130,909 Commits over 4,232 Days - 1.29cph!

2 Years Ago
Cactuses no longer defeat scientists
2 Years Ago
Merge from main
2 Years Ago
Cherry picked 88688 => Fixed _ShadowMapTexture related errors in standard shader set
2 Years Ago
Cherry picked 88688 => Fixed _ShadowMapTexture related errors in standard shader set
2 Years Ago
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2 Years Ago
merge from mirror2023
2 Years Ago
Added sanity checks to processing. Setup initial pipeline for error handling.
2 Years Ago
Merge from main
2 Years Ago
Poster photo post profile.
2 Years Ago
Added new UI to tool. Further encapsulation of methods. Added processing class with preview ability.
2 Years Ago
Added scroll views to passes. TOD now only affects the pass you are interacting with. TOD & scroll view amount are now saved to each pass object.
2 Years Ago
Added TOD and Weather settings to render tool.
2 Years Ago
Added gameobject enable/disable to render tool. Added basic alpha pass settings with chooseable background settings.
2 Years Ago
merge from halloween23_disable
2 Years Ago
Disabled Halloween - Disabled UI elements - Disabled Frank table craft - Disabled Dungeons - Disabled Spooky Sounds - Disabled NPC spawns - Restored collectables - Restored menu videos and logo -
2 Years Ago
Added basic pass and resolution settings to render tool.
2 Years Ago
merge from horse_loot_panel_fix_2
2 Years Ago
merge from repair_bench_apply_last_skin
2 Years Ago
assigned correct double height material to standing mirror
2 Years Ago
Separate teleportEveryone2me, teleportSleepers2me, teleportNonSleepers2me commands.
2 Years Ago
mirror_material double height for standing mirrors
2 Years Ago
Setup hatchet & pickaxe for single weapon racks
2 Years Ago
Fixed single weapon rack gibs.
2 Years Ago
Improved single weapon rack placements.
2 Years Ago
merge from fix_codelock_rpc_distance
2 Years Ago
merge from spooky_speaker_io
2 Years Ago
merge form base_decor_DLC
2 Years Ago
Fixed weapon racks not drawing bounds in the editor correctly.
2 Years Ago
Updated Storage adaper ignores for storage barrels Hidden storage barrel A Improved Storage barrel B C placement (still needs some tweaking) Improved Storage barrel B C storage adabpter locations Fixed unable to place storage barrels on certain building grades Fixed floating storage barrel Stoage barrel icons
2 Years Ago
merge from main
2 Years Ago
merge from base_decor_DLC
2 Years Ago
Fixed MeshTerrainRoot running on server Find scrap and find metal blade tutorial steps will now accept any already in the inventory Lower height of starter base, easier to get into without requiring jumps Ping the campfire for the ignite stage
2 Years Ago
Fixed negative collider size on fish trophy
2 Years Ago
Remove door from the dock Clean up more old spawners Pull metal ores out of cliffs Show pings for kill chickens mission
2 Years Ago
Split out stone nodes so they're not intersecting regular cliff geometry Added loot barrels, more trees and some stumps Better align map marker Clean up loaded grass on the client
2 Years Ago
Fixed inventory rotation getting applied to wanted poster shots
2 Years Ago
Adjust refresh rate to 1s
2 Years Ago
Add "wantedposter.autorefresh" convar If set to true, when a wanted poster is assigned it will regenerate that image every 5 seconds for faster visual iterating
2 Years Ago
Fixed bear not spawning correctly Fixed rotation of map icon
2 Years Ago
Manually place hemp on tutorial island Fixed navmesh generation errors
2 Years Ago
Remove unused poster prefabs Added some precautions to prevent the inventory screen affecting the screnshot process
2 Years Ago
Adjust wanted poster sizing to fit new models
2 Years Ago
Allow jackhammer to be repaired inside the workbench for free Add `ItemModRepairable.canUseRepairBench` to control which `ItemModRepairable` can also be repaired in the repair bench Play the air sound effect when it is repaired
2 Years Ago
Updated VehicleLight script colours
2 Years Ago
Undo accidental GameUI commit
2 Years Ago
Minor edit to train signal lights, differentiate a little more between yellow and red light
2 Years Ago
Merge TrainSignals -> rail_network_link
2 Years Ago
merge from DroppedItemsOnVehicles
2 Years Ago
Added "Base UV Set" selection for UV0 or UV1; fixed base layer tiling/offset
2 Years Ago
merge from halloween2023