240,577 Commits over 3,867 Days - 2.59cph!

11 Months Ago
Replace NamedPipe with Tcp, which I should have probably done in the first place and would have saved me about 6 hours of bullshitting around
11 Months Ago
Initial merge of ServerSideRagdolls -> Aux2. Includes content from Main.
11 Months Ago
cherrypicking 90078
11 Months Ago
cherrypicking 90078
11 Months Ago
10th anniversary logo added mainmneu updated
11 Months Ago
adding missing tileset (air duct support) and plasterboard textures
11 Months Ago
Leaderboard backup, run #7564
11 Months Ago
Show the repair cost indicator with accurate costs when attempting to place down a building block while the player has insufficient resources
11 Months Ago
Fixed player not starting tutorial at a consistent rotation
11 Months Ago
Removed underground rotor mesh
11 Months Ago
Fixed NPC idle anim not looping
11 Months Ago
Profiler EndSample fix
11 Months Ago
Take a break from interpolation if we're not getting new data anyway (rigidbody sleeping)
11 Months Ago
Increase contrast on mission obejctives panel
11 Months Ago
Highlight mission help text in orange
11 Months Ago
Merge Main -> ServerSideRagdolls
11 Months Ago
Fix rotor blades
11 Months Ago
Another materials commit.
11 Months Ago
Minor edits (make fields readonly)
11 Months Ago
Removed Update method from Ragdolls, use a call from Client.cs instead for reduced overhead
11 Months Ago
Added the ability to only show mission objectives that are started on the mission hud Enabled on the first few missions to make things a bit less overwhelming
11 Months Ago
Post params
11 Months Ago
ExplosionsOverlay WIP (still bugs)
11 Months Ago
Ignore body orientation when making a ragdoll out of a sleeper. The sleeper model ignores body orientation, so we also need to ignore it to create the ragdoll at the right rotation!
11 Months Ago
Iterations & fixes
11 Months Ago
Added global.printAllScenesInBuild convar
11 Months Ago
Merge from main
11 Months Ago
Fixed tutorial npc player model not always facing same direction Exposed new force forward option on gesture config FIxed tutorial nps not resuming it's gesture when a server is loaded
11 Months Ago
New sleeptarget convar puts the player you're looking at to sleep (obviously admin only)
11 Months Ago
Codegen
11 Months Ago
Fix negatively sized roadsign collider
11 Months Ago
Manifest, protobuf
11 Months Ago
Improved ExplosionScreenBounceFade and ExplosionOverlay for ease of use
11 Months Ago
Merge from main
11 Months Ago
WIP subgraph creation from a set of nodes
11 Months Ago
Advent calendar now provides only one MGL on the 4th day (19th of dec) instead of 3 Added adventcalendar.overrideAdventCalendarDay and adventcalendar.overrideAdventCalendarMonth convars for easier testing (setting override month to 12 and override day to 20 will emulate the date being the 20th of december)
11 Months Ago
ExplosionsOverlay stuff
11 Months Ago
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11 Months Ago
Merge from /main/texture-memory-review
11 Months Ago
Fixed init order trouble with server-side ragdolls that spawn already parented
11 Months Ago
Merge main -> ServerSideRagdolls
11 Months Ago
Commit IconRender scene, since others are seeing different lighting. Disabled the twitch rivals desk object.
11 Months Ago
vm legacy bow - updated rig with edited model - edited anims - added unique animator - edited ironsights
11 Months Ago
L/M/S prefabs.
11 Months Ago
Fixed regression issues
11 Months Ago
Created Place Holder Legacy Furnace Icon
11 Months Ago
made corrugated metal on twitch rivals desk thinner so it no longer clips walls and added glass collision boxes to the twitch rivals desk prefab screens, reassigned COL instead of lod1 for collision
11 Months Ago
Added included lock on the shelter.
11 Months Ago
Added OnPlaced to remove old SendMessage code Updated sleeping bag to use it.