223,443 Commits over 3,684 Days - 2.53cph!

38 Days Ago
merge from main
38 Days Ago
Move FlexLayoutManager so it spawns in sooner to fix console spam while loading the menu
38 Days Ago
Update for clothing api
38 Days Ago
Check all conditionals in SerializedProperty.ShouldShow, should make multiple ShowIf's work again
38 Days Ago
[ActionGraphInclude] implies [Expose] Rename "Game Object" node category to "Scene" Expose scene tracing to Action Graph https://files.facepunch.com/ziks/2024-03-11/sbox-dev_rirZ1oi97u.mp4 Fixes Facepunch/sbox-issues#5120 ActionGraph node menu respects [ReadOnly] attributes
38 Days Ago
Game Object Network Mode Selection https://files.facepunch.com/conna/1b0711b1/sbox-dev_G97N4pdA3q.png (#1495)
38 Days Ago
Refactor tutorial help prompts so that the Localization system can pick up the text on it Should be no visible changes, just moved the Phrases out of a struct on the help prompts
38 Days Ago
Fixes local interpolation jitter
38 Days Ago
Merge from main -> editor_compare_client_server_fields
38 Days Ago
Merge from main -> harmony2
38 Days Ago
Merge from main -> rpc refactor_2
38 Days Ago
Test scene init Sorted clipping terrain in test scene Properly split terrain from other scenes
38 Days Ago
Fixed player not being able to process tutorial if player corpse despawns and is replaced with a bag (objective will complete if the player opens the bag, although the ping will no longer be visible)
38 Days Ago
Merge main
38 Days Ago
Merge from main
38 Days Ago
Initial Improve API, add targets (left/right motor, left/right trigger) Motor frequency emulation Remove unused PWM fixes Better & simpler motor control Impulse trigger preview Haptic editor - Play -> Preview Approach this differently: let's just do a bunch of preset patterns and allow them to be scaled Remove stuff that we're not using now More patterns (though defining these in code feels silly) Apply scales, clean up More patterns Stomp active patterns when using raw access API Docs, allow length scaling
38 Days Ago
More patterns Stomp active patterns when using raw access API Docs, allow length scaling
38 Days Ago
updated church position
38 Days Ago
Create multicam.viewmodel.scene
38 Days Ago
Brutalist church decals setup
38 Days Ago
better looking brick blend layers
38 Days Ago
Save Scene As dialog tries harder to open in a logical place Don't render camera if its width/height are 0 Fix SpriteRenderer/TextRenderer not setting SceneObject tags properly If scene view is hidden, still update the scene if we're not playing the game Remove unused Move renderingpipelines to engine2
38 Days Ago
This bounds checking in izCreateBVH is wrong
38 Days Ago
Add destroy self behaviour state. Recall coroutine rework.
38 Days Ago
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38 Days Ago
Add ImpureAttribute
38 Days Ago
38 Days Ago
Revert "Expose SceneTrace etc to ActionGraph" This reverts commit 438a62d24fbf3dc9a156f8279322af8ccb00c51d. I want to make some of these methods into action nodes, not expressions.
38 Days Ago
Expose SceneTrace etc to ActionGraph https://files.facepunch.com/ziks/2024-03-11/sbox-dev_NWYZqy5dMC.png
38 Days Ago
Mark IActionComponents as obsolete Don't list obsolete component types in ComponentTypeSelector
38 Days Ago
Allow .sbproj files to have names Add EditorUtility.SaveFileDialog Right click > create model creates a model
39 Days Ago
merge from main
39 Days Ago
Delete Sense.cs
39 Days Ago
More removal
39 Days Ago
Remove all code that calls Sense.Stimulate
39 Days Ago
Remove OnSensation and calls.
39 Days Ago
oilrig_1 S2P
39 Days Ago
updated level3 lods and colliders to remove last flow blockers to the structure
39 Days Ago
Merge from main
39 Days Ago
string fixes and move more text to string files
39 Days Ago
Throw exception when trying to lock a MixBuffer twice
39 Days Ago
Leaderboard backup, run #10228
39 Days Ago
Shipping container video header
39 Days Ago
Merge from main
39 Days Ago
Added basic motorbike entity without sidecar
39 Days Ago
Merge main -> Bikes
39 Days Ago
Save file bakcup
39 Days Ago
Added cinematic gestures for kick and push anims from frontier bar door interaction. Re-linked drink and chicken cinematic gestures
39 Days Ago
Added talk_06 cinematic animation
39 Days Ago
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