138,882 Commits over 4,352 Days - 1.33cph!

10 Months Ago
Updated wallpaper tool description Hidden wallpaper ceiling, wall and flooring items More materials
10 Months Ago
jungle_floor_cube_fix -> main
10 Months Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
10 Months Ago
Viewmodel mesh swapping based on current mode
10 Months Ago
Enabled detail layers on all ceiling and floor wallpaper materials
10 Months Ago
added wallpapers to world model, added outline , rendered icon
10 Months Ago
Wallpaper floor & ceiling pack - added subway ceilings, integrated swirls ceiling
10 Months Ago
Third person model swapping based on current mode
10 Months Ago
Continuing floating walkway lookdev
10 Months Ago
Submitting missing metas for bucket, hammock
10 Months Ago
Prefab changes
10 Months Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
10 Months Ago
Fixed some skins item name
10 Months Ago
Merge from foliage_instancing
10 Months Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
10 Months Ago
Made it easier to pick up rugs
10 Months Ago
updated wallpaper viewmodel and set up in view and world
10 Months Ago
Iterating configs.
10 Months Ago
bucket variation blockouts with potato and apple variants
10 Months Ago
Fixed ceiling and flooring skinnable prefab path
10 Months Ago
Remove unneeded buffer flag
10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
Add `ignoreversiontag` convar that allows the client to show every version of server in the browser - lets you see release servers when on higher network version in the editor
10 Months Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
10 Months Ago
merge from main
10 Months Ago
exported v wallpaper deploy_rigid animation
10 Months Ago
Fixed the wallpaper outside check on decay tick
10 Months Ago
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10 Months Ago
jobified splatting, takes a big chunk off of processing time
10 Months Ago
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10 Months Ago
Removed DLSS debug logs
10 Months Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
10 Months Ago
Fix alignment issues with indirect args on different devices
10 Months Ago
Updated beehive outside checks following last changes
10 Months Ago
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10 Months Ago
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10 Months Ago
merge from fix_ammo_count_not_updating -> main
10 Months Ago
Fix "Unload Ammo" button not showing after a gun is reloaded if the ammo is in the main inventory while gun is in hotbar
10 Months Ago
Added missing physimpact sound definition to 26 items
10 Months Ago
Fixed inside socketmod checks orientation
10 Months Ago
Changed old placeholder inventorygrabsound and inventorydropsound from a bunch of items
10 Months Ago
bloody bucket and diy hammock blockouts
10 Months Ago
Continuing colour blockin on floating walkways
10 Months Ago
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10 Months Ago
moved order of erosion to be between cliff placement and medium rock formation placement to get better seated rock placement
10 Months Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
10 Months Ago
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10 Months Ago
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10 Months Ago
Added indirect lighting back to reflection probe rendering