134,506 Commits over 4,293 Days - 1.31cph!

11 Months Ago
Merge from cookingv2
11 Months Ago
Added deferred indirect lighting and environment volume pass back to the camera prefab after merge
11 Months Ago
separated client/server convars for trigger excludelayer behaviour
11 Months Ago
created icons for the 4 armour plate variants converted armour plates from LODGroup to MeshLOD Cleaned up folders
11 Months Ago
Wheat collectable layer fix
11 Months Ago
Merge from main
11 Months Ago
Fixed Wheat collectable using corn model
11 Months Ago
Merge from cookingv2
11 Months Ago
Applied Harvesting buff to hunters pie Pumpkin pie now gives +10% max health
11 Months Ago
Removed comfort modifier from chocolate bar Removed fishing booster from fish pie Added comfort booster to fish pie
11 Months Ago
Apple pie recipe is now 3x apple, 3x wheat, 3x honey New bear Pie recipe: 3x cooked bear meat, 3x wheat, 2x mushroom, 2x egg Remove old temp icons Fixed recipe list caching between play mode sessions
11 Months Ago
Possibly fixed looping fire fx on bee swam effect Disable play on awake on sub emitters, update flags toggle so it can turn off when OnFire flag is disabled
11 Months Ago
Merge from cookingv2
11 Months Ago
Fixed wheat missing from world population Was lost in merge in 112159
11 Months Ago
Merge from main
11 Months Ago
First pass on pie icons
11 Months Ago
Merge from cookingv2 to crafting_update
11 Months Ago
Compile fix
11 Months Ago
Fixed comfort never resetting back to 25 after standing on a rug while under the comfort boost effect (rounding issue in UI)
11 Months Ago
Merge from crafting_update
11 Months Ago
Cooking lerp, driven by the server for now
11 Months Ago
merge from fix_world_serialization_checksum -> main
11 Months Ago
Fix test namespace
11 Months Ago
Add simple checksum tests
11 Months Ago
Fix world serialization checksum not handling -0f
11 Months Ago
Adding or removing items to/from the cooking item stack updates the cooking visuals accordingly
11 Months Ago
Added cooking workbench recipes for cooked deer, bear, fish and pork
11 Months Ago
Fixed killing chickens via "ent kill" in the coop not properly removing them from the coop
11 Months Ago
Fixed spoiled horse meat being cookable and usable as bait
11 Months Ago
Merge from crafting_update
11 Months Ago
Merge from 1p_spectating_grenade_fix
11 Months Ago
merge from bee_grenade2
11 Months Ago
Assigned the grenade impact to bee-grenade-explode (placeholder)
11 Months Ago
Merge from parent
11 Months Ago
Made the 3p held grenade not so small.
11 Months Ago
Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay This was an old issue, but more noticeable with the bee grenades Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected: Throwable Firecrackers Flares Supply Signals Beancans Bee Grenades F1 Grenades Flashbangs
11 Months Ago
3p held visual consistency fix.
11 Months Ago
Fixed bee grenade worldmodel having two LOD scripts and some distance weirdness. Now only uses 3 LOD states instead of 5.
11 Months Ago
Material tweaks.
11 Months Ago
Merge from bee_grenade2
11 Months Ago
VM Bees. Various mat tweaks.
11 Months Ago
Merge from friend_chat_fixes
11 Months Ago
Basic steam timeline support
11 Months Ago
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11 Months Ago
Changed the HttpImage component on friends list avatars to more closely match avatars next to chat messages Possible fix for Discord avatars disappearing only in builds of the game?
11 Months Ago
Limit how long DMs coming from steam/discord can be when rendered in game
11 Months Ago
Fix Steam friends refreshing every 15s even when UI isn't visible (menu is hidden but still interactable) Fix menu friends list not refreshing immediately when opening it Replace UIFriends.Update with a lower frequency invoke
11 Months Ago
Merge from bee_grenade
11 Months Ago
revert cirrus ms
11 Months Ago
merge from autoturret_servertick_optim