130,457 Commits over 4,232 Days - 1.28cph!

12 Months Ago
Fixed item radioactivity NRE when loading a save with item that doesn't exist (happen a lot when switching in between aux2 and main using the same save)
12 Months Ago
Progress on moving over hackweek car radio code to its own class ModularCarRadio as a child entity of BaseVehicleModule and no longer in VehicleModuleSeating. Commented out old code and got client UI interactions working again. Still needs sound setup
12 Months Ago
Can't operate waterlogged ballista and catapult
12 Months Ago
catapult - spring position fix
12 Months Ago
ballista ammo textured
12 Months Ago
catapult - updated reload anim with chain bug fix
12 Months Ago
Fixed particle-related crashes Do not store disabled workshop addon IDs as strings Should save some memory. Fix BRANCH being set to `prerelease` on NONE beta clients
12 Months Ago
Do not store disabled workshop addon IDs as strings Should save some memory. Fix BRANCH being set to `prerelease` on NONE beta clients
12 Months Ago
More clean up
12 Months Ago
Can't pull and reload a catapult at the same time
12 Months Ago
Fixed catapult push interaction showing when looking at ammo, reload and fire points
12 Months Ago
Make bradley, heli and shark respect the "ai.addIgnorePlayer" and "ai.ignorePlayers" admin command
12 Months Ago
Tweaked battering ram water logged point Fixed "occupied" being shown when not looking at the occupied mount point
12 Months Ago
viewmodel wooden shield viewable arm test anims
12 Months Ago
Fixed siege weapon release interaction showing "Release the boat"
12 Months Ago
- Added big ass vehicle world colliders for better vehicle -> vehicle siege tower collision - Siegetower was using drawbridge 1 as its network model?
12 Months Ago
Battering ram constructable switched to additive mode Added stage 4
12 Months Ago
Added repel and hurt trigger inside the tower in case you manage to glitch in
12 Months Ago
Fixed battering ram front wheels disappearing Fixed the effects rotating with the wheels
12 Months Ago
Fixed doubled up siege tower doors
12 Months Ago
Re-enabled sync position on battering ram door
12 Months Ago
Tweak battering ram prevent building volume
12 Months Ago
Siege tower: - no longer spams sound errors - tried to fix duplicate doors
12 Months Ago
Re-enabled front door colliders on siege tower
12 Months Ago
workcart_box_fix -> main
12 Months Ago
Prevented work cart box model from going invisible due to the LOD
12 Months Ago
Moved box into the other corner (looks better on the above ground carts)
12 Months Ago
Regenerate code
12 Months Ago
Fixing LOD3 and 4 materials for Catapult
12 Months Ago
jungle skin prefabs setup progress - floor frames, wall frames
12 Months Ago
- ▉▆▉▉▅▄▋▆▄▄ ▍▊▄▍▆ ▍█▇ ▅█▄▋▇ █▍▇ ▍▋▍▅▄▇, ▆▇▆▅▇ █▍ █▋▅▄█▋▋▇▉▇▆ ▅▌▄█▉▌▌▅▊▋ ▅▍ ▇▌▍▉█▊▊▄▉▄ ▇▊▋▍▊▍▊ - ▅▄██▊▄ ▆▇▋▌█▆▅▌▆▇▌▋▆▉▆▇▋ ▌▆▊ ▅██▋▊▅▍▉█ ▊▋█▊ ▋.▊▆ -> ▊.▋▆ - ▌█▅▄▆▍ ▅█ ██ ▋▇▉▆▄▍ ▌▌▄▆▇▇_▊▇▉▊▇▅█▌▄▋ ▍▊ █ ▆▍ ▇▅▌ █▊▉ & ▄▊▇▅▆▊ ▌▌▇▊▉▌▉▋ ▋▉▊ ▉▄▄▉█▄▇▌ ▌▋▍█▋▆▋ ▊▋ ▊▊▆ █▅█▉▄ ▊▄ █▌▍▉▅▌▉▇█ ▊▍▊▉▄▇█▌ ▍▇▊▇▋ (▅▋▅▅▇▅▇▉▉ ▉▋▄▍▄▍▆ ▋ ▊▅▍▇▄▌ ▍▅▅ ▅▋▉▉▊▄▊▊▊) - ▅▇▄▉▇▍▌▅▇ ▌▉▄▆█▊▅▋██▇▅▌▅▍▅▍▉▄▍ ▍▋▇▇█▋▌▊▄ ▋▍▉▍▉▅, ▉▅▍▆▍▇▍▊ ▆▇▉▆▆▄██▇ ▋▅▇▅▆▋ ▌▋ ▋▉▊▊▉ ▋▅ ▇▍█▍▄ ▇▅ ▉▍▄ ▄▍▍█▊ (▊▊▇▊ ▋▋▅ ▄▆▇▄▉▅▌▇▄ ▊▉ ▇▍▆▊█▇▄▊▉ ▇▄▅▋▍▆▅▌) - ▍▆▍ ▄█▆▍▆▊▄ ▋▍▋ ▊▍██ ▉▉▇▄▆▄▊▄▅▋
12 Months Ago
Initial setup: - Created filtering methods for: - Recent x purchases - Best sold item - Best x sold items - Best x revenue generating items - x time period sales - Peak sale hour - Total sales
12 Months Ago
Bump DMX memory allocator limit for 64bit builds Fix crashes in 64bit particle editor when editing anything Fixed particle-related crashes
12 Months Ago
Clean up code
12 Months Ago
Add command to make admin invisible
12 Months Ago
updated viewmodel mini crossbow anims
12 Months Ago
Ensured towing visuals delete properly when the towing joint breaks
12 Months Ago
Extra delay timings
12 Months Ago
Fix catapult animator init mismatch between client/server
12 Months Ago
Set all siege weapon recipes to require 1 ingredient each, so nobody freaks out on reddit when seeing the placeholder values I pulled out of my arse two months ago Balancing will come later
12 Months Ago
Merge from ai_wolf_iteration
12 Months Ago
Catapult projectile throwing LOS checks Prevent projectiles being fired through constructions and such Added a server collider to the catapult arm Tweaked projectiles radius
12 Months Ago
Remove unecessary includes
12 Months Ago
Fix wolves facing the wrong way when moving, and sometimes spinning when they start to move (new issues highlighted by async pathfinding) Fix wolves hovering slightly above ground
12 Months Ago
Decrease await delay when checking for recording finish
12 Months Ago
Catapult animation client/server sync
12 Months Ago
Ice shader update, smoother edge detection, parallax, and some frost on top
12 Months Ago
Enabled instancing on all materials.
12 Months Ago
Safer TrainCar OnChildAdded behaviour Manifest
12 Months Ago
Fix entity cluster spawn logic being biased towards the smallest possible cluster size when respawning entities