125,581 Commits over 4,171 Days - 1.25cph!

8 Months Ago
Setup crocodile pop to spawn only in swamp, riverside or lakeside
8 Months Ago
Fixed mounted ballista swivel rotations
8 Months Ago
Implemented static ballista rig and new anims Fixed mount pole world rotation
8 Months Ago
Make crocodile prefer being in water when roaming or fleeing unlike other animals who try to avoid it
8 Months Ago
Adjusting ballista weapon rig skinning
8 Months Ago
Ballista Gibs
8 Months Ago
Fixed cases of some underground train tunnel triggers peaking out of terrain
8 Months Ago
Merge again?
8 Months Ago
Merge from cookingv2
8 Months Ago
Adding missing pie prefab content
8 Months Ago
Updated Catapult Scatter Shot Icon to show that its multple rocks rather than just one
8 Months Ago
Plant pot bounds and collision.
8 Months Ago
DoPrepare on plant-wheat.
8 Months Ago
Add wheat plants to spawn prefabs
8 Months Ago
Convert other commands from serverside -> clientside - renamepaste - deletepaste Add `listpastes` to print list of all pastes in client folder
8 Months Ago
Fixed underwater labs colliding with underground train tunnels at the new altitude
8 Months Ago
Corn collectable prefabs, population & autospawn setup
8 Months Ago
Switch directory to a constant
8 Months Ago
Remove old code that was keeping a serverside copy of the clipboard (that was shared between all admins) Keep "undo" system to delete previous pastes Add RPC to download paste from server - locked to admins & devs to prevent servers arbitrary sending pastes to random clients Copy & Paste should now store pastes competely clientside
8 Months Ago
merge from save264 - Staging wipe
8 Months Ago
Wheat, clone, entity, seeds, genes, plant properties setup. Setup growth stages. Setup placeholder growable values.
8 Months Ago
merge from primitive
8 Months Ago
vanilla techtree progress
8 Months Ago
phrases
8 Months Ago
/primitive -> /save264
8 Months Ago
Update manifest
8 Months Ago
Change paste command so it uses uploads paste from the client instead of storing on server
8 Months Ago
Medieval AR icon
8 Months Ago
Update manifest
8 Months Ago
Merge from primitive
8 Months Ago
Fixed NRE when connecting to a server after disconnecting while holding the mini crossbow
8 Months Ago
Effect: revert hit normal transformation
8 Months Ago
Gave ballista projectiles the orientation bools they should have, but the new impact orientation code isn't quite working properly yet so they are all weirdly rotated.
8 Months Ago
Another attempt at fixing crossbow NRE
8 Months Ago
Reverted car shredder to a RendererLOD, match prior culling settings
8 Months Ago
Cheaper shield ServerTick, only try and find a shield if the player has a held entity that is compatible with shields
8 Months Ago
Convert hit normal to world position
8 Months Ago
Fixed horse EatDroppedFood nre
8 Months Ago
Effects: Way more normal orientation settings and some tooltips!
8 Months Ago
Fixed anim warning when switching ballista ammo
8 Months Ago
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8 Months Ago
shield sounds
8 Months Ago
Cleaned up battering ram detailed and world colliders scale
8 Months Ago
Fix NRE in Mini Crossbow UpdateArrowHeads method. Players can now rejoin servers they were locked out of
8 Months Ago
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8 Months Ago
Bolt LOD distances.
8 Months Ago
Jarryds fix for PlaySoundFirstPerson NRE
8 Months Ago
Fireball velocity calculation improvements. Increased tick rate on fireball small
8 Months Ago
Enabled repair and pickup on static ballista
8 Months Ago
All siege weapons item removed from loot pools