reporust_rebootcancel

142,627 Commits over 4,413 Days - 1.35cph!

8 Days Ago
Fixed not being able to connect a wire to a door controller when the door is open
8 Days Ago
Subtract new navmesh
8 Days Ago
Readd god rock & anvil rock to craggy
8 Days Ago
Fixed efficiency description to a generic now that it includes explosives /satchels
8 Days Ago
Codegen
8 Days Ago
merge from computer_io_no_passthrough (very minor, parameter change only)
8 Days Ago
remove computer station passthrough, slightly move input plug to line up better with model
8 Days Ago
Reapply Antihack.cs #if SERVER changes
8 Days Ago
merge from main -> fix_foundation_clipping_rocks
8 Days Ago
ServerSetFrequency changes in RFReceiver to make it easier for Oxide to patch the method
8 Days Ago
Fixed lunar wall dividers all named Wall Divider Pack Added a new key for the pack
8 Days Ago
Fixed barrels and shelves showing the new hidden base redirect item in store pages
8 Days Ago
Manually bumped up the renderer bounds of feet, hands, and torso. Fixes parts disappearing in niche situations.
8 Days Ago
Fixed the mess with ice throne showing as Ice King Pack
8 Days Ago
merge from storepage_abyss_fix
8 Days Ago
merge from storepage_frontier_fix
8 Days Ago
Fixed hazmats named Abyss Pack in the abyss pack store page Added a proper token for Abyss Pack
8 Days Ago
Various kiosk fixes
8 Days Ago
▌ ▆▇▌▅█▆▌ ▋█▅▉ ▇▊ ▇▅▉▄▍▉▊ ▅▋▊▊ ▋▇▋▄█ ▇▇ ▄▊▊█ ▅▅ ▌▆▊▇▉▅▆ ▌▇ ▊▇▊▊ ▅▊▄ ▉▋▉▋▆▇ ▄▉▋▇▄▋▉▊▍ ▌▄▇▆ ▊▌▇ ▊▉▇▋█ ▋██ ▌▆▊ ▄▄▍▍█▍█▅▅▉▆ ▅▉▇▊ ▋█▉▇▌▄▅▅▅ ▄▇█▍▇▅▆█▌ ▄ █▊▄▍▊▇▌ █▋ ▌▇▇▌█▋▄▍▌▉▇▊▍▍ ▌▌▅ ▉█▌▄▆▋ ▆█ ▌▄ ▊▉▍▍ ▄▉▇ ▇▋▊█▍▅ ▇▅█▍█▇▉▊ ▆▄▉▋▇ ▊▋▉ ▉▄▇ ▉▋▇█ ▌▉▆▅ ▉▉ ▄▅▊ ▉▆ █▌▌ ▌▌▅▇▇███ ▅▋ ▌▉▌▅▉ ▄▇█▄▋▉▇▅▆▍ ▅▅ ▍▌▅▄▆▍ ▊▋ ▆▆ ▆█▌ ▍█▇ ▉▆▄▋▍▉▉ ▆▌▇▅▇▉ ▊▍▇▅▇█▊▄ ▊▊▊ ▅█▇▌▅▄▆▋▅▍▊▍▍
8 Days Ago
Kiosk lighting
8 Days Ago
increase max player sprinkle
8 Days Ago
Added missing railroad planter box to the frontier DLC store page Also fixed triangle planter redirect
8 Days Ago
Final volume checks
8 Days Ago
▆▌ ▌▋▌▄▄▆▅▉█▊ ▌▄▌▄█▍▋ ▉▄▍▌ ▌▅▉▄ ▊▊██▄▄█ ▍▆▍▋▍ █▋ ▍▊▊▊
8 Days Ago
allow mortar to be picked up without hammer (flag if the pickup prompt becomes annoying)
8 Days Ago
Use player volume rather than player score. This prevents servers with 1/2/3 players that have hit max player count from being put up the rankings
8 Days Ago
Missed one more DigitalClockAlarm pooling issue
8 Days Ago
New default sorting order - Initially sort via population - Use distance as tie breaker - Very occasionally sprinkle in lower pop
8 Days Ago
Garage door industrial animations
8 Days Ago
merge from game_room_dlc -> darts_game
8 Days Ago
merge from main
8 Days Ago
only show 5 leaderboard spots
8 Days Ago
merge from fix_storage_adapter_invisible -> main
8 Days Ago
Fix storage adapters going invisible - force the LODComponent to refresh when it's parented to a static entity to handle all the edge cases where the LODComponent is initialized at 0,0,0 before parenting
8 Days Ago
Kiosk lighting WIP.
8 Days Ago
Fixing chicken suit skeleton skin
8 Days Ago
Cherry pick 150710, 150711 (moved SkinnedMeshRenderer convert button to the context menu)
8 Days Ago
Compile fix
8 Days Ago
Editor: moved SkinnedMeshRenderer convert button to the context menu, as its overriding the builtin custom editor
8 Days Ago
Ninja suit skinning fix
8 Days Ago
Fixed electric furnace gibs not being skinned
8 Days Ago
Gate ghostship unity nav gen behind ConVar.AI.useUnityNavmesh
8 Days Ago
Merge from main
8 Days Ago
Merge from workbench_upgrades
8 Days Ago
merge from main
8 Days Ago
Make entityComponent.baseEntity work in OnEnable
8 Days Ago
Fix ghostship scientists not moving (after fixing agent too far from navmesh spam)
8 Days Ago
Fix
8 Days Ago
merge from mortar_prototype
8 Days Ago
▍ ▍▍▌▅▋█ ▋▊▍▅▋█▋ ▍▍▌▄ ▋▆▄▌▊▍ ▉▋▆▋█▊ ▌▇▅▉▍ ▊▇▉▊█▇▊ ▉█▅▌▄▄▆▄ ▋▅▅█ ▅▄▇▄▇██▋▆▍▄▌ ▊▌▋▆▉ ▆▇ ▇▌█ ▇▅▌▊▊▆██ ▍▊▅▋█▍▇▇▆▅▍▊▇▉ ▇▆ ▆▅▆▍ ██▋▋▉ ▊▋▅▅▋▋▆ ▆▌ ▄█▊▌█▌▍▆ ▄▅█▆▄▋▌ ▊█▉▄▉▍█ ▌▇▅ ▋▅▅▅▉█▊