198,677 Commits over 4,140 Days - 2.00cph!

1 Year Ago
wallpaper build fix
1 Year Ago
placement_check_before_notify -> Main
1 Year Ago
Do shelter and bag limit toast notifications after placement checks rather than before. Toast should only show up if it passes placement checks
1 Year Ago
Reset skin colour gradient on all skin sets (for now)
1 Year Ago
work in progress road/rail rejection for coastal cliffs
1 Year Ago
junkpile_flyhack_fix -> Main
1 Year Ago
ocean wreck buoy update
1 Year Ago
Subtract 95623 cargo_junkpile_fix (take 2)
1 Year Ago
Subtract 95623 cargo_junkpile_fix
1 Year Ago
Saddlebag RF Fix -> Main
1 Year Ago
Ensured flag doesn't interfere with saddles
1 Year Ago
Nixed some light fixtures from scene. wallLight cold material uses emission fresnel. Lighting prefab backup.
1 Year Ago
Added -disablehttp command line parameter Disables HTTP global function (http.Fetch/Post use that) Fixed GMod now removing English US keyboard layout Use Windows API to get keyboard layout names when not in our list
1 Year Ago
enabled permanent gizmo drawing on terrain filter when sticky gizmos active
1 Year Ago
merge from wallpaper
1 Year Ago
Code cleanup, compile fixes
1 Year Ago
weekly skins
1 Year Ago
Saddlebag RF Fix -> Main
1 Year Ago
Getting on a horse with a pager in the saddlebag will no longer cause it to activate Changed has rider flag to a different reserved flag rather than On. Pager on flag check will now return correctly on mount
1 Year Ago
merge from sbtoolcupboard branch - added to render scene
1 Year Ago
Ported the new cliff stack into World Setup stack prefab for testing. Removed all old spawns of rocks/rock formations
1 Year Ago
Updated croc mesh, added new textures, materials and LODs
1 Year Ago
edited wolf run 180 turnleft anim so it runs with a wider arc
1 Year Ago
Wallpapers skins unlocked by default
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
missing change on spring
1 Year Ago
added default materials for chain/spring/cloth
1 Year Ago
merge from firemode_improvements
1 Year Ago
Added fire mode switch sound to the rest of the guns
1 Year Ago
Wire deployment, player detection
1 Year Ago
radtown S2P
1 Year Ago
tweaks to scaffolding building stair
1 Year Ago
removed underscrores from camera names
1 Year Ago
Added an additional way to get on the radhouse roof
1 Year Ago
Directory ands asset location tweaks. Fixed head material disconnected
1 Year Ago
Converted the RPS gesture UI into a non blocking UI Added UI support for draws
1 Year Ago
Increased shreddable pickup truck mass from 20km to 400kg, and added a small amount of drag
1 Year Ago
Merge from parent
1 Year Ago
Server side cancel fix
1 Year Ago
Refactor RPS into a more generic gesture interaction system, WIP
1 Year Ago
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1 Year Ago
Merge from parent
1 Year Ago
Remove the ridiculous invoke handling system for fading in/out gesture layers, was responsible for a bunch of bugs with the handcuffs Now uses a single simple update method called every frame, much easier to debug and understand Update the default gesture bindings for surrender
1 Year Ago
Merge BikeFastTurns -> main
1 Year Ago
Fast steering work
1 Year Ago
Changed how fast steering applies
1 Year Ago
Use DriveWheelVelocity to show spin FX visually
1 Year Ago
Compile fix