reporust_rebootcancel

126,678 Commits over 4,109 Days - 1.28cph!

10 Months Ago
Update: Add console switch to enable sound pooling - Disabled by default while I'm investigating ongoing NREs in the area Tests: spawned 20 scientists and killed them. Ran around placing 100 barricades. Cut down 2 trees. Telemetry showed no pooled sound modulators.
10 Months Ago
Travelling vendor calculates the correct starting distance
10 Months Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
10 Months Ago
water treatment plant
10 Months Ago
Tin can alarms can no longer be picked up without building privileges
10 Months Ago
world_update_2 -> main (print statement was annoying!)
10 Months Ago
Removed spammy debug print statement
10 Months Ago
world_update_2 -> main
10 Months Ago
radioactive_water -> world_update_2
10 Months Ago
Bubble up rads called on server only
10 Months Ago
10 Months Ago
10 Months Ago
Ensure patrol helicopter will crash at new Radtown and Mining Outpost
10 Months Ago
world_update_2 -> main
10 Months Ago
radioactive_water -> world_update_2
10 Months Ago
Prevent bubble up from throwing an NRE
10 Months Ago
Phrase update
10 Months Ago
Merge: from main Tests: none
10 Months Ago
merge from localization
10 Months Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
10 Months Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
10 Months Ago
Fixed F7 report popup texts size again
10 Months Ago
merge from world_update_2
10 Months Ago
Fix missing small wooden box item/scene setup
10 Months Ago
Frontiersman turntables
10 Months Ago
10 Months Ago
merge from main
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
nuclear missile silo
10 Months Ago
Backups
10 Months Ago
Parent merge
10 Months Ago
Merge from main
10 Months Ago
More code clean up
10 Months Ago
Merge from world_update_2
10 Months Ago
Functional but terrain gen weirdness remains.
10 Months Ago
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radioactive_water -> world_update_2
10 Months Ago
Radioactive water is finally supported in backpacks: - Radioactive poll requests 'bubble' up through children to parents - ItemModContainerRads now looks at parent changes as well as item parent changes - Huge amount of debugging and messing around
10 Months Ago
merge from world_update_2
10 Months Ago
merge from main
10 Months Ago
merge from seaweed_dressing
10 Months Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
10 Months Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
10 Months Ago
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10 Months Ago
Add footstep sounds to new wolf anims