243,436 Commits over 3,898 Days - 2.60cph!

8 Months Ago
Leaderboard backup, run #10467
8 Months Ago
Update search service
8 Months Ago
Disable log spam for proximity manager
8 Months Ago
Harbor_1 curve adjustments
8 Months Ago
Remove storage code. Only run stabilisation while bike is awake.
8 Months Ago
Audio adjustment for gears + cleanup
8 Months Ago
Wheel position fix. Fixed rigidbody jitter. Feeling really good to drive now.
8 Months Ago
Update harbor_2 docking points to better fit new cargo ship handling Update BasePath.GetPathProgress to work purely off the supplied position rather than an index, use dot checks to determine where in the path the position is
8 Months Ago
Added door count, upkeep screen pagination and decay warning
8 Months Ago
Steering and physics work
8 Months Ago
Test map edit
8 Months Ago
Merge main -> Bikes
8 Months Ago
Fix cargo ship not restarting it's LeaveHarbor invoke on a load
8 Months Ago
ModelCollider uses mass and damping properties from model physics parts
8 Months Ago
Fix some parent colliders with negative scale
8 Months Ago
Fix DNS lookup for localhost not working
8 Months Ago
progress
8 Months Ago
Hooked up three interior variants for the containers that get picked up and dropped on the cargo ship
8 Months Ago
Make control sheet labels draggable
8 Months Ago
Merge property or variable get / set nodes
8 Months Ago
merge from Easter2024
8 Months Ago
Move door prefabs on cargo ship to the server-side area
8 Months Ago
Only AssignmentKind.Set guarantees a variable is initialized
8 Months Ago
8 Months Ago
Allow door.hinged.cargo_ship_side on cargo ship
8 Months Ago
Scene backups - easter 2024 poster media
8 Months Ago
Check if aaquality is a valid enum, users are likely to have outdated settings
8 Months Ago
game console update
8 Months Ago
Convert the normal tags to short tags within the server browser UI (this allows steam server queries to work with short tags) Don't decompress tags in serverinfo as we are operating on the short tags instead
8 Months Ago
Don't give gizmo mouse focus when it orbit mode
8 Months Ago
moon pool crane phys shape adjustment
8 Months Ago
moon pool crane lods and phys
8 Months Ago
Better warning if we can't find ITagset Fixed ManualHitbox.HitboxTags being uneditable in the inspector (fixes Facepunch/sbox-issues#5231)
8 Months Ago
Log error if unique ^ prefix is found in tags before commpressing
8 Months Ago
Fixed editing input action group not showing visible changes until re-opening project settings menu. Fixes Facepunch/sbox-issues#5235
8 Months Ago
Fixed delete prompt having no content
8 Months Ago
Error checking in spawnicon context menu When spawnicons are removed while the player has the context menu open Undone some recent changes to queued loader Will probably have to completely stop relying on this system.
8 Months Ago
Messed with input action panel dialogs, fix Facepunch/sbox-issues#5232
8 Months Ago
Completely remove throttle based movement on approach. On rails style movement instead
8 Months Ago
manifest
8 Months Ago
Added a new door prefab for the cargoship Added door to the cargoship (currently doesn't work)
8 Months Ago
Reposed Burlap Headwraps to match updated player rig
8 Months Ago
Fixed tesla coil draining 0 power on small batteries
8 Months Ago
Doubled reach for crowbar attacks
8 Months Ago
vm minigun - removed old asset in prefab, re-linked gameobjects for effects, removed ironsight scripts and conditions in animator
8 Months Ago
Fixed a crash with NWVars "Remember my choice for this server" is actually remembered for NO For the session only
8 Months Ago
Don't flag SceneObject and SceneModel as ESceneObjectFlags.IS_OPAQUE, the materials should dictate it, fixes translucent materials drawing in opaque passes (& drawing twice)
8 Months Ago
Cargoship / added cutouts for side doors and ladders Improved cargoship hull lods Fixed materials in the prefab and added ladder triggers
8 Months Ago
Change nexus favorites to use favorites.cfg
8 Months Ago
Fixed off centre harbor 2 incoming path Fixed swing bridge partly opening