199,279 Commits over 4,140 Days - 2.01cph!

2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Calculate X offset correctly using Z size for standing racks.
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
misc refactor & fixes
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Skin bundle update
2 Years Ago
▍▊▄ ▊█▋ ▄▊▅▆▉▅ ▆▋▆█▌ ▍▅█▅▍▄▇▆▉ ▇▌▋▍▋ ▅ ▇▆▊▆ ▌▄█▊█▇ .▆▄▍▋▊▅▅▄▉ ! ▅▍▋▄ ▍▊▊-▇▍ ▇▅▍▆▉▇▋▄
2 Years Ago
merge from main -> respawn_changes
2 Years Ago
Set crunch compression to max quality on all skins
2 Years Ago
merge from main
2 Years Ago
▋▌▌▇▋ █▇▊█▄ ▅█▅▊▄ - ▋▇▆▄▄▇█▍▆▊ ▋▆▅▄▅▉ ▊▍▄▉▍▌▍ - ▇▆▌▋▌▇▌█▉ ▄▉▆▌█▉ ▉▌▇▌▉▊▄ - ▆▆▉▇▉▉▉▄ ▄▄▌ ▇▌▋▆▉▊ ▊█▅▅▅ - ▉▋▆▄ ▄█▆▆▅ - ▆▆▇▄▊▅▉ ▋▆▍█▄██ ▉▉▌▆▆▊▆ / ▄▉▍▅▊▌▄ ▉▉▅▌▋▍
2 Years Ago
▆▍▋▋▇ ▌▍▅▄ ▍▍▅▄▄▍▌ ▄▇▍ !▍▍▋█▆▇ ▋▊▆▆▋█.▌▋▍▉ ▌▇▍▌▉▉ .▌▅▄▆▌▉▄▆▌ ▉▄█▍▆█ █▉▇▊▆▋▍▇▉▅ ▇▄▉▅█▅▉ ▇▇▄ ▊█▄.▉▆▊ ▄▇ ▅▇▇▌ ▋▄▇▌▉▆▇▌ ▍▋█ ▄██.▉▅▇ █▉▄▉▅▌ ▄▉▌█▉-▊▉▅.▆▋▉
2 Years Ago
Setup Handmade Shotgun Shell Ammo Box World Model (Empty Variation)
2 Years Ago
Setup Handmade Shotgun Shell Ammo Box World Model (Half Variation)
2 Years Ago
Setup Handmade Shotgun Shell Ammo Box World Model Prefab Added Handmade Shotgun Shell Ammo Box World Model Materials
2 Years Ago
Setup Handmade Shotgun Shell Ammo Box Folders Added Handmade Shotgun Shell Ammo Box Model Variations
2 Years Ago
merge from main
2 Years Ago
Flag enabled in standalone on shipping container skin
2 Years Ago
merge from keycard_durability_fix
2 Years Ago
more accurate colliders for SC floors
2 Years Ago
merge from unlockall_safeguard
2 Years Ago
merge from main
2 Years Ago
changed import settings on collider meshes for SC skin
2 Years Ago
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2 Years Ago
▌▊▅▌▆ ▅▍▄▌▇▊▄▋▊▇▊ █▆█▍▉
2 Years Ago
▆▇█ ▊▌▆█▉▋▍ ▍▆▄ ▅▊▍▄▊
2 Years Ago
fixed offset in SC triangle.spiral prefabs
2 Years Ago
Fixed compile error due to infinite ammo convar being defined inside #CLIENT accidently
2 Years Ago
merge from main
2 Years Ago
▉▅▋▇▌ ▊▉▄▇ ▍▌▊██▍▅█▋▅_▆▍▇█▋██▌▊▍▉▇_▍ - ▊▆▄▉▉ █▋▉█▉▍▊ ██▇
2 Years Ago
merge from main
2 Years Ago
merge from infinite_ammo_convar
2 Years Ago
Fixed corpse & skull not having name hidden in streamer mode
2 Years Ago
▌▉█▇▋▋█▉▆▉_▆▊▆▋▊█▊▆▌▌▋▅ ▌▊▉▊▅▄ █▇▄▉ ▄▄▍▅▄▇▅ █▉ ▄▋▊▊█▆██▋▄▉▄▍▇▊▊▌▌ ▅▊█ ▅▍▉ ▊▊ ▆▌▉█ ▇▄█▆▊▇▆▍ ▄█ ▋▊▋▇██▄▊▆▉▅▉▄▋▅▍▌▄ ▍▌▄
2 Years Ago
Displaying softside detail up to last LOD, at the cost of an extra drawcall on walls
2 Years Ago
Fix infinite ammo being defined inside #EDITOR block, refactored `UsingInfiniteAmmoCheat` property while fixing
2 Years Ago
Fixed incorrect SC convex roof piece highlight - bad transforms
2 Years Ago
merge from main -> infinite_ammo_convar
2 Years Ago
fixed SC floor frames gibs assignment
2 Years Ago
fixed SC foundation hole nexto adjacent tiers
2 Years Ago
eliminating gap between roof and wall from LOD2
2 Years Ago
fixed regression disabling tint on shipping container material
2 Years Ago
visually different softside for SC wall.half
2 Years Ago
Mark InfiniteAmmo as EditorOnly, not sure if this was the intention though.
2 Years Ago
merge from main
2 Years Ago
compile fix for infinite_ammo_convar