130,550 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                More boat building station prefab tweaks for usability.
Fixed BBS ground watch issues.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                - Move reaction time logic to sense component instead of shooting component
- Make scientist reaction time longer in peripheral vision, or from very far away (fastest reac time 0.25s, longest 2s)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: BiomeBenchmark - add it to standalone build
Will replace FoliageGridBenchmark today
Tests: autobench in client
 
                
                
                
                
                
             
         
        
            
            
            
                
                Only increase frontal vision range when in combat, not peripheral vision range (we don't want to discourage players flanking)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increase time between noticing the player and shooting them when they are far away
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from ambiencewavesoundzone_null_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                sanity check validity of AmbienceWaveSounds singleton when calling trigger callbacks, can be destroyed in some disconnect cases
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix camping and surprise being triggered incorrectly sometimes on first sighting
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Boat Building Station: Nicer positioning relative to netting, volume fixes.
Added ladders to sides to make it easier to get onto from the water.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Boat building station deploy volume for build area to prevent placement in areas where the sea floor could mess your boat up
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from horsebreed_trophy_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from console_quit_history
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from combatknife_sfx_drop_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from AbyssBarrelCorpse
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_dud_satchel_clip_walls_explode
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from voicemail_nre_fix
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Try out using InstantiateAsync for spawning world, but it takes noticeably longer than doing it synchronously
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from lockedcrate_shock_effect_parent
 
                
                
                
                
                
             
         
        
            
            
            
                
                Move LaptopCollision into the root level of the prefab, add a new EntityFlagToggle to toggle it on and off on the server
Update the Model component root to point to the actual root of the prefab, not another transform that seems unused (this also fixes info.HitPositionLocal not being accurate, so that's been updated as well)
Update the laptop glass effect to glass_small so that the impact effects don't extend over the edge of the laptop screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed keybind buttons not working
Fixed some click/up/down in RustButton again
 
                
                
                
                
                
             
         
        
            
            
            
                
                Even dumber compile errors.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Removed cart button on item redirect, replaced subtitle for "Available in X pack"
 
                
                
                
                
                
             
         
        
            
            
            
                
                WIP: still some weird y rotation offsets
 
                
                
                
                
                
             
         
        
            
            
            
                
                Weekly skins countdown widgets
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix debug camera not tracking the correct object when playing back demos
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed text wrapping issues for the featured limited skin
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed store tab navigation not changing button states
 
                
                
                
                
                
             
         
        
            
            
            
                
                marge from party_system -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pack showcases are hidden if the player own them
Added jungle pack showcase
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                heli_crash_canyon -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensure helicopter cant crash at canyon c
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                naval_update -> scientist_rhib
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Setup info box heros.
Link info box on the dashboard to store/limited
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from main -> party_system
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add patch info hero, updates itself with the latest patch from the manifest
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remaining biomes in climate.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Ignore invites for a party you are already in