143,762 Commits over 4,413 Days - 1.36cph!

12 Months Ago
Merge from hackweek_spawn_all_deployables_command
12 Months Ago
Fixed debug logs
12 Months Ago
wip icons for wallpapers and re-assigned to skins
12 Months Ago
merge from wallpaper/floor
12 Months Ago
vclouds atmospheric occlusion in reflection probe as well
12 Months Ago
merge from fix_official_gamemode_tags -> main
12 Months Ago
merge from wallpaper/floor
12 Months Ago
Left some crap in the prefab :(
12 Months Ago
Fixed wallpaper clipping on shipping container floors
12 Months Ago
Remove `vanilla` tag if a gamemode is set - fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work
12 Months Ago
12 Months Ago
merge from wallpaper/floor
12 Months Ago
Adjusted floor wallpaper deploy offset
12 Months Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
12 Months Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
12 Months Ago
Env progress/backup.
12 Months Ago
Fix it again, but better. Don't show empty firework patterns in the UI at all.
12 Months Ago
Fixed missing wood from hobo barrel on deploy
12 Months Ago
hooked up icon after merge
12 Months Ago
updated icon
12 Months Ago
Fix error when opening admin ui, caused by empty firework pattern
12 Months Ago
Commented ddraw
12 Months Ago
Fixed various causes that could render meshes twice
12 Months Ago
Updated wallpaper tool description Hidden wallpaper ceiling, wall and flooring items More materials
12 Months Ago
jungle_floor_cube_fix -> main
12 Months Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
12 Months Ago
Viewmodel mesh swapping based on current mode
12 Months Ago
Enabled detail layers on all ceiling and floor wallpaper materials
12 Months Ago
added wallpapers to world model, added outline , rendered icon
12 Months Ago
Wallpaper floor & ceiling pack - added subway ceilings, integrated swirls ceiling
12 Months Ago
Third person model swapping based on current mode
12 Months Ago
Continuing floating walkway lookdev
12 Months Ago
Submitting missing metas for bucket, hammock
12 Months Ago
Prefab changes
12 Months Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
12 Months Ago
Fixed some skins item name
12 Months Ago
Merge from foliage_instancing
12 Months Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
12 Months Ago
Made it easier to pick up rugs
12 Months Ago
updated wallpaper viewmodel and set up in view and world
12 Months Ago
Iterating configs.
12 Months Ago
bucket variation blockouts with potato and apple variants
12 Months Ago
Fixed ceiling and flooring skinnable prefab path
12 Months Ago
Remove unneeded buffer flag
12 Months Ago
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12 Months Ago
Merge from main
12 Months Ago
Add `ignoreversiontag` convar that allows the client to show every version of server in the browser - lets you see release servers when on higher network version in the editor
12 Months Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
12 Months Ago
merge from main
12 Months Ago
exported v wallpaper deploy_rigid animation