139,029 Commits over 4,474 Days - 1.29cph!

3 Months Ago
Remove now obsolete IGraphicsBuffer wrapper
3 Months Ago
Use newer GraphicsBuffer instead of ComputeBuffer
3 Months Ago
exported 3p holdtype animation sets with names beginning C after updating 3p running/jog anims
3 Months Ago
More lighting
3 Months Ago
Update: resubmit original pool mutex implementation in a separate branch Makes it easy to test across extra benchmarks Tests: ran unit and perf tests
3 Months Ago
Rebuilding the shadow map cache render texture pools when the max shadow lights convar changes
3 Months Ago
Codegen
3 Months Ago
Mortar animations on the v4 rig
3 Months Ago
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3 Months Ago
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3 Months Ago
exported 3p holdtype animation sets with names beginning with A and B after updating 3p running/jog anims. Also set player animation controller timescale for the sprint to 1
3 Months Ago
Restoring this branch from yesterday I had to delete (sorry)
bot
3 Months Ago
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3 Months Ago
Subtracting 150318
3 Months Ago
Fixed an issue with flickering point lights caused by them having different shadow biases
3 Months Ago
Subtracting 150367
3 Months Ago
Subtracting 150376
3 Months Ago
Subtracting 150380
3 Months Ago
Subtracting 150385
3 Months Ago
Subtracting 150388
3 Months Ago
blowpipe charm position tweak
3 Months Ago
Merge from terrain_lowering_nms_large_cave
3 Months Ago
Restoring a bunch of commits from yesterday I had to delete (sorry)
3 Months Ago
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3 Months Ago
merge from main
3 Months Ago
Subtracting 150838 (reapplying new navmesh)
3 Months Ago
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3 Months Ago
Merge from terrain_lowering_nms_large_cave (reapply)
3 Months Ago
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3 Months Ago
Subtracting 150878 (new submesh subtract) i.e. reapplying new submesh
3 Months Ago
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3 Months Ago
Modified Jenkinsfile to utilize fpbuild installer scripts to manage fpbuild version per pipeline instead relying on globally installed version on the Jenkins runner system.
3 Months Ago
Subtract 150311
3 Months Ago
Test branch Start from cs 10513 and merge in 150311
3 Months Ago
When sprinkling in local servers ensure they're under like 150km rather than < 1000km
3 Months Ago
Merge from terrain_lowering_nms_large_cave
3 Months Ago
Re-bake missile silo heightmap to workaround AddToHeightMap issue
3 Months Ago
Fix deployable snapping not working properly in some cases Client now sends over its setup and server validates (just like regular placement)
3 Months Ago
add RustForwardOpaque lightmode to opaque geometry pass
3 Months Ago
Final fixes
3 Months Ago
RRP deploy guides
3 Months Ago
Add version printout to the server log file, was only on client before
3 Months Ago
More lighting
3 Months Ago
Add queen bed entity to large apartment
3 Months Ago
Create queen sized apartment bed
3 Months Ago
Add single bed to medium apartment
3 Months Ago
Try forcing max reliable payload size for P2P addresses
3 Months Ago
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3 Months Ago
merge from main
3 Months Ago
blowpipe charm position changes