254,390 Commits over 3,990 Days - 2.66cph!

6 Months Ago
"Create model..." now shows up when right clicking an .obj file
6 Months Ago
Can now drag folders to/from the TreeView on the left side of the Assets Browser. Resolves Facepunch/sbox-issues#4742
6 Months Ago
Show red labels for invalid transition conditions / actions (#9) https://files.facepunch.com/ziks/2024-08-19/sbox-dev_YyyXVN5F46.png
6 Months Ago
Nicer bothy flattening
6 Months Ago
Fix warnings from RangedFloat API changes
6 Months Ago
Allow loading fsm scriptable objects into the runtime fsm component
6 Months Ago
RangedFloat cleanup * Add Min / Max properties instead of x / y fields, fields are obsoleted * Max always equals Min for Fixed range type, unlike the old y field * ToString returns "<min>" for fixed values, or "<min> <max>" for ranges, instead of "<min>,<max>,<type>" * Parse supports old format * Can deconstruct: `var (min, max) = range;` * Add tests parsing old format
6 Months Ago
Merge: from main Tests: built all modes. Server Browser still works
6 Months Ago
Update: Reimplement tag support in server browser Fixes the break I left when running the experiment with StringView Tests: Clicked through server browser's various filter options
6 Months Ago
World Update 2 -> Legacy Woodpile
6 Months Ago
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6 Months Ago
Recompile a bunch of decals and fixed some using wrong shader
6 Months Ago
Improve fsm editor UX, create new states next to currently selected ones, link them, and select the new one
6 Months Ago
Clean up serialized data containing fields that don't exist anymore
6 Months Ago
Generate code and manifest
6 Months Ago
World Update 2 -> Aux2
6 Months Ago
Merge from main
6 Months Ago
Added prevent build volumes to buoys and divesites
6 Months Ago
Divesite underwater check
6 Months Ago
Add fsm UI support for tag transitions, complete transitions, start states and link states
6 Months Ago
divesite fixes
6 Months Ago
Removed comment Ditto
6 Months Ago
Wallpaper viewmodel deploy animation when deploying
6 Months Ago
Reset wallpaperID to 0 after removing wallpaper Removed unused wallpaper code in Spraycan ChangeItemSkin RPC
6 Months Ago
merge from main
6 Months Ago
Use discard var here
6 Months Ago
Fix this formatting :(
6 Months Ago
Refactor to use Component.INetworkSnapshot for sending initial world data
6 Months Ago
Idea for custom writing / reading data to snapshot per component (if it overrides those methods) Some docs Explicit ISnapshotWriter interface Read snapshot immediately - no need for this prop Dispose ByteStream properly Rename to INetworkSnapshot Component.INetworkSnapshot - improve some docs
6 Months Ago
Component.INetworkSnapshot - improve some docs
6 Months Ago
Dragging a folder on itself no longer recursively creates folders. Resolves Facepunch/sbox-issues#6258
6 Months Ago
Buildfix: Reimplement deleted overload call from last CL Also reduced number of hashset allocations when tags are empty. Tests: Went to server browser to check Nexuses
6 Months Ago
Fixed #5
6 Months Ago
Merge: from main Tests: Built all modes
6 Months Ago
Idea for custom writing / reading data to snapshot per component (if it overrides those methods) Some docs Explicit ISnapshotWriter interface Read snapshot immediately - no need for this prop Dispose ByteStream properly Rename to INetworkSnapshot
6 Months Ago
Rename to INetworkSnapshot
6 Months Ago
Fixed lift entity getting orphaned if elevator block is destroyed
6 Months Ago
fixed triangle left wall uvs being flipped some precision uv fixes
6 Months Ago
Merge from main
6 Months Ago
removed splat set nodes from coastal cliffs
6 Months Ago
M4A1 camo mask update
6 Months Ago
merge from smart_alarm_error_message_fix
6 Months Ago
merge from BikeSpeedo
6 Months Ago
merge from item_pooling
6 Months Ago
merge from hitinfo_pooling
6 Months Ago
Leaderboard backup, run #13300
6 Months Ago
Merge from world_update_2
6 Months Ago
Compile fixes
6 Months Ago
merge from fix_cached_browser_query_parallel
6 Months Ago
Forgot to commit lake A