140,593 Commits over 4,352 Days - 1.35cph!

1 Year Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
1 Year Ago
Boomerang prefab information
1 Year Ago
merge from 117546 horse ao texture
1 Year Ago
merge from 117545 horse textures 4->2k
1 Year Ago
Horse Costume AO update
1 Year Ago
Horse Costume Texture and Material Update
1 Year Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
1 Year Ago
merge from jungleupdate
1 Year Ago
Automatically remove any meshes from the instancing system that have been destroyed by Unity for whatever reason.
1 Year Ago
merge from easterinflatablehorsedlc
1 Year Ago
Merge from main
1 Year Ago
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade
1 Year Ago
Desal Update
1 Year Ago
test commit
1 Year Ago
Updated Desal Tank Collision
1 Year Ago
Merge from sunkenknife
1 Year Ago
Fixed trying to research sunken knife crashing client
1 Year Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
1 Year Ago
merge form main
1 Year Ago
Set corpse timePlaced when spawning it
1 Year Ago
Corpse colliders now ignore the Physics Debris layer only on the client Fixed some colliders sticking out Coffin corpse tweaks
1 Year Ago
Updated Water Treatment Colliders
1 Year Ago
River source prefab minor fixes
1 Year Ago
merge from chickencostume_burstcloth
1 Year Ago
Burst cloth settings tweak
1 Year Ago
Rivers scale up their width faster
1 Year Ago
Fixed many large rivers not getting placed due to bug in river end topology check
1 Year Ago
S2P Monument
1 Year Ago
Common monument wrong doings
1 Year Ago
network++ save++
1 Year Ago
CraggyIsland Update
1 Year Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
1 Year Ago
merge from art_generic_props
1 Year Ago
merge from sunkenknife 117496
1 Year Ago
Jungle river reeds (reusing old assets for now)
1 Year Ago
River generation improvements
1 Year Ago
ziggurat topology painting improvements, better road connection added
1 Year Ago
Include jungle biome in world config
1 Year Ago
Update nearby vines when a tree respawns
1 Year Ago
Revert chair.static mount pose
1 Year Ago
Moved to /effects
1 Year Ago
Trail ready for mirrored orientation.
1 Year Ago
Fresnel opacity.
1 Year Ago
Even more orientation fixes.
1 Year Ago
Fix vines double spawning when loading
1 Year Ago
Orientation fix.
1 Year Ago
WIP (some temp stuff)
1 Year Ago
Vine swinging trees no longer immortal Spawns an immortal stump entity when killed, stump will respawn the tree after 10s (wip obviously) Will not spawn if a player is in proximity
1 Year Ago
Midair visibility WIP. Texture optimiziation. Slash instead of blunt dmg.
1 Year Ago
Improved bone positions so head stays up during run animation