139,023 Commits over 4,352 Days - 1.33cph!

10 Months Ago
merge from fix_ammo_count_not_updating -> main
10 Months Ago
merge from fix_ammo_count_not_updating -> main
10 Months Ago
simple_snow_usage -> main
10 Months Ago
Tweaked world model collider
10 Months Ago
If we have a low climate temperature ensure heaters always bring it up to the perfect growth rate. Makes snow bees viable
10 Months Ago
Also show flamethrower fuel count when inside a chest / main inventory
10 Months Ago
Can put wallpaper tool in tool cupboards Stack size to 1, changed category
10 Months Ago
Viewmodel: implemented anims, little punch when switching mode and skin, fixed missing maps and blend type
10 Months Ago
better_beehive_ui-> main
10 Months Ago
Show 'not producing honeycomb' if the beehive has a low enough temperature Move status up to just under information so you dont have to look at the bottom of the panel Cleanup beehive lootpanel
10 Months Ago
Beehive panel was really confusing. Flip indoors, so it shows Outdoors as yes (eg green) and Indoors as no (eg red)
10 Months Ago
better_bike_fuel_interaction -> main
10 Months Ago
Stop showing open fuel storage all the time when mounted on a bike. You need to look down delibrately to get the popup
10 Months Ago
hooked up missing icon paths
10 Months Ago
missing meta
10 Months Ago
new wallpaper icons
10 Months Ago
▌▌▄▄▋▄ ▇█▉▍▌▄▌▅
10 Months Ago
10 Months Ago
Merge from hackweek_spawn_all_deployables_command
10 Months Ago
Fixed debug logs
10 Months Ago
wip icons for wallpapers and re-assigned to skins
10 Months Ago
merge from wallpaper/floor
10 Months Ago
vclouds atmospheric occlusion in reflection probe as well
10 Months Ago
merge from fix_official_gamemode_tags -> main
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Left some crap in the prefab :(
10 Months Ago
Fixed wallpaper clipping on shipping container floors
10 Months Ago
Remove `vanilla` tag if a gamemode is set - fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work
10 Months Ago
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Adjusted floor wallpaper deploy offset
10 Months Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
10 Months Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
10 Months Ago
Env progress/backup.
10 Months Ago
Fix it again, but better. Don't show empty firework patterns in the UI at all.
10 Months Ago
Fixed missing wood from hobo barrel on deploy
10 Months Ago
hooked up icon after merge
10 Months Ago
updated icon
10 Months Ago
Fix error when opening admin ui, caused by empty firework pattern
10 Months Ago
Commented ddraw
10 Months Ago
Fixed various causes that could render meshes twice
10 Months Ago
Updated wallpaper tool description Hidden wallpaper ceiling, wall and flooring items More materials
10 Months Ago
jungle_floor_cube_fix -> main
10 Months Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
10 Months Ago
Viewmodel mesh swapping based on current mode
10 Months Ago
Enabled detail layers on all ceiling and floor wallpaper materials
10 Months Ago
added wallpapers to world model, added outline , rendered icon
10 Months Ago
Wallpaper floor & ceiling pack - added subway ceilings, integrated swirls ceiling
10 Months Ago
Third person model swapping based on current mode
10 Months Ago
Continuing floating walkway lookdev