255,038 Commits over 3,990 Days - 2.66cph!

3 Months Ago
Added Connection.GetStats support / implementation for non-lobby Steam connections. Can view net stats for connection to dedicated server or clients connected to dedicated server as well
3 Months Ago
Fix wolf sometimes getting stuck in charge Add log when state finishes but has no end transition
3 Months Ago
Fix wolf standing still when circling into a wall
3 Months Ago
Fix wolf mesh staying below powerline platforms, even though their actual body is on top
3 Months Ago
Quick fix
3 Months Ago
Show deck in card phase panel
3 Months Ago
You can play as many cards as you want
3 Months Ago
Refactor card system - cards that aren't activated disable all effect components, introduce a deck, card inventories hold cards in their hierarchy instead of holding handles to resources
3 Months Ago
Make wolves give up even faster if you are mounted
3 Months Ago
Fix compile errors
3 Months Ago
Makes it easier to sneak on wolves when they are eating Clean up sight code Add better sight vislogs so we can debug exactly which cone caused the sighting
3 Months Ago
Refactoring card inventories so they persist throughout arena changes
3 Months Ago
Fix physics triangulation occasionally overwriting the vertex buffer Spheres & Capsules were always written at the beginning of the buffer
3 Months Ago
Fix wolves slowing down as they flee
3 Months Ago
Fix NRE when scene was unloaded while navmesh generation was running
3 Months Ago
Add RoundLifetimeCardEffect Add two new card types, CardType.GetIcon()
3 Months Ago
Cards can be deactivated
3 Months Ago
Revert switch to unity's async pathfinding, it causes more bugs than it solves
3 Months Ago
Reduce cluster size
3 Months Ago
Cluster Delta Snapshots - Improvements to Bandwidth, Max Snapshot Size (#1717) Resolves issues with Steam networking choking.
3 Months Ago
Add DeltaSnapshotCluster.MaxSize const (def: 24kb)
3 Months Ago
Fix wolf jumping into cars
3 Months Ago
Fix wolves jumping into cars
3 Months Ago
Fix wolves jumping into cars
3 Months Ago
Test per obj snapshot / no bunch Initialize last sent snapshot ids Snapshot clusters Fix write order Increase cluster size, grouping, actual delta for clusters unreliablenodelay
3 Months Ago
unreliablenodelay
3 Months Ago
Increase cluster size, grouping, actual delta for clusters
3 Months Ago
Fix write order
3 Months Ago
Snapshot clusters
3 Months Ago
Initialize last sent snapshot ids
3 Months Ago
Test per obj snapshot / no bunch
3 Months Ago
Some safety in Connection.All (don't add any null values to output list)
3 Months Ago
Leaderboard backup, run #15773
3 Months Ago
Disabled horse temp ragdoll for now Fixed dismounting
3 Months Ago
Horses can eat food again, this time using a trigger instead of vis.entities Stationary flag and rigidbody sleep logic
3 Months Ago
Fix Owner/Host mode RPCs not sending to target. Fix issue w/ Rider intellinse when typing Rpc. in attribute
3 Months Ago
Merge from main
3 Months Ago
Finalized ammo additives. Slightly tweaked M39 exhaust fumes because they seemed regressed.
3 Months Ago
Smooth move rigidbodies with position tool so moving them doesn't fight with physics https://files.facepunch.com/layla/1b2911b1/sbox-dev_ondqw8nnTP.mp4
3 Months Ago
Fixed RPCs
3 Months Ago
API fixes
3 Months Ago
Plunger and Small Pipe Set Mesh update
3 Months Ago
Punch Card
3 Months Ago
Card nerfs
3 Months Ago
New RPC api + code upgrader foundation
3 Months Ago
Rebuild shaders
3 Months Ago
Merge: from soundmodulator_leak Disabling audio pooling to mitigate SoundModulator NRE in BlendedSoundLoops Tests: on Craggy ran around, rode the zipline, hunted animals. Also left it to stew for a bit - no exceptions
3 Months Ago
Do it properly
3 Months Ago
Update: disable client-side sound pooling - Gives us time to track down the missing bad-pooling scenario Tests: on Craggy ran around, rode the zipline, hunted animals. Also left it to stew for a bit - no exceptions
3 Months Ago
Add RpcAttribute, RpcMode Remove codegen from AuthorityAttribute Instanced rpcs Expose transmission Rename NetTransmission to NetFlags, hide RpcMode Update NetFlags descriptions and names Obsolete NetPermission, BroadcastAttribute, AuthorityAttribute Rename Unbuffered to SendImmediate Add upgraders