133,979 Commits over 4,262 Days - 1.31cph!

10 Months Ago
Fixed Hopper attempting and failing repeatedly to stack food items that could not be stacked due to spoiling timers (will also fix logic in industrial system as it shares the same precheck process) Exposed maximum difference (in seconds) that two items with spoil timers can have and still be stackable (server.maxFoodSpoilTimeDiffForItemStack), increased from 60s to 3 minutes to avoid undesired stacking behaviour during long cooking processes
10 Months Ago
Merge from main
10 Months Ago
Merge from crafting_update
10 Months Ago
Merge from cookingv2
10 Months Ago
Fixed tutorial chicken using wrong AI design
10 Months Ago
Change the pie rarities to none, prevents them from appearing in loot (food caches)
10 Months Ago
Merge from crafting_update
10 Months Ago
Hooked up the idle offset on the chicken breathe anim so all chickens don't play their idle in sync
10 Months Ago
Fixed missing chicken attack sfx
10 Months Ago
Fixed NRE when transferring water to a chicken coop while walking away
10 Months Ago
Fixed tutorial chickens dropping eggs
10 Months Ago
copy more source mesh vertex columns, add saving of baked texture
10 Months Ago
merge from planter_stacking
10 Months Ago
Simplified FX for WM/Entity
10 Months Ago
Deployed, ent and worldmodel. Fixed missing outline.
10 Months Ago
Jar bee FX tightened.
10 Months Ago
Fixed - Prevent planter half height stacking
10 Months Ago
merge from crafting_update
10 Months Ago
merge from hopper_protection
10 Months Ago
Updated hopper protection and health Updated hopper crafting
10 Months Ago
merge from main
10 Months Ago
Remove workbenches from loot table
10 Months Ago
merge from crafting_update
10 Months Ago
merge from Item_Descriptions_update
10 Months Ago
merge from premium_servers
10 Months Ago
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10 Months Ago
missing/incorrect descriptions for tea, pie, inserts
10 Months Ago
couple missed minor tweaks to chicken petting sound defs
10 Months Ago
plant pot sounds
10 Months Ago
chicken coop sounds egg handling sounds chicken petting sounds <3
10 Months Ago
add occlusion to visual cooking sounds kettle boil sound tweaks
10 Months Ago
natural beehive impact sound beehive deploy/open/close sounds
10 Months Ago
Finish description of sv_maxvoicepacketsperframe Uncheat sv_player_usercommand_timeout and default to 0.5 0.5 is the value GMod originally had Add sv_player_usercommand_timeout_lastcmd default to 1. Rerun the last command instead of a null command. This was the previous behavior.
10 Months Ago
bee swarms are more quiet no occlusion on natural beehive ambience
10 Months Ago
fridge powered sound
10 Months Ago
Updated female heads with Jedd's updated skinning
10 Months Ago
submesh/multiple material support
10 Months Ago
Fix premium tag having to be clicked twice to open premium modal
10 Months Ago
Include 2 more background images for the premium modal
10 Months Ago
Fix premium tag offset vertically in loading screen
10 Months Ago
Remove `premiumfilter` test convar
10 Months Ago
Merge from crafting_update
10 Months Ago
Merge from cookingv2
10 Months Ago
Fix for pie visual config not being applied when first person spectating/demos.
10 Months Ago
merge from main -> premium_servers
10 Months Ago
Disable mip map streaming early to prevent Unity from loading textures at a lower resolution
10 Months Ago
Update: Replace old TextTable with new - Also did a light convert of `GetPlayerListPosTable` - it was able to handle 300 players instead of 200 in 4.7ms - Updated ServerProfiler to exclude new System.Text.Json assemblies (and a couple extra bits) - built from f5b849e4 Tests: synthetic test in editor via constantly running getplayerlistpos command for 300 players, built server and client standalones(win64), booted server standalone
10 Months Ago
re-set up ADS (base idle will be udpated to be lower & to the side)
10 Months Ago
Fixed LODs of debris not being mossy. Set dressing in zigg scene.
10 Months Ago
Fix croc turns