130,358 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Initial work for Rust Plus hookup
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Horses for sale are now immortal (not an issue in vanilla due to safe zones)
                
                
                
                
             
         
        
            
            
            
                
                Halved all ammo drops from killing NPC's (see server.npcAmmoLootMultiplier, set to 0.5 for hardcore)
                
                
                
                
             
         
        
            
            
            
                
                Fix tech tree lines being able to render on top of the tech tree nodes if the order of the tech tree nodes has been modified
Layout change on T2 hardcore for buckshot/shield
                
                
                
                
             
         
        
            
            
            
                
                Removed respawnTimeAddition convar
Added respawnTimeAdditionBag and respawnTimeAdditionBed convars, controls respawn rates per respawn type (campers are counted as beds)
Adjusted respawn time to 15m for bags and 10m for beds in hardcore
                
                
                
                
             
         
        
            
            
            
                
                If you try to connect to a premium server without premium then show a 'get premium' button on the connect modal
                
                
                
                
             
         
        
        
            
            
            
                
                Reduce ammunition crafting cost multiplier to 5x (was 10x)
                
                
                
                
             
         
        
            
            
            
                
                Fixed store page overlay aspect ratio, updated all pages
                
                
                
                
             
         
        
        
            
            
            
                
                Don't show the player icon on the map
Don't show underground layers on the map
                
                
                
                
             
         
        
            
            
            
                
                Short Filter Tag Support:
Can collapse all filters and still have a rough idea on whats selected via a short tag displayed after the filters
Can default to enabled/disabled, or the actual text of whats presse
                
                
                
                
             
         
        
        
        
            
            
            
                
                Demo button shows up if you have the demo folder with demos in it
                
                
                
                
             
         
        
            
            
            
                
                Fixed string parsing error when opening skins worth more than 1000 pounds in the inventory
                
                
                
                
             
         
        
            
            
            
                
                Fixed skin viewer not resetting materials correctly with old skins
                
                
                
                
             
         
        
            
            
            
                
                Fixed general store description in inventory screen, we now pulled the translated one instead of steam's one
                
                
                
                
             
         
        
            
            
            
                
                Fixed a bug that would cause certain filters to turn themselves off if you hovered the mouse inside and then outside of the button regions
                
                
                
                
             
         
        
            
            
            
                
                Redo all of the tooltips for each of the filters
                
                
                
                
             
         
        
            
            
            
                
                Update Server Entry tags to use the new tooltips
                
                
                
                
             
         
        
            
            
            
                
                Remove transition from session page
                
                
                
                
             
         
        
            
            
            
                
                Standardise play mode filtering tooltips
                
                
                
                
             
         
        
            
            
            
                
                Change shadow update group init order
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed legacy furnace skin viewer issues
                
                
                
                
             
         
        
        
        
            
            
            
                
                update base stor eprefab, improve tags design
                
                
                
                
             
         
        
            
            
            
                
                Working in the new haze falloff feature WIP.
                
                
                
                
             
         
        
            
            
            
                
                Walkway progress / scaffolding stairs
                
                
                
                
             
         
        
            
            
            
                
                Demos & play using same search styles
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Wrap friends list updates in FlexScopedUpdate to try and fix flickering
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Merge Decals & Metrocop texture changes/fixes
                
                
                
                
             
         
        
        
            
            
            
                
                TrueShadow optimisations: removed per instance LateUpdate calls, added manager with group based updates
Assigned all shadows to mainmenu group, skipped when menu is closed
Shadows aren't updated when invisible too
                
                
                
                
             
         
        
            
            
            
                
                Implemented support for instances in motion and other fixes
                
                
                
                
             
         
        
            
            
            
                
                Fixed a regressive Lua error with Player:AddCount (Community Contrib)
Undo changes to Func_MoveLinear.SetSpeed again
Mount CSS/Episodic VPKs in tools
Make Linux happy
                
                
                
                
             
         
        
            
            
            
                
                Merge the compile error fix from x86-64