157,340 Commits over 4,536 Days - 1.45cph!

2 Years Ago
bleh
2 Years Ago
Fix doubled-up GetModifiedDrag from merge
2 Years Ago
Merge main -> BikeBurnouts
2 Years Ago
Merge BikeEyeRoll -> Main - only includes a small improvement to the IsGrounded check
2 Years Ago
merge from main
2 Years Ago
Make "English (Europe)" not an unknown language Also add internal ID to unknown languages
2 Years Ago
Fixed GMod force-adding "English (US)" keyboard layout
2 Years Ago
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2 Years Ago
Add tool to extract server demos -> individual player demos on the client - can read multiple chunks in parallel and merge them together at the end - runs on worker threads so it doesn't lock main thread - can specify multiple users to extract at once
2 Years Ago
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2 Years Ago
network++
2 Years Ago
Lighting backup
2 Years Ago
Plastic road cones use new transmission feature. Optimized some texture sizes down on them.
2 Years Ago
Added off variant prefab.
2 Years Ago
Fixed a floater. Lighting prefab backup.
2 Years Ago
Shadow regression fix.
2 Years Ago
Fixed light prefab regression & updated with new features.
2 Years Ago
Progress backup
2 Years Ago
Merged Bikes -> main
2 Years Ago
Fixed DecorAlign issues when incoming rotation is not identity
2 Years Ago
More coastal cliff erosion
2 Years Ago
Progress backup
2 Years Ago
Fixed Linux/Mac compile error due to usage of variable name "default" Fixed some compile warnings Even more compile warning fixes MORE warning fixes Display a warning message when main menu is blocked too many times A message about how to bypass the block Fixup gamemode hook calling code for consistency Also hopefully prevent a a case of cryptic "trying to call <type>" errors. Also fixes crashes due to Lua panics
2 Years Ago
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2 Years Ago
Improve wolf transition to 180 turn, do not turn if the target is still in front
2 Years Ago
divesite block in and plane test assets
2 Years Ago
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2 Years Ago
S2P everything again
2 Years Ago
Fix root motion not properly handling rotation
2 Years Ago
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2 Years Ago
Cliff alignment test scene
2 Years Ago
Updated player_model bind pose
2 Years Ago
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2 Years Ago
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2 Years Ago
rebuilt trike lods, flipped normals and duplicated on lod3 wheels, reskined, moved lod3 distance to 5% (was 10%)
2 Years Ago
Quick update to WIP ruin blockouts
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
got rid of noisy rotation constraint gizmo
2 Years Ago
adjust origin of clothsim on diver ak VM
2 Years Ago
First pass of jungle ruin blockouts for testing
2 Years Ago
Added ApplyDecorComponents to PlaceCliffs
2 Years Ago
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2 Years Ago
Fixing compile error before it happens :)
2 Years Ago
Compile error
2 Years Ago
Merge vendor_ammoview -> Main
2 Years Ago
Merge main
2 Years Ago
Merge bleed_refillvitals -> Main