242,966 Commits over 3,867 Days - 2.62cph!

3 Months Ago
Actually log the result code from SendMessageToUser so can debug issues here
3 Months Ago
cherrypick cs102120
3 Months Ago
improved road rejection on jutting cliffs
3 Months Ago
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3 Months Ago
Merge from main
3 Months Ago
Created animated prefabs for props with variant skins (sunburn)
3 Months Ago
road, rail rejection on hill cliffs
3 Months Ago
Editor for BaseMountable that lets you edit dismount points with Handles (works for all subclasses)
3 Months Ago
fixed mount command
3 Months Ago
Initial prefab setup
3 Months Ago
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3 Months Ago
Sunburn page view
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
Fix Capsule.RandomPointInside not being uniformly distributed It was biased towards the middle of the cylinder
3 Months Ago
Fix Capsule.RandomPointOnEdge Before: https://files.facepunch.com/ziks/2024-08-05/sbox-dev_XG28kFmoyv.mp4 After: https://files.facepunch.com/ziks/2024-08-05/sbox-dev_7zJYNsOipq.mp4
3 Months Ago
Buildfix: Make local project generation match GitHub Actions - Updating Premake5 binary to 5.0.0-beta2 - Updating Projects.bat to generate vs2019 solution
3 Months Ago
weekly skins and twitch drops
3 Months Ago
Fix tests
3 Months Ago
Update some docs
3 Months Ago
Allow StateMachines to be owned by non-hosts
3 Months Ago
Fix up player_controller scene
3 Months Ago
In minimal game template, add editor code folder
3 Months Ago
Merge from ScrapPlane
3 Months Ago
Baseline for a box sorting system Currently only works on large wooden box, can be configured from the loot panel Currently hardcoded to sort alphabetically by item shortname (more modes in future) Controlled by an attached storage adaptor (no adaptor = no sorting) Sorting removes empty slots between items Sort is applied any time the item list is modified, so while sorting is active items cannot be dragged around inside a container by a player
3 Months Ago
Leaderboard backup, run #12967
3 Months Ago
3 Months Ago
Initialize tonemapper with defaults
3 Months Ago
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3 Months Ago
Playtest damage tweaks.
3 Months Ago
PFX Scene backup
3 Months Ago
Fire additive fixes.
3 Months Ago
Updated comp damage with new sparkies.
3 Months Ago
3 Months Ago
Cherrypicked metal bulletholes.
3 Months Ago
Proper orientation fix.
3 Months Ago
Impact sub emitter rotation fixes
3 Months Ago
Don't highlight the directive lines, only the inner part
3 Months Ago
Nicer brush methods
3 Months Ago
construction material stack assets
3 Months Ago
Fixed some nested defines with else/elif not working correctly Merge branch 'main' of rust-vs-extension
3 Months Ago
Update README.md
3 Months Ago
Advance Path NRE Fix -> Main
3 Months Ago
Update README.md
3 Months Ago
Preserve tags when formatting Arabic strings RustText formatting, text auto alignment
3 Months Ago
Texts converted on the following screens: loading screen, inventory, selected item panel, quick craft, team UI, missions
3 Months Ago
NetworkSpawnRemote after all NWOs from snapshot deserialized but before callback batch to ensure references exist ( Fixes Facepunch/sbox-issues#6086 )
3 Months Ago
Missed a spot
3 Months Ago
Add global:: to generated code for attributes with CodeGenerator ( Fixes Facepunch/sbox-issues#6055 )