reporust_rebootcancel

97,398 Commits over 3,653 Days - 1.11cph!

2 Years Ago
Re-check UpdateFullFlag after mount points are spawned in. Fixes the following bug: - Server crashes while player is mounted. - Server loads save and dismounts the player. UpdateFullFlag is checked due to the dismount, and currently loaded mount points are zero, so the vehicle has zero mounted but nevertheless is "full". - The mount points are then loaded - Vehicle is now stuck thinking it's fully occupied
2 Years Ago
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2 Years Ago
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2 Years Ago
Possible fix for Water_GetHeight crash when disconnecting/switching servers
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed WorldSpline build compile (remove #if UNITY_EDITOR check)
2 Years Ago
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2 Years Ago
cherrypicking 69214
2 Years Ago
Merge from main
2 Years Ago
East side finalization WIP
2 Years Ago
tweak modular vehicle texture
2 Years Ago
Powerline prefab topology updates (now add building topology around them, instead of old powerline topology)
2 Years Ago
Scrap transport heli stats
2 Years Ago
RustNative update
2 Years Ago
merge from main
2 Years Ago
merge from Landmine
2 Years Ago
Better ring rail / ring road corner postprocessing / smoothing
2 Years Ago
Keep rail straight at rail / road intersections
2 Years Ago
Added rail / railside topologies
2 Years Ago
Updated fish stats Finished implementing submarine stat
2 Years Ago
Added per fish type catch stats and achievement unlock
2 Years Ago
Shredder merge fixes
2 Years Ago
Merge from main
2 Years Ago
Closing the inventory will now highlight the currently equipped item on the belt bar if another item was selected while the inventory was open
2 Years Ago
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2 Years Ago
Merge from main
2 Years Ago
OST scene backups
2 Years Ago
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2 Years Ago
Better ResetState implementation for instruments, should stop the parenting errors when instruments are returned to the pool
2 Years Ago
pathing vis/test
2 Years Ago
merge from main
2 Years Ago
merge from deployed_recorder_nre_fix
2 Years Ago
merge from main
2 Years Ago
Potential fix for DeployedRecorders throwing an error when coming into range, was unable to repro
2 Years Ago
Fixed WorkCart height on above-ground tracks, and collision issues with above-ground tracks. Work Cart now drivers properly above ground with collisions enabled
2 Years Ago
Added an improved TrainIsland scene
2 Years Ago
Simplify the taxi kick method now that mount points are stored on each module
2 Years Ago
Fix not being able to kick players from taxi module from driver seat
2 Years Ago
Fixed mountable instruments not playing sound if the local player (not on the instrument) was mounted to something
2 Years Ago
Merge Main -> rail_network
2 Years Ago
Merge TrainOnRails -> rail_network
2 Years Ago
Fixed magnet crane jittery driving feel (due to interpolation setting). Non-movement rotation is still jittery, that's a more ingrained issue.
2 Years Ago
Magnet Crane turning was still feeling too fast on a live server. Removed the additional steering torque.
2 Years Ago
merge from main
2 Years Ago
subtracting cs 69132, 69093, 69091, 68657, 68908 - reflex update causing compatibility issues with AMD GPU's, game running at 3FPS
2 Years Ago
subtracting cs 69132, 69093, 69091 - reflex update causing compatibility issues with AMD GPU's, game running at 3FPS