198,677 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Server compile fix
1 Year Ago
Fixed motorbike dirt FX playing on show
1 Year Ago
Set up exhaust FX to only run while throttle input in active
1 Year Ago
Parent merge
1 Year Ago
Delete midi bindings folder on branch to restore local setups
1 Year Ago
Fixed MeshLOD renderers showing a shadow when they are culled by a HLOD master mesh
1 Year Ago
Mounted players now take some damage if the bike takes a big hit
1 Year Ago
Trail LOD tweaks.
1 Year Ago
LOD tweaks
1 Year Ago
Improved prefab
1 Year Ago
Merge from parent
1 Year Ago
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1 Year Ago
LOD distance tweak.
1 Year Ago
Exhaust prefab. Added to Motorbike.
1 Year Ago
Merge from audio_import_june_2024 -> aux2
1 Year Ago
Update settings of all music clips
1 Year Ago
Change audio clip updater to handle music clips - vorbis, 80% quality (like other vorbis clips) - preload off
1 Year Ago
Removed debug print in physics.cs
1 Year Ago
Refactor HLOD system to include MeshLOD components in it's baking process Fixes several LOD inconsistencies when looking at monuments from a distance, will need a lot of testing and a HLOD generation/S2P of all monuments Was a surprisingly large refactor
1 Year Ago
Fixed sidecar impacts not damaging the bike
1 Year Ago
Add bikes to the All Vehicles group on my test map
1 Year Ago
Remove sidecar model from playground scene. Looks like added by mistake in 99319
1 Year Ago
Merge from main
1 Year Ago
Dir changes
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
Merge from tribicycle4k
1 Year Ago
Merge from sidecar4k
1 Year Ago
Merge from motorbike4k
1 Year Ago
Fixed sidecar physics trouble, but need to re-fix pulling to the right
1 Year Ago
Sidecar physics fixes
1 Year Ago
Merge Bikes -> main
1 Year Ago
Fixed unassigned sidecar LODs
1 Year Ago
Fix compile error from "fix_shipping_container_batching"
1 Year Ago
Compile fix for TriggeredEvent
1 Year Ago
merge from fix_shipping_container_batching -> main
1 Year Ago
Merge Bikes -> main
1 Year Ago
Added terrain collision proxy components to all bikes - fixes not falling through terrain holes
1 Year Ago
Updated DraculaCape with new settings
1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from shipping_container_vcol_fix -> fix_shipping_container_batching
1 Year Ago
merge from main -> fix_shipping_container_batching
1 Year Ago
merge from native_memory_stream -> aux2
1 Year Ago
Merge from main -> aux2
1 Year Ago
Prewarm 200 codelocks Go back to defining pool amount via code to prevent misconfigured prefabs - player deployable doors stay at 100 - monument doors only warm 1
1 Year Ago
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1 Year Ago
Reload road categories when loading cached road. This should prevent issues where the vendor couldn't be spawned after loading a save.
1 Year Ago
merge from wire_slacking/optimisations
1 Year Ago
Minor WireTool optim: don't run all the reconnect logic when clearing the wire