243,788 Commits over 3,898 Days - 2.61cph!

8 Months Ago
Delete old door Model .metas
8 Months Ago
door_frame_a fixes
8 Months Ago
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8 Months Ago
Fixed util.IsBinaryModuleInstalled using the wrong FS path (#2057)
8 Months Ago
Fixed SaveRestore.ClearMapEntities not setting IsDestroyed on entities that haven't spawned, causing issues downstream and bypassing my previous static elevator fix
8 Months Ago
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8 Months Ago
Further navmesh performance improvements Also added VPROF counters to some of the expensive functions Reset surface.SetMaterial material reference without destroying the texID Fixed performance degradation with sql library Fixed Problem count not being visible if problems are fired before the menu is created Multitude of crash fixes with infinities Mostly ragdoll stuff, but also the animation system Minor clean ups Prevent models going invisible when cycle somehow becomes infinity
8 Months Ago
Opium asset party uploads: Decals, Plaster hit impact plaster meshes
8 Months Ago
Further navmesh performance improvements Also added VPROF counters to some of the expensive functions Reset surface.SetMaterial material reference without destroying the texID Fixed performance degradation with sql library Fixed Problem count not being visible if problems are fired before the menu is created Multitude of crash fixes with infinities Mostly ragdoll stuff, but also the animation system Minor clean ups Prevent models going invisible when cycle somehow becomes infinity
8 Months Ago
Redo branch in a less conflicting way - Allow `sourceConnection` to be passed into RPC but don't send it
8 Months Ago
Merge from metal_detector
8 Months Ago
Code review tweaks
8 Months Ago
Added "Retro" material art style
8 Months Ago
player update. longsword held and holster positions edited
8 Months Ago
Add memory profiler package to the main branch (instead of adding it to local branch every time we want to use it)
8 Months Ago
News list Can delete sections
8 Months Ago
player update. diver pickaxe holding and holster positions set up
8 Months Ago
Subtitle text override for general items
8 Months Ago
Node.SetParameters() helper
8 Months Ago
8 Months Ago
Support Either<> in HasImplicitConversion extension methods
8 Months Ago
8 Months Ago
Custom Icons for general store
8 Months Ago
A few more ratings News cleanup
8 Months Ago
player update. exported/setup boneclub anim set and made holdtype override controller for it
8 Months Ago
Add a name field to takeovers so they're easier to find in the inspector
8 Months Ago
Remove unused UIBackgroundBlur
8 Months Ago
Made Enqueuing of analytics data points threadsafe
8 Months Ago
Merge from main
8 Months Ago
merge from optimize_baseoven_itemmod
8 Months Ago
Allow overriding the icon images for items in the general tab of the item store
8 Months Ago
Fixed and improved item 3d render supersampling AA
8 Months Ago
merge from analytics_modified_convars
8 Months Ago
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8 Months Ago
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8 Months Ago
merge from full_server_demos
8 Months Ago
Added Updated Minigun Textures Updated Minigun Materials
8 Months Ago
Fixed [Sync] vars on private properties in base classes not being registered. What a strange one! Fixes Facepunch/sbox-issues#4916
8 Months Ago
Fix remaining visual issues on overlays, renable masks
8 Months Ago
Nomad header branding
8 Months Ago
Pack Logos on headers
8 Months Ago
Brutalist church progress
8 Months Ago
Determine fate of network objects when owner disconnects (#1463) * Can specify what happens to a network object when owner disconnects - don't love the naming * Unused usings * Some cleanup * DisconnectAction -> NetworkOrphaned. Same terms everywhere else. Add NetworkOrphaned.Random - randomly assign owner when owner disconnects - route this through the host though
8 Months Ago
News feature Create news Don't cascade routeData, it causes a buttload of problems. Use the reflection hacks in BaseLayout instead. News editing, publishing News list Page views Hide editors until hover over Design tweaks
8 Months Ago
Baseline
8 Months Ago
Store cart styling updates
8 Months Ago
player update cassette recorder enitity updated
8 Months Ago
merge from main
8 Months Ago
ItemStore Tile styling
8 Months Ago
Fix NRE when trying to access Game.Overlay stuff without a modal system