155,493 Commits over 4,536 Days - 1.43cph!

3 Months Ago
update apartment_complex_monument/prototype
3 Months Ago
Add powergrid stages Updated all current powergrid connected things to work with stages. Each stage has a certain number of required fuses, some things will only power on at a certain stage S2P powerplant
3 Months Ago
gamesroom minifridge - Lods added - Gibs added - Prefab updated - Icon updated - Skins updated
3 Months Ago
merge from glowing_wallpaper -fixed material and texture names, rerendered directional graffiti floor icons
3 Months Ago
glowing wallpapers - texture renames, updated icons and material types
3 Months Ago
missing files
3 Months Ago
Changed Old Sofa materials to Rust standard and added detail maps to help with low texel density
3 Months Ago
re-export 3p pool animations facing correct direction
3 Months Ago
Normalizing the light direction when evaluating the BSDF for forward rendered objects to prevent crazy high emission values
3 Months Ago
Removed obselete ServerSubscriptions feature
3 Months Ago
Fixed the issue with point/spot light shadows not showing on RRP
3 Months Ago
paper zfighting floor2
3 Months Ago
fix for the gaps by subway entrance
3 Months Ago
apartment complex s2p
3 Months Ago
signage of rooms for rent on the marketplace side
3 Months Ago
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel
3 Months Ago
boosted hanging tarps draw distance 2x
3 Months Ago
binbags are more orderly
3 Months Ago
zipline dismount points
3 Months Ago
electric wires path update
3 Months Ago
Bunch of fixes for initial targetting. More robust, loop and retry if initial position not found first time (loop convar controlled). Cheap land check first.
3 Months Ago
bespoke collision pass on the foundation lip
3 Months Ago
- Hide interesecting balls rather than bumping the y height - Prevent clipping on the new model
3 Months Ago
ensure fake players queue is cleared on shutdown
3 Months Ago
increased prevent building radius
3 Months Ago
layout changes
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
Update crash remains entity with new art
3 Months Ago
Merge from satellite_art
3 Months Ago
Gameplay tweaks
3 Months Ago
resolved NRE when Server saves before Nav is ready, removed duplicate save before attempt restart
3 Months Ago
made clan map more like paper with the limited shader functionality
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
merge from glowing_wallpapers
3 Months Ago
▋ ▉▇▊ ▆▋▇▄▍ ▅▉▍▍ ▌▆ ▉
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
added ping to socket to attempt to keep the socket connection alive during low load
3 Months Ago
exported 3p hit reaction animations
3 Months Ago
merge from glowing_wallpapers - fixes to neon carpets
3 Months Ago
slightly brightened emissive on neon carpets mats
3 Months Ago
tweaks to neonspace carpet bc and em
3 Months Ago
merge from glowing_wallpapes - fixed material offset on graffiti tags ceiling
3 Months Ago
fixed material offset
3 Months Ago
satallite crashed version WIP 🔧 materials and texture WIP 🔧
3 Months Ago
merge from glowing_wallpaper
Rin
3 Months Ago
merge from save286 - Staging wipe
3 Months Ago
merge from main
3 Months Ago
Glowing Wallpapers - fixed material offset in graffiti ceiling and some missing descriptions
3 Months Ago
texture settings tweaks on the glowing wallpapers
3 Months Ago
prep for lockdown changes