159,608 Commits over 4,566 Days - 1.46cph!

3 Months Ago
merge from game_pack_dlc - updated bar games pack steam icon with final art
3 Months Ago
pooltable_dismount_kill_fix -> main
3 Months Ago
updated bar games pack steam icon
3 Months Ago
Add a ProfilerMarker to every custom RustRenderPass
3 Months Ago
Merge from parent, including post merge fixes.
3 Months Ago
Merge from /industrial_generator_audio_fix
3 Months Ago
Single 50cal viewmodel animations
3 Months Ago
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3 Months Ago
Fixed audio attenuation curves for the industrial large generators
3 Months Ago
small spike trap now uses world model instead of burlap sack
3 Months Ago
Merge from PlayerMaintainedMonuments
3 Months Ago
Merge from PlayerMaintainedMonuments
3 Months Ago
Merge from PlayerMaintainedMonuments
3 Months Ago
Merge from main
3 Months Ago
Merge from powergrid/fuse_swap
3 Months Ago
Merge from powergrid/fuse_deterioration
3 Months Ago
Merge from powergrid/wire_auth
3 Months Ago
landmine now uses a proper worldmodel instead of burlap sack hooked .item up.
3 Months Ago
added worldmodels for floor spikes trap and tin can alarm hooked up .worldmodel to .item for each. now drop instead of using burlap sacks.
3 Months Ago
Heavy fuse deterioration changes: - All inserted fuses deteriorate per tick rather than just the oldest - Fuses below 30% condition deteriorate faster - If no fuses are below 30%, then the weakest fuse deteriorates faster Adjustable by convars
Rin
3 Months Ago
merge from sculpture_default_invis_fix
Rin
3 Months Ago
merge from sculptures
Rin
3 Months Ago
merge from game_room_dlc
3 Months Ago
Fixed a floating wire in power plant Powerplant S2P
3 Months Ago
renamed folders to remove artist names from name conventions, reorganised to separate randomised rooms into own folder structure
3 Months Ago
prevernt breaking down stone sculpture
3 Months Ago
salting the SculptFormat data with the entity ID to avoid collision with default data
3 Months Ago
Merge from main
3 Months Ago
Renamed Halloween Garland to Halloween String Lights and reran Mani
3 Months Ago
merge from storepage_aug26
3 Months Ago
Bar game branding power of two
3 Months Ago
Bar games store page media
3 Months Ago
Only allow breaking connections from powerlines if you have building auth over the entity at the other end of the connection
3 Months Ago
merge from storepage_aug26 (stone sculpture page done)
3 Months Ago
Video fix
3 Months Ago
Updating uzi rig with new model and adding world model rig
3 Months Ago
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3 Months Ago
Gave sculptures bullet penetration again, but on the right branch
3 Months Ago
merge from main
3 Months Ago
Stone sculpture media video
3 Months Ago
given bullet penetration to sculptures, takes 20% off the damage
3 Months Ago
bar games pack square images, still waiting on thumbnail
3 Months Ago
Merge from main
3 Months Ago
Merge from terrain_hole_mask_res_fix
3 Months Ago
Fix terrain hole mask with resolution scaling changes
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
Fix splash-2 sound definition error S2P Dome
3 Months Ago
Avoiding assigning camera.depthTextureMode when not needed to reduce camera serialisation bump
Rin
3 Months Ago
Merge from pooltable_dismount_kill_fix
3 Months Ago
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