194,186 Commits over 4,079 Days - 1.98cph!

2 Years Ago
More gunner UI improvements
2 Years Ago
Show key control guide in the gunner UI
2 Years Ago
Use no gravity on heli rockets, so that they fly straight to target
2 Years Ago
Smaller crosshair shows where rockets are aiming
2 Years Ago
UI indicates when rockets are reloading
2 Years Ago
NMS exterior progress Tweaked the height map and rock placement Fenced off the entire chute area Added a bunch of large props
2 Years Ago
Lighting tweaks WIP & related mats & post profile.
2 Years Ago
Add ingredients to item definitions
2 Years Ago
Fixed everything related to indirect specular + removed more useless legacy code
2 Years Ago
merge from main
2 Years Ago
merge from wildspawn
2 Years Ago
remove some debug logging now I've tested
2 Years Ago
merge from main
2 Years Ago
wip spawn with saddle changes
2 Years Ago
Added a special padding to wall, doorway, window, half wall, roof walls block
2 Years Ago
cherrypicking 80555 - Bypass network queue when disconnecting and sending DisconnectReason to make sure it arrives before the connection is closed
2 Years Ago
cherrypicking 80555 - Bypass network queue when disconnecting and sending DisconnectReason to make sure it arrives before the connection is closed
2 Years Ago
Merge from WorldModels
2 Years Ago
network++
2 Years Ago
merge from double_saddle
2 Years Ago
Added ability for heli gunner to fire ze missiles
2 Years Ago
Removed unused patrol heli firing code
2 Years Ago
Simplified gunner UI text display
2 Years Ago
Updated gunner UI to show info on rockets as well. Switched Unity text to RustText. Manifest.
2 Years Ago
Fix compilation error from git missing half the commit?
2 Years Ago
Split recycler method into two methods & include the source + dest item when recycling (to group product of recycling per item recycled)
2 Years Ago
Fixed a crash when accessing self.loco of a deleted nextbot Try to prevent crashing when (re)loading textures from .png
2 Years Ago
merge from main
2 Years Ago
No longer consider projectile radius when shooting at players mounted in the same vehicle as you Raised height of eyes for double saddle rear rider
2 Years Ago
Fixed subsurface profile indexing, scatterable light, core packing
2 Years Ago
Refactored subsurface profile handling
2 Years Ago
Fix damage being logged for scientists / npc but no player involved Change damageType from int to string
2 Years Ago
merge from silo/ai
2 Years Ago
set respawn timers, s2p monument, updated test scene.
2 Years Ago
Assigned World Models to correct item prefabs for : HV Rocket, Incendiary Rocket, Roadsign Gloves, Snap Trap, Shotgun Ammo and PTZ Security Camera.
2 Years Ago
updated AI prefab with scientist respawn setup
2 Years Ago
Merge from main -> gameplay_metrics
2 Years Ago
merge from main
2 Years Ago
merge from silo
2 Years Ago
Fixed speed modifiers on new saddle items
2 Years Ago
S2P all monuments
2 Years Ago
assets zoo level reset
2 Years Ago
re-applying props prefab connections
2 Years Ago
Adding a saddle to a stables horse now purchases it too (removes it from sale)
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
workscene backup -post removal
2 Years Ago
merge from main
2 Years Ago
merge from more_map_markers
2 Years Ago
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