221,818 Commits over 3,653 Days - 2.53cph!

31 Days Ago
Fire a Problem to the user when a certain file is not writable Such as user configuration files More barnacle related potential crash fixes Fixed regression when barnacles ragdolls don't spawn at all
31 Days Ago
Fire a Problem to the user when a certain file is not writable Such as user configuration files More barnacle related potential crash fixes Fixed regression when barnacles ragdolls don't spawn at all
31 Days Ago
Set videos for nomad, lumberjack, and arctic packs
31 Days Ago
added insulation_a mat
31 Days Ago
Keep the item icons square on the takeover screens to prevent them from looking stretched
31 Days Ago
31 Days Ago
Implicit target passing validation tweak
31 Days Ago
Use different prefabs for limited and general tab Implement reveal transition per item icon
31 Days Ago
Add cover video component
31 Days Ago
Update Facepunch.ActionGraphs Fix copy/pasting scene ref nodes Rewrote scene.ref node * Has a useful error if referenced object isn't from same scene as graph * Shows icon of referenced type * Nicer serialization
31 Days Ago
Imported Minigun Textures Setup Minigun Materials Applied Minigun Materials to viewmodel
31 Days Ago
Don't clear all attributes when popping a layer Preserve everything (so we keep scissor attributes etc) Fixes sbox-issues/issues/4971.
31 Days Ago
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31 Days Ago
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31 Days Ago
Itemstore Item prefab
31 Days Ago
Make design more acceptable on mobile Admin section fill out
31 Days Ago
Added DSP as 6th optional argument to sound.Play Fixed workshop status UI not appearing
31 Days Ago
Hook up buy button on the modal
31 Days Ago
player update. flashbang/beacon/f1/survey grenade entity edits to hold correctly in hand and use r prop bone
31 Days Ago
Serialize / deserialize subset to / from JsonNode
31 Days Ago
31 Days Ago
Invalid slots don't push wearable feedback Made background colour change method less ambiguous
31 Days Ago
Harbor 1 grounds c prefab
31 Days Ago
Store Item prefab design changes
31 Days Ago
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31 Days Ago
Possible fix for custom node hotload bugs Facepunch/sbox-issues#4946 Facepunch/sbox-issues#4976 Facepunch/sbox-issues#4977
31 Days Ago
Do not destroy dynamic material created by surface.SetMaterial To see if this was the cause of crashes for some ppl Check for activator validity in CGameUI::Deactivate Maybe there's was crash there that is fixed now. Performance improvements with usages of CNavArea
31 Days Ago
Harbor 1 scene cleanup Finalized ground meshes
31 Days Ago
Re-acquire node definitions on adding assemblies
31 Days Ago
31 Days Ago
Comments on api pages If last posted then merge comments instead of creating new ones
31 Days Ago
31 Days Ago
I should probably actually add things to this dict too 🤦
31 Days Ago
If drag drop trace doesn't hit anything, try hitting grid plane
31 Days Ago
31 Days Ago
Possible cause of assemblies not being removed properly Facepunch/sbox-issues#4946 Facepunch/sbox-issues#4976 Facepunch/sbox-issues#4977
31 Days Ago
Translation.TryConvert can perform implicit conversions Fixed SerializedProperty.GetDefault passing the DefaultValueAttribute, not the actual default value 🤦
31 Days Ago
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31 Days Ago
Fixed vendor clusters not opening in marketplace
31 Days Ago
Fixed the color check when updating nameplates text color
31 Days Ago
Don't show server wide event toasts to players on tutorial island
31 Days Ago
player update. edited satchel/timed explosive entitys so the player holds them correctly
31 Days Ago
update funny icon Avoid posting empty comments
31 Days Ago
Fixed upgrade base tutorial step incrementing incorrectly when the player switches between wood and legacy wood skins
31 Days Ago
player update. holdtype syringe override controller updated with latest idle pose
31 Days Ago
Add analytics to track tutorials started, completed and quit mid-way If quitting, track which mission was currently active debug.completetutorial is now admin only, new convar debug.quittutorial is accessible to everyone
31 Days Ago
Store Modal Overlay styling and animation, store header image
31 Days Ago
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31 Days Ago
player update. holdtype wire override controller updated with latest idle pose.
31 Days Ago
Fixed unnecesary nameplate vischecks when you're not in a team