138,700 Commits over 4,324 Days - 1.34cph!

1 Year Ago
toolcupboard_www -> crafting_update
1 Year Ago
Fixed toolcupboard items showing a bunch of w's
1 Year Ago
merge from jungle ruins
1 Year Ago
Bamboo scaffold kit lods, collision, optimisation
1 Year Ago
Merge from blowipe (lots of folder changes so merging here first to be safe)
1 Year Ago
bees -> crafting_update
1 Year Ago
Fixed natural beehives spawning on fire
1 Year Ago
Reduce twitches in croc anim transitions
1 Year Ago
Reduce trigger size
1 Year Ago
Additional checks before master swarm is spawned. Ensure not too close to wall, as well as worrying about the vertical spawn if inside a wall
1 Year Ago
Hack: synthetic test to proc ConcurrentQueue memory runaway Managed to reproduce high memory allocation edge case of ConcurrentQueue. Need to rip it out after applying the fix. Tests: ran the code and checked state of ConcurrentQueue with a debugger
1 Year Ago
Greatly improved swarm behaviour around fires
1 Year Ago
dart 1 texture/material progress updated mesh removed unnecessary parts with the new workflow renamed material to be more specific updated textures
1 Year Ago
Test rustigeegg branch
1 Year Ago
Merge from main
1 Year Ago
Hook croc belly flop and more aggressive turning and snapping
1 Year Ago
Fix blowpipe expecting catapult boulder ammo after merge.
1 Year Ago
Bunch of dart data fixes after merge . Manifest.
1 Year Ago
Match croc speeds to anim
1 Year Ago
merge from main
1 Year Ago
merge from bee_hive_protection
1 Year Ago
beehive protection
1 Year Ago
Adding a branch with texture streaming enabled by default in all preset levels in case we want it.
1 Year Ago
Adding new blowpipe idle pose options
1 Year Ago
condenser tank update
1 Year Ago
Compile fixes
1 Year Ago
outbreak scientist spray anims re exoprted and holdtype updated
1 Year Ago
cleaned up materials and textures - removed duplicate crossbow textures and material - moved all associated materials and textures to the proper Material folder outside of the model folder. - removed unncessary/old blow pipe materials.
1 Year Ago
Latest attempt
1 Year Ago
fixed the splat mask to sand instead of snow on jungle swamp
1 Year Ago
jungle swamp unique environment
1 Year Ago
merge from planter_stacking
1 Year Ago
Condenser Tank LODS
1 Year Ago
merge from fix_ownership_giveall -> main
1 Year Ago
Fix `giveall` saying the player who recieved the item is the player who spawned the item, not the admin who ran the command
1 Year Ago
Ensure item ownership names are fed through steam's chat filter so vulgar names are filtered if you have steam chat filtering enabled
1 Year Ago
Fix copy paste not working on procgen maps because the copy_paste entity wasn't set to global network
1 Year Ago
merge from fix_copy_paste_global -> main
1 Year Ago
Instead try fixing compile errors by switching to LogWarning() on client
1 Year Ago
Fix compile errors?
1 Year Ago
merge from premium_servers -> main
1 Year Ago
Changed the planter block over to use an entity list object rather than duplicating the list across every planter Added the small planter to the list, was missing from all planters
1 Year Ago
Merge from crafting_update
1 Year Ago
Fixed errors when a hopper was destroyed or picked up while items were being moved Items will now drop to the ground as expected
1 Year Ago
Hide current inventory value (since we don't have that exposed in API yet) and shift "Not Active" text over to compensate
1 Year Ago
merge from premium-servers-ui-tweaks -> premium_servers
1 Year Ago
Merge from crafting_update
1 Year Ago
Fixed being able to loot locked fridges
1 Year Ago
Hide logging behind `log_premium_status` convar
1 Year Ago
Client side clear_bushes command will now call the server side clear_bushes_radius convar as well, passes the debug camera position if it's active Both commands now return how many were deleted Added a clientside clear_trees convar that just calls the server side convar with the debug camera position if it's active