140,990 Commits over 4,352 Days - 1.35cph!

1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
1 Year Ago
Merge from jungle_update
1 Year Ago
Updated workshop OBJ models - Roadsign Pants, Roadsign Vest, Roadsign Gloves, Riot Helmet, Semiauto Rifle, M39 Rifle, L96 Rifle, Bolt Rifle, AK47, Semiauto Pistol, Revolver, Python, Eoka, Pickaxe, Shorts, Pants, Metal Chest Plate, Metal Facemask, Bandana, Balaclava
1 Year Ago
Fixed miner hat losing applied skin when turned on/off
1 Year Ago
Fixed vending machine corpse despawning loot once repaired
1 Year Ago
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1 Year Ago
Update: mark a bunch of BasePlayer functions as static Makes it easier to build Burst jobs Tests: editor compiles
1 Year Ago
merge from softcore_update - 117953 Fixed server sending repair blocked errors in english instead of using the client language - 118013 Do not spawn deployable corpse when destroyed by its owner - 118014 Doors block vending machine corpse repairing
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Doors block vending machine corpse repairing
1 Year Ago
Do not spawn deployable corpse when destroyed by its owner
1 Year Ago
main -> holstered_arrow_fix
1 Year Ago
Blowpipe and darts icon settings.
1 Year Ago
Delete now unused placeholder venom icon
1 Year Ago
Fix spelling of "Incapacitate" in snake venom item description.
1 Year Ago
manifest
1 Year Ago
Add missing called to base.OnDied in WildlifeHazard
1 Year Ago
Won the battle against the rogue square
1 Year Ago
Updating names
1 Year Ago
merge from main
1 Year Ago
more tuning and correcting velocity adjustment
1 Year Ago
merge from DTrophy
1 Year Ago
updated placement volumes - fixes invalid palcements manifest
1 Year Ago
merge from main
1 Year Ago
discord trophy tweaks to texture sizes and mesh scale
1 Year Ago
set locker max texture size in workshop to 2048 up from 1024
1 Year Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
1 Year Ago
merge from 3p revolver fix
1 Year Ago
merge from TwitchRivalsFlag_BoneRename
1 Year Ago
backup for branch hop
1 Year Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.
1 Year Ago
New vine swinging test procedural map Fixed broken tree swinging prefab, move to autospawn folder Removed the population bsaed vine tree spawn process Set up a PlaceDecorUniform pass for jungle swinging trees
1 Year Ago
Protobuf
1 Year Ago
Merge from vines
1 Year Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
1 Year Ago
Merge from parent
1 Year Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
1 Year Ago
Hooked up stump mesh
1 Year Ago
Protobuf
1 Year Ago
Merge from main
1 Year Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
1 Year Ago
Protobuf update
1 Year Ago
Merge from mipmap_gen_fix
1 Year Ago
Merge from main
1 Year Ago
Added panther to large hunting trophy Snake hunting trophy fixes
1 Year Ago
Merge from mipmap_gen_fix
1 Year Ago
Merge from main
1 Year Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
1 Year Ago
Transferred lods to outbreak sprayer entity