reporust_rebootcancel

128,227 Commits over 4,109 Days - 1.30cph!

11 Months Ago
world_update_2 -> radtown_npc_drivethrough
11 Months Ago
Added support for directionality to SimpleSplineTranslator - this will allow Bradley to reverse along the spline as well as go forward over it
11 Months Ago
Basic Bradley backend spline setup
11 Months Ago
Added a custom property drawer for Phrases, allowing you to search through existing translations in a window to easily re-use existing tokens
11 Months Ago
Bugfix: missed original allocation in PlayerCorpse Tests: none, trivial changes
11 Months Ago
Update: PlayerCorpse pools ItemContainer Tests: dressed up, suicide, saw uptick of containers, body disappeared, saw downtick of containers. Repeated, got expected results and didn't see a leak
11 Months Ago
Localized item store (still a few pages left)
11 Months Ago
merge /main/DPV -> /main/world_update_2
11 Months Ago
Assets, backups
11 Months Ago
Merge from world_update_2
11 Months Ago
Merge from world_update_2
11 Months Ago
Merge from world_update_2
11 Months Ago
Reverted accidental Procedural Map scene change
11 Months Ago
Merge from world_update_2
11 Months Ago
Merge from world_update_2
11 Months Ago
Merge from world_update_2
11 Months Ago
Fixed incorrect building grade lookup in creative mode (need to check skin id as well)
11 Months Ago
Hooked up water well NPC avatar
11 Months Ago
Merge from elevator_ShouldNetworkTo_fix
11 Months Ago
Water Well NPC avatar - poster prefab backup
11 Months Ago
Merge from team_ids_run_from_server
11 Months Ago
Revert fix in 104383, instead don't check the parents ShouldNetworkTo if the entity returns false from ShouldInheritNetworkGroup
11 Months Ago
Merge from main
11 Months Ago
Vm mat changes
11 Months Ago
Reconnected materials
11 Months Ago
Merge from world_update_2
11 Months Ago
Post merge compile fixes, manifest
11 Months Ago
Merge from main
11 Months Ago
Added a new Canyon NetworkGroupType to EnvironmentVolume, train layer thresholds are now set based on the lowest one of these in the world rather than the ceiling of the train tunnel volume
11 Months Ago
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11 Months Ago
Merge from world_update_2
11 Months Ago
Merge from main
11 Months Ago
Merge from world_update_2
11 Months Ago
dpv sound polish
11 Months Ago
Setup placeholder PrefabInformation for water well NPC Using heavy scientist avatar for now Slight layout tweaks to Item info panel to better fit a longer NPC name
11 Months Ago
Fixed water well NPC's not appearing properly on the hunting trophy
11 Months Ago
Fixed plants spawning in water well planters losing their 100% condition on server load
11 Months Ago
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11 Months Ago
Fixed locomotive NRE when shooting the bell in CLIENT+SERVER mode
11 Months Ago
Fixed missing physic mat define on sidecar bike
11 Months Ago
update MapImageRenderer to match map shader water logic
11 Months Ago
Restored F7 report popup texts size
11 Months Ago
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11 Months Ago
Cache actions to prevent allocs with Invoke and CancelInvoke
11 Months Ago
merge from main
11 Months Ago
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11 Months Ago
add some shading to areas of map with steeper terrain slopes (cliffs)
11 Months Ago
Cliff DecorUniformTest progress / better coverage
11 Months Ago
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