125,569 Commits over 4,171 Days - 1.25cph!

1 Year Ago
Radioactive Water -> World Update 2
1 Year Ago
Added boolean to enable automatic topology changes Lake/Oasis/Radtown S2P
1 Year Ago
Fixed wallpaper world model skin material not being swapped for all LODs
1 Year Ago
Reverted the -1 Y tiling in code, pushed by accident
1 Year Ago
Set the viewmodel to use the wallpaper mats, but add the AO and normal maps into the detail layer Tweaked the viewmodel base material to match the blue default skin
1 Year Ago
Radioative Water -> World Update 2
1 Year Ago
Revert set topology on water sources - fixes incorrect topology map with lakes on terrain generation Temprorarily breaks Radioactive Water
1 Year Ago
Merge World Update 2 -> Radioactive Water
1 Year Ago
Updated Wallpaper Viewmodel Texture and Material settings
1 Year Ago
More scene objects setup
1 Year Ago
Improve wolf senses
1 Year Ago
skinned latest wall paper viewmodel in rig and updated anims for it
1 Year Ago
configured prefab for cloth collision adjustment - tunic bone chains also lifted up
1 Year Ago
Horse ragdoll prefab updated. Changed character joint settings and arranged new colliders. Changed names of folders, called head and body, containing horse armours to resolve skeleton issue.
1 Year Ago
added field to burstcloth to control how the collision rays are projected towards the origin
1 Year Ago
merge from unify_pool_free
1 Year Ago
merge from wallpaper
1 Year Ago
Fixed WallpaperPlanner.OnFrame NRE
1 Year Ago
Wood Piles~ Hotspot nodes were consistently getting stuck in ridges/weird parts of mesh. Came up with a way to use custom centres for each stage on an ore resource node. Much better results overall. Greatly simplied my first attempt.
1 Year Ago
WIP updating scene items
1 Year Ago
Improved ground contact on divesite rocks/props being off the ground
1 Year Ago
Applied feedback to Subway 2 wallpaper (applied skirting, shifted accent colour). Fixed Wainscotting 2 icon in skins list.
1 Year Ago
Updated Wallpaper View Model Normal Map Updated Wallpaper View Model FBX
1 Year Ago
Better rivers
1 Year Ago
Test scene update
1 Year Ago
Clamp total combined modifier values to configured limit range.
1 Year Ago
Update Wallpaper View Model and World Model Removed Wallpaper View Model Opacity Map Rest Wallpaper View Model Material to use correct channels
1 Year Ago
Adjusted caboose colliders to fix unwanted collision
1 Year Ago
Merge from blowpipe
1 Year Ago
Merge from main
1 Year Ago
Applied soime WIP shelved changes
1 Year Ago
Update: Fixing obsolete FreeList usage Tests: none, trivial change
1 Year Ago
Update: Consolidating Facepunch.System.Tests - Cleaned up a bunch of bogus using statements Tests: Ran combined unit tests - they pass.
1 Year Ago
Merge: from main Tests: ran around, gathered, shot, built
1 Year Ago
Merge: from /main/experiment_reduce_gc_server_refresh Tests: ran new unit tests, checked Server Browser work
1 Year Ago
Tightened the Oasis blendmaps, water surface volumes. Also added a monument topology to them so rail and roads piss off
1 Year Ago
Merge: from main Tests: ran new unit tests, checked ServerBrowser
1 Year Ago
Update: StringView gains index and range support Added tests to cover new functionality. Added more checks for Substring operations Tests: ran new unit tests, checked ServerBrowser
1 Year Ago
tweaked glowboard intesity a notch set emissive compression to HQ for now. We may want to dither the emissive if we set it to normal quality to reduce banding
1 Year Ago
1 Year Ago
Added support for two sets of data to be loaded onto a pose at once, a default and an alt set The alt set will be used for ADS Supports blending between the two with a weight so we can animate it
1 Year Ago
1 Year Ago
Experiments with new offset script feature.
1 Year Ago
Merge from parent
1 Year Ago
Merge from parent
1 Year Ago
Revert fishing rod entity to current version from main, this prefab was broken on this branch
1 Year Ago
Merge from main
1 Year Ago
Save speed and backwards coupling state just before CompleteTrain changes, rather than in the coupling methods. Makes sure we update everything at the right time.
1 Year Ago
merge from fix_analytics_dipose_streams -> main
1 Year Ago
Merge from safemode_prompt