138,945 Commits over 4,352 Days - 1.33cph!

10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
Weather progress
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Various clipping fixes across different skins
10 Months Ago
Remove vines the second a tree gets killed, rather than keeping them hanging around for a few seconds
10 Months Ago
Attempted fix for vines sometimes staying around (rendering) when the tree is killed Force leaving queue and disabling the renderer when entering/leaving the queue
10 Months Ago
On deploy, switch to the entity we're looking at
10 Months Ago
merge from wallpaper/floor
10 Months Ago
simple_snow_usage -> main
10 Months Ago
New Behaviour: If we are nearly there then bring us to perfect temp, if we are freezing then bring us up to a moderate temperature Less effective in temperate and desert biomes (not that you'd really need it) Slightly increased happy range
10 Months Ago
beeswarm_rename -> main
10 Months Ago
Rename Beeswarm to Bee Swarm Localisation
10 Months Ago
Added triangle foundation wallpaper
10 Months Ago
jungle_floor_cube_fix -> main
10 Months Ago
Ensure shadow is using the right model
10 Months Ago
Added triangle floor wallpaper Manifest
10 Months Ago
Remaining biome.
10 Months Ago
Forgot the codegen
10 Months Ago
merge from wallpaper/floor
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Fixed wallpaper on foundation not disappearing during decay tick and stab check if outside
10 Months Ago
merge from fix_ammo_count_not_updating -> main
10 Months Ago
merge from fix_ammo_count_not_updating -> main
10 Months Ago
simple_snow_usage -> main
10 Months Ago
Tweaked world model collider
10 Months Ago
If we have a low climate temperature ensure heaters always bring it up to the perfect growth rate. Makes snow bees viable
10 Months Ago
Also show flamethrower fuel count when inside a chest / main inventory
10 Months Ago
Can put wallpaper tool in tool cupboards Stack size to 1, changed category
10 Months Ago
Viewmodel: implemented anims, little punch when switching mode and skin, fixed missing maps and blend type
10 Months Ago
better_beehive_ui-> main
10 Months Ago
Show 'not producing honeycomb' if the beehive has a low enough temperature Move status up to just under information so you dont have to look at the bottom of the panel Cleanup beehive lootpanel
10 Months Ago
Beehive panel was really confusing. Flip indoors, so it shows Outdoors as yes (eg green) and Indoors as no (eg red)
10 Months Ago
better_bike_fuel_interaction -> main
10 Months Ago
Stop showing open fuel storage all the time when mounted on a bike. You need to look down delibrately to get the popup
10 Months Ago
hooked up missing icon paths
10 Months Ago
missing meta
10 Months Ago
new wallpaper icons
10 Months Ago
▌▌▄▄▋▄ ▇█▉▍▌▄▌▅
10 Months Ago
10 Months Ago
Merge from hackweek_spawn_all_deployables_command
10 Months Ago
Fixed debug logs
10 Months Ago
wip icons for wallpapers and re-assigned to skins
10 Months Ago
merge from wallpaper/floor
10 Months Ago
vclouds atmospheric occlusion in reflection probe as well
10 Months Ago
merge from fix_official_gamemode_tags -> main
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Left some crap in the prefab :(
10 Months Ago
Fixed wallpaper clipping on shipping container floors
10 Months Ago
Remove `vanilla` tag if a gamemode is set - fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work