138,088 Commits over 4,324 Days - 1.33cph!

1 Year Ago
Fixed effects using EffectScaleWithCameraDistance being incorrectly scaled when far from the world origin We were calculating the cam distance based on the effect local pos instead of its world pos
1 Year Ago
missing codegen
1 Year Ago
bees -> crafting_update
1 Year Ago
compile error
1 Year Ago
remove/disable unused stuff
1 Year Ago
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1 Year Ago
Fixed Triangle Railroad Planter not having a backface allowing players to look through it on a triangle floor grill
1 Year Ago
disabling/enabling wheel colliders with sleep state to reduce overhead
1 Year Ago
bees -> crafting_update
1 Year Ago
Bugfix: EventRecord.AddField(bool) now respects it's param Lucky for us, wasn't used anywhere outside of tests. Tests: none, trivial change
1 Year Ago
bees -> bee_grenade2
1 Year Ago
Created master swarms. These swarms output a small swarm every 1 minute (total up to 3) Bee grenade now uses new swarms
1 Year Ago
Update: adding a couple perf tests for EventRecord - also removed one of profilign scopes since I don't need it anymore Used them to check if packing EventRecordField would give any perf benefit, and it's a no - indistinguishable from noise. Tests: ran the new tests
1 Year Ago
Prefabbed some missed sections of walkway. Replaced meshes in zigg scene with prefabs. Updated asset gym.
1 Year Ago
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1 Year Ago
Tweaks to CookingTable lighting to stop bleed onto the top shelf where food being cooked is now shown.
1 Year Ago
merge from main
1 Year Ago
reset weather update sequences when enabling clouds
1 Year Ago
LOD0 and prefabs setup condenser tanks smalls
1 Year Ago
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1 Year Ago
HBHF sensor optimisations: Reduced the trigger radius to 11m, closer to the sensor max range (10m) Disable the detectiong trigger when the sensor is not powered Set the exclude layers
1 Year Ago
Setup armor insert icons
1 Year Ago
Merge DLSS fix to Main
1 Year Ago
exported some tiger animations with wibbley wobbley tail physics
1 Year Ago
Chicken reaction animation update
1 Year Ago
merge from buildingprivilege_cache_fix
1 Year Ago
Fixed entity building privilege cache reading as false negative, fixes shelter giving 0 building privilege
1 Year Ago
fix terrain paint layer shader error
1 Year Ago
optimise_fogoverlay -> crafting_update
1 Year Ago
Added profiling to the fog overlay
1 Year Ago
Optimise UIFogOverlay. Now only looks at nearby active smoke grenades (using a spatial grid). It used to loop through every active smoke grenade on the map.
1 Year Ago
Optim: Allocate scratch buffer on the stack instead of thread local mem Perf tests showed same performance, so we can save on the global allocation Tests: ran editor on craggy
1 Year Ago
Added World Model FBX and Material for the Wheat, Rose, Orchid and Sunflower Seed World Models
1 Year Ago
Fix armour slot issue when reskinning certain items, which only showed up after item ownership merge (my bug - worked before the merge by luck)
1 Year Ago
bees -> crafting_update
1 Year Ago
Bees now die in the smoke of a smoke grenade
1 Year Ago
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1 Year Ago
bees -> bee_grenade2
1 Year Ago
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1 Year Ago
bamboo scaffold kit
1 Year Ago
Bee grenade base crafting pass
1 Year Ago
Prefabbed concrete walkway kit. Added custom COL. Added to Asset Gym
1 Year Ago
Fixed bee grenade viewmodel scale
1 Year Ago
Optim: avoid scratch buffer round trip After checking internals, GUID serialization is also alloc-free, so routing through that. Tests: profiled in editor
1 Year Ago
Optim: eliminate float/double related allocs in EventRecordField.Serialize Need to run a couple additional experiments(stackalloc, tagged union), but this part is basically done. Tests: ran in editor, observed in profiler that no more allocs are happening in Serialize for small records
1 Year Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
1 Year Ago
merge from crafting_update
1 Year Ago
Fixed glowing billboards on trumpet trees Tweaked LOD distances on bromeliads Adjusted jungle densities
1 Year Ago
Jungle ground plants progress / ferns and optimization
1 Year Ago
Force network update when heat source changes