224,797 Commits over 3,714 Days - 2.52cph!

1 Year Ago
merge from adobe_item
1 Year Ago
Add Package.Type.Collection Asset Browser - cloud assets support filtering by more types Show your organizations in the asset browser
1 Year Ago
fixed roof conditional end bits being swapped L/R
1 Year Ago
On login only return orgs that we've accepted membership to
1 Year Ago
fixed triangle frame gibs material definition
1 Year Ago
fixed sheet metal wall.left / wall.right conditionals
1 Year Ago
fixed incorrect shadow proxies on spiral stairs, incorrect collision offset, incorrect surface type fixed custom normals on floor, triangle floor
1 Year Ago
fixed incorrect vertex normals on spiral stairs
1 Year Ago
WIP better handling of elevator interaction options
1 Year Ago
fixed uv seam on wall half
1 Year Ago
explosive barrel
1 Year Ago
Leaderboard backup, run #2689
1 Year Ago
charger
1 Year Ago
Added 5 pixels of padding around map markers, prevents multiple map markers being placed right on top of each other
1 Year Ago
Leaderboard backup, run #2688
1 Year Ago
Map marker list styling
1 Year Ago
Move kinematic/gravity setting to PinTo set method
1 Year Ago
Added an analytic event for pinging
1 Year Ago
Increased ping widget size slightly
1 Year Ago
Fixing more post-merge layer issues. A few bits of foliage needed reimporting to update correctly, which then necessitated S2P on monuments that used them.
1 Year Ago
Enabled crosshair on binoculars Fixed pings getting placed slightly below the crosshair point Don't allow multiple pings of the same type to be too close
1 Year Ago
S2P all, to remove tree imposter layer users again after merge.
1 Year Ago
Updated LOD4 textures of the quarry deployable
1 Year Ago
Added sfx slots for each ping type to the ping widget (Assets/Content/UI/GameUI.Hud.PingWidget)
1 Year Ago
Refined the vertex painting across the LODs of the quarry deployable for consistency
1 Year Ago
Parent merge
1 Year Ago
Merge Main -> RagdollRewrite
1 Year Ago
Merge from main
1 Year Ago
Updated normal map for quarry deployable LOD4
1 Year Ago
Improved ring road path interest point handling
1 Year Ago
Updated the diesel engine files
1 Year Ago
merge from main
1 Year Ago
merge from rustplus_changes
1 Year Ago
missing file
1 Year Ago
1 Year Ago
Stop sending crate and explosion map markers to Rust+
1 Year Ago
Fix auto refresh clientside in singleplayer
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
merge from nuclear_missile_silo
1 Year Ago
Add StringFileInfo to hl2.exe and srcds.exe So we get a fancy name in the Task Manager, rather than hl2.exe
1 Year Ago
█▍▍▄▋ █ ▊▉▉▉▋ ▅▌▍▄▊ ▊▋ ▆▅▍▅▉▅▊ & ▋▇█▌▇ ▄▋▆▉▋▉ ▍▇▅▅▇ ▅ █▍▆▄▌ ▊▅ ▇▄▅█▍▋▆ █▋█ ▍▅ ▅▊▆█▍ ▍▆ ▅█▊▇'▊ ▅▌▋▋▉▍, ▉▍▊▇▉ ▆▍▇ ▆▌▉▄▆▌▅▄▆█▅ █▆▄▊▉ ▊ ▋▋█▆▅ ▍▉ ▍▌▍ ▄█▋▅▄▉▊▋ ▇▊███▉▅ ▊▆▉▄▊█▆▅ ▋▌▉▉ ▄▄▍▍▅ ▇▍▅▊█▇▅ ▍▊▇▆▍▆▆ ▆▌ ▅▉▊▍▍▆█ ▋▆▄▇ ▉▄▉ ▋█ ▊▇▄▉▇▉▅▍ ▇▄▄▅ ▍▆█▉▆▊▌▉ ▆ ▍▅▅█▇.
1 Year Ago
audio fix
1 Year Ago
merge from nms
1 Year Ago
merge from main
1 Year Ago
Only allow viewing cameras from Rust+ when not connected to the server
1 Year Ago
Randomize entity IDs and order in Rust+ CCTV data stream
1 Year Ago
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1 Year Ago
progress EventScheduleWipeOffset baseline
1 Year Ago
▆▊▇▇▅ █▄▉ ▉▉▌▍▇▋ █▊▇▌▄▄ ▌▅▅▇▌▊█ ! ▉▊▌▅▊ ▍▇▄▆ ▇▌▋▊▅▍▌ #▄▍ ▄▅▉▇ ▆▅▉▊▇▅▄█▍/▉█▄█▌▋_█▅▍▍▋▆_▆█▅█▌▍▇ ! ▄▇▋█▍ ▅▇▋ ▉▄▊▆▍▋ ▇▇▆▉▊▄ ▅▉▌▄▆▋▅