userBill Bcancel

13,129 Commits over 2,800 Days - 0.20cph!

5 Years Ago
Merge fix Main->Mission branch
5 Years Ago
Fixed error that occurred if a player left a shop quickly before a purchase round-trip got back from the server.
5 Years Ago
New gang code complete. NPC gangs are now added based on existing Gang HQ buildings on any given map, like in Gang Warfare mode. So there's no potential issue with a predetermined list not matching what's actually available.
5 Years Ago
Gang work
5 Years Ago
Minor warnings cleanup
5 Years Ago
Fix gang prefab naming
5 Years Ago
Simplified the PlayerGang dictionaries to lists, as nothing was using the dictionary part anyway.
5 Years Ago
WIP NPC Gang work
5 Years Ago
Merge fixes Main->Mission branch
5 Years Ago
Fixed two mission bugs that broke missions after your character died
5 Years Ago
Payphone on my test map + removing a log
5 Years Ago
OnClientTaskComplete "next task" skips ones that are set to not show. Also refactored the show/not show var.
5 Years Ago
Better reputation text formatting
5 Years Ago
Reinstate gang reputation mission effects
5 Years Ago
Merge Main->Mission branch
5 Years Ago
Remove unused menu entry for now
5 Years Ago
Fix another map issue
5 Years Ago
Add missing gang lot to testmap_small
5 Years Ago
Update mission def phone numbers
5 Years Ago
Mission number edit
5 Years Ago
Cleaning up some warnings
5 Years Ago
Merge in all my mission and gang changes from my branch to Working
5 Years Ago
Merge the latest Main -> Working
5 Years Ago
Merge in the latest from Working
5 Years Ago
IHasNPCGangs for Cyka Blyat
5 Years Ago
Gang phones sign for gang building
5 Years Ago
Remove gang reputation changes on gang missions for now
5 Years Ago
Fixing bugs in gang missions
5 Years Ago
New reputation changing mission task
5 Years Ago
Remove tutorial missions for now. Focus on the gang ones
5 Years Ago
Gangs + asset IDs
5 Years Ago
Non-player gang reputation system
5 Years Ago
WIP gangs
5 Years Ago
Fixing up gang stuff
5 Years Ago
Working on modifying Gang HQ and player gang stuff to be separate from the newcoming non-player gang stuff
5 Years Ago
Gang-specific payphones now spawn per gang building
5 Years Ago
Remove unused var
5 Years Ago
Increase refresh dist
5 Years Ago
Fixed payphone highlight bug
5 Years Ago
Fixed gang building payphone positioning bug
5 Years Ago
Fix gang HQ stuff init order being backwards, causing NetworkEntity linking issues on client
5 Years Ago
5 Years Ago
Unrelated to missions: Fix awkward power line basing placement
5 Years Ago
More payphone stuff. Gang building payphones now actually spawn.
5 Years Ago
Adding payphone location markers to gang buildings + fixing old bugs
5 Years Ago
Added wall payphone building prop for gang buildings to use
5 Years Ago
Highlight payphones if new missions becomes available
5 Years Ago
Better UI info for mission tasks and prereqs
5 Years Ago
Fix/improve task/prerequisite stuff
5 Years Ago
Missions and payphones now fully working again, with all the new systems