243,804 Commits over 3,898 Days - 2.61cph!
Build compile fix (hopefully!)
Catch MissionObjective.IsStarted NRE's
Merge from tutorial_island
more artdev updates
Made block_layout less segmented, better grouped per chunk
moved full block_layout map into art dev stage so I can focus on lookdev
made plaster_j1 render backfaces so I can make torn wallpaper segments
Fixed incorrect island spacing parameters, fixes tutorial islands spawning too close to each other
FIxed island positions not recyling
Merge store-ui -> main. SkinViewer work is now complete (don't laugh at the inevitable further skinviewer commits pls).
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Fixed lumberjack suit skin looking small in the viewer
SkinViewerTest now shows image border
Fix typo in conversation_stage03
button now disables all light sources for pitch black darkness
Refresh SkinViewer rendertexture size and aspect ratio if player resizes game window while a DLC screen is open
Default to 8MB transfer size when benchmarking demo upload
Allow transfer size to be overwritten
Fix Unity complaints about disabled LOG groups
Updated pipe tool and wire tool descriptions
Record disconnects to the demo thread
Harbor_1 lighting setup for the new island
Removed some mesh decals from the rooftops that didn't match
HLOD setup
Scene2prefab
Revert
93418 to allow 3D icons to be full width. But will add support for resizing on-the-fly in case player resizes their window.
Fixed multiple map markers disappearing when deleting a single one
Update Editor.Trace summary
Resolves sbox-issues/issues/4786
Don't mark scenes unsaved from Selection
* Exposed issue where EditorTool wasn't adding to the scene's EditLog and marking unsaved, also fixed
Resolves sbox-issues/issues/4776
Strip out the effect player stuff from UIEffect
Merge from main -> full_server_demos
viewmodel prefab updates, added icon, removed unneeded model prefabs
Fire a Problem to the user when a certain file is not writable
Such as user configuration files
More barnacle related potential crash fixes
Fixed regression when barnacles ragdolls don't spawn at all
Fire a Problem to the user when a certain file is not writable
Such as user configuration files
More barnacle related potential crash fixes
Fixed regression when barnacles ragdolls don't spawn at all
Set videos for nomad, lumberjack, and arctic packs
Keep the item icons square on the takeover screens to prevent them from looking stretched
Implicit target passing validation tweak
Use different prefabs for limited and general tab
Implement reveal transition per item icon
Add cover video component
Update Facepunch.ActionGraphs
Fix copy/pasting scene ref nodes
Rewrote scene.ref node
* Has a useful error if referenced object isn't from same scene as graph
* Shows icon of referenced type
* Nicer serialization
Imported Minigun Textures
Setup Minigun Materials
Applied Minigun Materials to viewmodel
Don't clear all attributes when popping a layer
Preserve everything (so we keep scissor attributes etc)
Fixes sbox-issues/issues/4971.
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Make design more acceptable on mobile
Admin section fill out
Added DSP as 6th optional argument to sound.Play
Fixed workshop status UI not appearing
Hook up buy button on the modal
player update. flashbang/beacon/f1/survey grenade entity edits to hold correctly in hand and use r prop bone