reporust_rebootcancel

98,547 Commits over 3,683 Days - 1.11cph!

1 Year Ago
boom iteration backup
1 Year Ago
Hooked up flash effect
1 Year Ago
source/target nav type checks, added debug spam
1 Year Ago
Pushed some sphere tank LOD distances further to reduce pop-in Added a spec map for the sphere_exterior_LOD material
1 Year Ago
tweaked liquid material values, removed old unused textures and materials, set up view and world model liquid values, removed vertex alpha flame on wrong bits of cloth
1 Year Ago
▇▍█▅▋▌▄▊ ▋▆ ▊▍▅▊ ▇▇▌▅▆▊▍ ▉▌ ▇▊▌▊ ▇▋▋▇▅▋▌▉▊▆ ██▋▇▄▅▊▋ ▊█ ▌█▅▇▄▇ ▅▅▋▅ ▅▉ ▌▅▋ ▌▄▌█▆ ▆▅▋▅█▋ ▉▆▍█▅▊▍
1 Year Ago
Removed some unused code, prep for detecting target location type
1 Year Ago
some more cleanup
1 Year Ago
Include TargetEntity as a string, not a uint
1 Year Ago
wip refactor
1 Year Ago
merge from /misc_fixes_july22
1 Year Ago
Show genetic code when purchasing plant clones via a vending machine (in-person or via drone)
1 Year Ago
Compile fix
1 Year Ago
Fixed locomotive triggerparent not extending far enough to jump between engines
1 Year Ago
Reworked radio streaming LOD system to fix connected speakers playing distorted audio if player leaves range of root boom box Improved audio sync when playing radio through multiple connected speakers
1 Year Ago
Do the same fix for CardGameController
1 Year Ago
Fixed the coaling tower vacuum stealing a little ore if the output was not entirely full, but was near full, and additional ore was extracted from a wagon
1 Year Ago
Avoid NRE in a very specific case where the train car is decoupled while another is lined up to unload
1 Year Ago
Extended the locomotive coupling points a little further out from the main model
1 Year Ago
Do not allow dropping content into items that are inside locked containers (e.g. adding water to a water jug inside a locked container).
1 Year Ago
Fixed NRE in StopSounds if wagon was destroyed while unloading
1 Year Ago
Update the loot crates when the loot wagon is unloaded, to not say the bit about taking it to trainyard
1 Year Ago
WIP connection point details on the nexus map Fix look rotation is zero messages more Fix ferry only wanting to travel to full servers
1 Year Ago
Don't show Open interaction from the wagons anymore once they're empty
1 Year Ago
Prefab to make lines that connect between each slot
1 Year Ago
Changed some locomotive and workcart cabin lights to be based off whether the engine is on, instead of the headlights state
1 Year Ago
Hooked locomotive cabin lights up to headlights as well
1 Year Ago
Enabled GPU instancing on light mats, set up locomotive instrument panel emissive to turn on/off with headlights
1 Year Ago
Increased maximum length of replicated string variables to 1024 characters, will allow 4x as many server assigned radio stations
1 Year Ago
Increased size of radio station picker UI
1 Year Ago
basic setup for flash effect
1 Year Ago
Merge from modding_prefabs
1 Year Ago
Merge from main
1 Year Ago
Unloadable start/end sounds Fuel wagon hatch sounds
1 Year Ago
Fixed NRE on OrePalneRenderers
1 Year Ago
Re-enable TargetEntity in Feedback reports
1 Year Ago
Set up the updated ore hopper FX
1 Year Ago
shockwave addition test
1 Year Ago
hooked up flashbang effects/sound
1 Year Ago
▋▇▉▅▅▊▊ █▅▇▄
1 Year Ago
Flashbang boom draft/placeholder
1 Year Ago
flashbang logic and line of sight checks reduce flash effect if air bursted reduce flash by 75% when looking away
1 Year Ago
▉▄▍██▊▄ █▅█▅
1 Year Ago
Temp working files backup
1 Year Ago
flashbang progress
1 Year Ago
Updated furnace slots & ui formatting
1 Year Ago
Added alternative overlay mode.
1 Year Ago
Added sll
1 Year Ago
backup
1 Year Ago
Powerplant / refined environment volumes