248,704 Commits over 3,959 Days - 2.62cph!

50 Days Ago
Linux: Add various hacks/fixes to bring `schemacompiler` up to the link step. THIS MAY BREAK SOMETHING.
50 Days Ago
Cupertino/Penguin: Unmangle SDL in other platforms too, we're trying other platforms and you're still alive
50 Days Ago
chicken coup progress better uvs and mesh. now has hay on the inside too.
50 Days Ago
- Added sync var receive code gen (net read method infered from variable type) - Sync var pooled strings added to manifest
50 Days Ago
[Pick] Use multiplatform SDL config instead of one hardcoded for windows, might make more sense to eventually just use mainline SDL2 entirely
50 Days Ago
Add navmesh bodytype override During edit time (in editor) we change the type of dynamic physics bodys to static. However, for the navmesh generation we need to ignore this change and use the bodytype that will actually be used at game time. We can use this override to set the bodytype that should be used during navmesh generation.
50 Days Ago
Bury empty player corpses with a shovel to place a grave, pay respects at grave to view player name, killer name, born and death dates and times and the name of the player who laid them to rest.
50 Days Ago
Some changes to time sync. Seems to fix Facepunch/sbox-issues#6865 locally. Needs re-test.
50 Days Ago
.Clothing fixes
50 Days Ago
2d Parallax background
50 Days Ago
more cleanup, profiling, and some micro optim
50 Days Ago
Fixed all the mount grenade prefabs, resolve usp bodygroups
50 Days Ago
Another couple of error fixes
50 Days Ago
adjusted strap for improvised shield
50 Days Ago
Sort gamemodes correctly, disabled some modes for now
50 Days Ago
Playtest fixes
50 Days Ago
Fix GetPlayer not always working Include some more data in login response
50 Days Ago
Smoke grenade / rocket WIP.
50 Days Ago
cherry pick carve radius change
50 Days Ago
dropped carve radius for testing
50 Days Ago
Camera error fix
50 Days Ago
Should have sorted crosshair nre
50 Days Ago
Modal system, hand-hold the player through lobby list
50 Days Ago
chicken coup model blockout with temp uv's
50 Days Ago
Replaced annoying button hover sounds with less annoying ones
50 Days Ago
Remove deck
50 Days Ago
Browser Cleanup
50 Days Ago
Service update Save/load avatar to/from the cloud
50 Days Ago
arctic base s2p
50 Days Ago
fixed some floating rock at arctic base
50 Days Ago
Started looking into fixing prefab variable action graphs Will finish after hackweek
50 Days Ago
Pass avatar down with login result, if found
50 Days Ago
fixed glitchy pump pipes on small oilrig
50 Days Ago
updated tutorial island cliffs, rock formations for new style
50 Days Ago
- ▇█▉▋▆▄▍▋ ▍▊▍ █▊█▍▇▊▅, ▍▅▄▄█▄▇▊▋▄ █▉ ▅▆▅▉▅ ▊█▅▇▇▍ ▋▋▍ ▌▊▌▍ ▅▄▍▍▍▆█▇▍ █▇▊▇▌ ▆▇█ ▋▆▄ ▆▇▍█ ▌▉▅▆▆▉▅▊▌▋ ▍▇▉ ▆▆▌ ▅▋▊▍ ▋▋▄▄▉██▅ █▋▊ ▌▅█▅ ▇▅▅ ▄█▆▊▌ ▉▍▌ ▋▆▉▇▍▉ ▊▍▋ ▄▉ ▄▋▋ ▄▄▆▄ ▅▄▆▄ - ▄▌▋▍▊ ▆▋▅▌▉▄▊ ▋▅ ▊▄▌▅▅▆▋▄ ▌▄█▆▇▆ ▇▌█▌▊▊▅▊▊ ▄▌█▆▉▅▄ ▍▄▄ ▌ █▆▆▍▍ ▄▇▄▍▋▉ ▇▍ ▉▋▄▄ ▆▄▅▄▍▇▌ ▇▊▍▆▌▌▄▇▆ █▋▅▉█▍ ▉▇▅ ▊▌▉ - █▉▋ ▌▄▍▋▍▌▌▉▌ █▊▆▄ ▄▅▅▋▅▅█▋ ▊▉ ▊▆▉▌▍ ▆▉▆▌▅▆▇▋▍▆▇▇▉ ▆▆▅▋▊▉▆ ▍▉▅ ▇▇▄▍▅▉▆ ▉█▄▍▆ ▇▅▌▅▋▋█▅█▋ ▋▍ ▉█▇ ▌▊▍▊▄▋▇ - ▍█▄▇▅▅▊▋ ▌▇▊▄▌ ▄▍▉▋ █▉▇▊▉ ▊▅█▋ ▆█ ▌▉▇▍█▍ ▆▇▄█▉ ▆▉▋▌ ▇▆ █▉▆ ▌▅▅▅ ██▋▇ ▌▍ ▌▇▍▆▌▇▍ ▋▉▍▌ ▊█▇ ▍▆▌▍▋▆▌▍ (▆▍▉▋▇▆█▄▆ ▌▉▄▉▅▇▇▌ ▉█▉▌▉█▆ ▊▌▅ ▆▊▋▊▊), ▄▌▅▍▊▅▄▊ ▇ ▉▋▍▄▇▋▌▍█▄▅ ▋▇▅▋▉▆ ▅▉ ▄▅██▆▍▄▋▄█ ▊▋▉▋▆ ▇▌█▅▆ ▄▇▇ ▅▋█▌▋ ▋▇▇▇ ▄█▊▅▅▇▋▅▇ - ▄▋█▋ ▇▊▄▅▋▍▅▅▌█ ▋▌▆▋▌▄ ▇▄▊▅▇▊▄▅▄ ▆█▋ ▄▌▄▉/▌▇▇▋ (▋▉▍█▆▆ ▅▄▍ ▆▌▉▌▅▄ ▄▅ ▇█▋ ▊▍▄▉█▇ ▅▄▇▅ ▍▍▇▄▆▋▄ ▆▌▅ ▉▄▆▋ ▇▌▌▌▌▄ █▉▍▊/▅▌▉▇▍▌▅)
50 Days Ago
Storage Api
51 Days Ago
Leaderboard backup, run #15341
51 Days Ago
Added a bunch of coloured wood panel tiled cube prefabs for map makers/modders. https://files.facepunch.com/paddy/20241112/woodpanel_tiledcubes_preview.jpg
51 Days Ago
Merge from localcoord-blend-layer
51 Days Ago
Merge from main
51 Days Ago
Human Bodygroup adjustments - Clothing fixes
51 Days Ago
Cleanup async code Properly reinitialize agents after navmesh is completely generated. Remove some Gizmo.Scopes
51 Days Ago
Limit aim to 8 directions, apply a bit of movement velocity to fired bullets https://files.facepunch.com/CarsonKompon/2024/November/11_18-47-DeadlyZebrafinch.mp4
51 Days Ago
Camera smoothing so you don't get motion sick when moving your mouse quickly
51 Days Ago
Make pickup drops a little less exaggerated
51 Days Ago
Made screen shake much more subtle Update shadows/collisions so that shadows are the true collision indicator
51 Days Ago
Dispose of leftover objects when changing floors
51 Days Ago
Another bullet fix
51 Days Ago
Merge from main