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97,858 Commits over 3,683 Days - 1.11cph!

9 Months Ago
Reverted accidental TerrainMeta changes from 85561
9 Months Ago
F15 flare FX
9 Months Ago
Atlas for flares. Scene backup.
9 Months Ago
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9 Months Ago
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9 Months Ago
merge from main
9 Months Ago
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9 Months Ago
Contrail & flare progress backup
9 Months Ago
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9 Months Ago
Show loot panel when backpacks other than your equipped one are selected
9 Months Ago
quick retexture of the m39
9 Months Ago
Reduced screwdrivers texture resolution to 1024
9 Months Ago
Reduced suitcase texture resolution to 1024
9 Months Ago
Don't allow moving items into backpacks by drag & drop items onto them
9 Months Ago
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9 Months Ago
test for new 8x scope mesh & materials
9 Months Ago
save for asset zoo
9 Months Ago
gibs linkage pass
9 Months Ago
colliders linkage pass
9 Months Ago
merge from main
9 Months Ago
updated mesh
9 Months Ago
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9 Months Ago
frontier wall and floor frames models and prefabs
9 Months Ago
Added LODs, colliders, and prefabs setup to suitcase models
9 Months Ago
Merge from airpatch_media
9 Months Ago
Merge from main/Attack Helicopter
9 Months Ago
Merge from main
9 Months Ago
Core building prefabs for frontier skin
9 Months Ago
some pivot offsets fixes
9 Months Ago
Fixed wheel loading in invalid rotation if saved before 85774 Wheel will now always be reset to default position on server boot (although we could revert this behaviour after the wipe if needed)
9 Months Ago
Merge from main
9 Months Ago
Merge Attack Helicopter -> Main
9 Months Ago
Increased the Cathode effect general sharpness as far as possible
9 Months Ago
Merge Attack Helicopter -> Main
9 Months Ago
Better turret interaction
9 Months Ago
New fixcars loadout modes (Paddy request)
9 Months Ago
Don't allow driver inputs while in auto-hover move
9 Months Ago
Post-process volume off by default
9 Months Ago
Gunner view is now higher resolution and less blurry/dusty
9 Months Ago
Don't network contents of backpacks, only network the backpack (so it can be shown on other players) Cycle the inventory when a backpack is added & removed (so backpacks update like clothing when added to sleepers)
9 Months Ago
Merge from airpatch_media
9 Months Ago
MonumentIsland scene
9 Months Ago
Merge from main/Attack Helicopter
9 Months Ago
Optimized F15 texture sizes. Cheap F15 afterburner FX.
9 Months Ago
Prevent items being added to backpacks when in normal inventory
9 Months Ago
Show a different icon when the backpack is empty vs has items in it
9 Months Ago
Added null check in AttackHeliGunnerSeat AllowHeadLook
9 Months Ago
Fix normal items having a "Hold E" to pickup off the ground
9 Months Ago
Remove `IsBackpackWithItems()` and ensure volume system produces same results Assign "itemVolumeWhenFilled" of backpack to "2"
9 Months Ago
Add "containerVolume" and "itemVolume" to represent how only empty backpacks can go into normal inventories Item default volume 1 Container default volume 1