243,689 Commits over 3,898 Days - 2.60cph!
Increase size of vendor name box
Hide scrollbar for single vendors
Fix TokenisedPhrase strings containing [attack] returning the input bounds to [attack2] if attack2 is bound before attack in the keys.cfg file
merge from harmony_2 -> aux2
Disable assembly version validation
Lighting additions for heli wreck fire
Ensured vending screen only cancels invoke if the handler hasn't already been destroyed (prevents an error push in editor)
Fixed dragging prefabs into scene view sbox-issues/issues/5079
Candidate fix for texture streaming issues in store-ui menu
Attempt #2
Merge main -> optimize_rpc_src_connection/refactor_2
Vending Machine Screen now cleans up it's invokes on destroy
First attempt at hiding scrollbar when single vendor is shown
Fixed debug logs when equipping chicken costume
Increased shadow bias in SkinViewer's lights to reduce shadow acne
Merge from main -> optimize_rpc_src_connection/refactor_2
Test upgrade to harmony 2.3.1.1
Fixed tutorial start prompt appearing in demos
Don't allow players to pick up items with the hammer in the tutorial, can break tutorial steps
Replace Selected + Mulligan Renamer editor plugins
Fix typo in metal frags tutorial step
Change tutorial time of day to 9am for better lighting
blunderbuster initial setup
blockout mesh check
When setting a keybind, show a reply message
Portal camera reacts to ai_disable
Fix a warning on glados core spawn from spawnmenu
Allow render.CapturePixels in main menu when used on Lua RTs.
Block some of the screenshot commands
Camera SWEP can still do screenshots, don't worry, and so can your code
Portal Turret related fixes
Don't try to precache EP2 particle
Don't target rockets
Added CLASS_PORTAL_TURRET - Based on CLASS_COMBINE, but also hates COMBINE
Portal Rocket Turret adjustments
In spawned through spawn menu (spawnflag 2) - can be killed and can target NPCs.
Also fixed the case when it is disabled and its angles are not 0 0 0, it would look all broken
trace concommand also prints clientside entity classname
Allow render.CapturePixels in main menu when used on Lua RTs.
Block some of the screenshot commands
Camera SWEP can still do screenshots, don't worry, and so can your code
Portal Turret related fixes
Don't try to precache EP2 particle
Don't target rockets
Added CLASS_PORTAL_TURRET - Based on CLASS_COMBINE, but also hates COMBINE
Portal Rocket Turret adjustments
In spawned through spawn menu (spawnflag 2) - can be killed and can target NPCs.
Also fixed the case when it is disabled and its angles are not 0 0 0, it would look all broken
trace concommand also prints clientside entity classname
Block some of the screenshot commands
Camera SWEP can still do screenshots, don't worry, and so can your code
Portal Turret related fixes
Don't try to precache EP2 particle
Don't target rockets
Added CLASS_PORTAL_TURRET - Based on CLASS_COMBINE, but also hates COMBINE
Portal Rocket Turret adjustments
In spawned through spawn menu (spawnflag 2) - can be killed and can target NPCs.
Also fixed the case when it is disabled and its angles are not 0 0 0, it would look all broken
trace concommand also prints clientside entity classname
Add support for expression bodied methods for CodeGen. Fixes Facepunch/sbox-issues#5025
Add test for expression bodied CodeGen method
Component editor
Event definitions
https://files.facepunch.com/ziks/2024-03-05/sbox-dev_tLbFO7lAnn.png
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player update. exported/setup machete weapon animation set to use for machete and salvaged sword. made machete override holdtype controller and assigned to the two weapons.
Expose InputDefinition serialization
Initial
Improve API, add targets (left/right motor, left/right trigger)
Updated Frontier Hatchet Viewmodel and Worldmodel to have new hand position and updated mesh.
Reverted the recyling eggs system due to LOD issues
Applied client side optims to Halloween candies prefabs
Fix truncated context menu for some plugs
merge from RidingChickenCostume
Behaviour improvements.
BaseNavigatorFIx.
Improve responsiveness.
Added Minigun Ammo Link for VFX
merge from server_tags_autocorrect
Merge from main -> full_server_demos
Allow render.CapturePixels in main menu when used on Lua RTs.
Fix NRE if trying to send inventory update while dead
Slightly increase FOV on Viewmodel preview