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127,738 Commits over 4,109 Days - 1.30cph!

1 Year Ago
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1 Year Ago
Add pedal trike to vehicle whitelist
1 Year Ago
soft bush rustle sounds have faster falloff
1 Year Ago
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1 Year Ago
Allow new wolf to deal damage and drop a corpse
1 Year Ago
Merge from event_record_pool_increase -> main
1 Year Ago
Increase EventRecord pool size from default of 512 -> 16k
1 Year Ago
blow pipe blowdart art
1 Year Ago
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More accurate terrain anchors for hill cliffs
1 Year Ago
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Jungle ruin stone albedo test
1 Year Ago
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1 Year Ago
Merge from fix_reserved_slots_expiry -> main
1 Year Ago
Fixed reserved slots not expiring until a player joined the queue (or server) without a reserved slot Fixed a player able to use expired reservation to join (incase the first fix doesn't work)
1 Year Ago
fish spawn rate tweaks
1 Year Ago
merge from tincan_alarm
1 Year Ago
Cancel wire deployment if the player died Demo NRE fix
1 Year Ago
Fixed the wire deployment DDraw lines ghosting (applied the same fix to the WireTool)
1 Year Ago
player update. sks set up
1 Year Ago
Tweaked the deploy volumes to allow closer placement from other deployables Improved wire through walls checks
1 Year Ago
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1 Year Ago
Updated office_ceiling_light_b texture resolution
1 Year Ago
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1 Year Ago
Distributing dismount points across ragdoll bones for more reliable dismount without offset issues
1 Year Ago
code review changes - client state initialized from networked parent entityref - removed some redundant client flag setting - eye positions levels out after ragdolling ends
1 Year Ago
added shoal fish to env_fish on main camera and tweaked numbers and values of all fish
1 Year Ago
Added two storey ruin variants. First pass of jungle ruin level assembly,
1 Year Ago
exported wolf run 180 turn left to run rm and wolf attack 1 rm anims
1 Year Ago
Updated office_ceiling_light_b Model and Prefab Added New Textures and Materials for office_ceiling_light_b
1 Year Ago
1 Year Ago
More hill cliff progress Made all hill cliffs 10% flatter
1 Year Ago
fixed no cliffs spawning below zero in test level
1 Year Ago
Update to Boomerang Textures
1 Year Ago
Update to Boomerang Material and Mesh
1 Year Ago
removed crustaceans material and replaced all instances of it with barnacles material,
1 Year Ago
1 Year Ago
merge from tincan_alarm
1 Year Ago
Elevators can now trigger the tin can alarm, because why not
1 Year Ago
Protection values again, forgot to CTRL+S last time
1 Year Ago
fixed some oddities with ore nodes by not using certain topologies (alt/cluster)
1 Year Ago
merge from tincan_alarm
1 Year Ago
Updated protection values
1 Year Ago
Cherry picked Remove topology for monuments
1 Year Ago
Vendor Restock Changes -> Main