reporust_rebootcancel

127,962 Commits over 4,109 Days - 1.30cph!

54 Days Ago
Use on flags changed instead
54 Days Ago
Merge from foliage_instancing
54 Days Ago
Set placement population as structured buffer
54 Days Ago
set seaweed meshes to readwrite
54 Days Ago
merge from loot_spawns
54 Days Ago
Silencer added to elite create loot tables
54 Days Ago
manifest build
54 Days Ago
merge from main
54 Days Ago
Merge from trying_stuff_out
54 Days Ago
Adding missing sync component to torch's, knife and frontier hatchet for vmcameras
54 Days Ago
Merge from parent
54 Days Ago
Merge from main
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54 Days Ago
Fix graphics buffer target flag for population compute, fix possible RNG issue, remove redundant texture samples in placement compute
54 Days Ago
Merge from flash_light_fix
54 Days Ago
Turn off flasher light component by default, might fix it sometimes enabling when placed incorrectly Fixed flasher light rendering at all distances (now capped to 15m) Also made a few optimisations to the FlasherLight component, should no longer cause GC when flashing
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55 Days Ago
Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
55 Days Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
55 Days Ago
Remove runtime error when encountering field ID 0 for now because we missed staging wipe
55 Days Ago
Rename menu item so it's clear that Rust+ needs it for item icons
55 Days Ago
Disable lights on rechargable batteries when > 15m away
55 Days Ago
Better grid filtering system, custom inspectors
55 Days Ago
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55 Days Ago
Merge from teslacoilfix (distance culling inconsistencies)
55 Days Ago
LOD changes to TeslaCoil FX.
55 Days Ago
Merge from fix_protobuf_field_0
55 Days Ago
Protos codegen after merge
55 Days Ago
Merge from main
55 Days Ago
Update to Discord SDK 1.2.8730 Set up calls to SetShowingChat so Discord desktop notifications don't show when you're seeing the messages in game already
55 Days Ago
Item grid refactoring, started store featured tab
55 Days Ago
is_producing_fix -> main
55 Days Ago
Fix is producing logic issue on beehives
55 Days Ago
merge from party_system -> aux
55 Days Ago
bee_bomb_distance_changes -> main
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Comment
55 Days Ago
bee boulder now matches the speed and distance of other catapult projectiles
55 Days Ago
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merge from main -> party_system
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instant_camera_ui_fix
55 Days Ago
Ensure set flash is set to appropriate light state on deploy
55 Days Ago
Ensure correct flash fx is played
55 Days Ago
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Admin command to kill all bees