userBill Bcancel

13,234 Commits over 2,830 Days - 0.19cph!

5 Years Ago
Merge drug dealer updates
5 Years Ago
Rewrote selling to be based on the item, not the held item. Now drug dealers can actually sell their drugs.
5 Years Ago
Drug dealer selling. Going to need to sellables not based on sellable held items.
5 Years Ago
Update player label UI to follow performance recommendations from https://create.unity3d.com/Unity-UI-optimization-tips
5 Years Ago
Rename
5 Years Ago
Merge
5 Years Ago
If the drug holder dies, drop the drugs instead of failing the mission and losing them forever. Need to sort out what happens if someone else picks them up though.
5 Years Ago
Introduced heroin to the game. Tweaked heroin drug mission.
5 Years Ago
Drug mission
5 Years Ago
Mission work, new payphone mission option, updated InfoMessage to support multiple messages.
5 Years Ago
Merging drug dealer/npc commands work. Dealers not actually selling product right now, but everything else is working.
5 Years Ago
Fixes + drug selling preliminary work
5 Years Ago
Interaction edit
5 Years Ago
Bug fixes etc. Sorted out serialization for now.
5 Years Ago
Experimental. Probably reverting most of this. but follow target stuff will remain.
5 Years Ago
Drug dealers take follow commands
5 Years Ago
Drug dealer AI
5 Years Ago
Various AI/interaction
5 Years Ago
AI etc
5 Years Ago
More stuff. Drug dealer AI. Fixed serialization.
5 Years Ago
Inventory init fix
5 Years Ago
Server/client fix
5 Years Ago
Split drugs correctly
5 Years Ago
Interaction actions
5 Years Ago
Filling out drug dealer methods
5 Years Ago
Fix
5 Years Ago
Working on different serialization that'll actually work. Too many init order issues in the old system
5 Years Ago
Spelling
5 Years Ago
Serializing
5 Years Ago
Give NPCs infinite cash to buy stuff + fix inventory issue.
5 Years Ago
Remove no-longer-necessary cash sync.
5 Years Ago
Removed some unused packages, updated the others.
5 Years Ago
Merge
5 Years Ago
Merge
5 Years Ago
Remove a couple of sanity check warnings.
5 Years Ago
Merge
5 Years Ago
Merge wider doors
5 Years Ago
Made prison area bigger. Whole island counts as prison now. Stops people getting stuck on the island if they escaped prison, and therefore didn't get teleported off when their prison time ended.
5 Years Ago
Cherry pick fix for serious NetworkEntityBehaviour mask bug.
5 Years Ago
Fix serious masking bug. Any entitybehaviour ID past the 6th one was never getting serialized due to a masking bug where e.g. ID 8 translated to the 8th slot in the mask, rather than the 4th (1,2,4,8).
5 Years Ago
Still inventory
5 Years Ago
5 Years Ago
5 Years Ago
Fixing various issues with the proxy inventory thing.
5 Years Ago
Inventory for proxy players, so we can check cash, drugs etc. This data was already propagated anyway - just exposing it.
5 Years Ago
Setting up drug dealer interactions
5 Years Ago
Fix prefab/instance issues
5 Years Ago
Fix missing prefab assignment
5 Years Ago
More refactoring. All NPC interaction is now via interaction sets assigned to the character type.
5 Years Ago
Refactor NPC commands to work better with game modes etc.