding spatially aware env volume changes
8 Months Ago
Merge from main
8 Months Ago
Reduce croc speed when bringing food back to water
8 Months Ago
Merge from f1_item_list_scrolling
8 Months Ago
Parachutes can now be placed on weapon racks
8 Months Ago
Added Client define checkinside DeferredIndirectLightingPass and EnvironmentVolumeStencilPass classes to prevent compile errors on server builds
8 Months Ago
Merge from wr_parachute_fix
8 Months Ago
Adobe gate setup
8 Months Ago
Subtractive merge Changeset 116046. Spatially Aware Env volumes are currently causing compile errors on server builds
8 Months Ago
Merge from spatially_aware_env_volumes
8 Months Ago
Merge from main
8 Months Ago
Merge from main
8 Months Ago
Adding Panther prefab variant
8 Months Ago
jungle ruins scene HLOD setup and bakes
8 Months Ago
enabled read write on ruins kit for batching
8 Months Ago
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8 Months Ago
Spawn 3 copies of ue_jungle_swap_a for now until we get more variants
8 Months Ago
exported updated tiger drag animation
8 Months Ago
Improve cell placement count gathering performance by using bitmasks instead of collections
8 Months Ago
Adjust the ladder trigger setup on the tree
8 Months Ago
Align to terrain when possible
8 Months Ago
New RepositionOnGroundMissing component, move objects down in the world instead of being destroyed when their underlying surface is destroyed
8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
Reapply LookAtHealth changes