137,295 Commits over 4,324 Days - 1.32cph!

1 Year Ago
Refactor WildlifeTrap to use the existing `LastLootedByPlayer` field instead of storing new reference
1 Year Ago
Add `StorageContainer.LastLootedByPlayer` alongside the ulong `LastLootedBy` field
1 Year Ago
Merge from cookingv2
1 Year Ago
Fix compile error
1 Year Ago
Set item ownership of items caught inside a fish trap
1 Year Ago
Rename digestion booster to metabolism booster Fix compile error
1 Year Ago
Merge from cookingv2
1 Year Ago
Added digestion boost modifier to pork pie - increases the healing over time effect speed by 3x (how quickly the light green section of the health bar is filled in by actual health)
1 Year Ago
Add item ownership when fishing items with a fishing rod
1 Year Ago
Molotov fix & damage values normalized for 5 fireballs.
1 Year Ago
Petting gesture animation first pass (1p + 3p).
1 Year Ago
Assigned vision care effect to apple pie
1 Year Ago
Show ore sparkles at night while vision care modifier is active
1 Year Ago
Molotov fire consistency update
1 Year Ago
Unsaved
1 Year Ago
Tree x markers appear brighter when using the Vision Care effect
1 Year Ago
Fix osx IL2CPP compile error - switch asset using statement from NUnit -> UnityEngine.Assertions
1 Year Ago
Merge from main -> item_ownership
1 Year Ago
Merge from main
1 Year Ago
Fix compile error
1 Year Ago
Molotov stuff for the orientation fix.
1 Year Ago
Revert scrap tea accidental change
1 Year Ago
Added VisionCare modifier, increases nightlight effect
1 Year Ago
Merge from hopper
1 Year Ago
Improved animation of tiems flying into hopper Fixed hopper speed not being tied to timescale
1 Year Ago
Updated phrases
1 Year Ago
Furnace corpse prefab
1 Year Ago
Merge from cookingv2
1 Year Ago
Fixed missing chicken brain component (unsure how this happened, might have been a merge issue)
1 Year Ago
Added ownership to items made by the industrial crafter - use the player that placed the industrial crafter - phrase "Industrial Crafted by {0}"
1 Year Ago
Add item ownership for items made in mixing table
1 Year Ago
Add "Harvested From Animal by {0}" phrase to animal corpses
1 Year Ago
Add ownership when gathering items from animal corpses - implemented through custom ownership phrase for certain ResourceDispensers - fallback generic "Gathered by PLAYER" phrase
1 Year Ago
Add item ownership when item is dug up with metal detector
1 Year Ago
Add ownership to item when it's purchased from an NPC vending machine
1 Year Ago
Wip first pass of container corpses On death, storage containers spawn a "destroyed" version of themselves, saving a percentage of the items inside The corpse can be hammered by the original owner to restore the original entity and regain access to the loot Added new convars
1 Year Ago
Merge from cookingv2
1 Year Ago
Chicken default name now pulls from the streamer name list
1 Year Ago
Roadsign Gloves V4
1 Year Ago
Fixed not being able to place 4 seeds in the new planter of the new plants (orchid, rose, sunflower, wheat)
1 Year Ago
Merge from crafting_update
1 Year Ago
Merge from cookingv2
1 Year Ago
Fixed incorrect LOD materials on the coop Added a field to control whether chickens can eat a food on ItemModConsumable. Valid food items can now only be inserted into the food slot Fixed a few cases of items ending up in the wrong slot when RMB transferring The following foods can be used in the chicken coop (WIP): All berries Apples Bread Grubs Worms Granola Bar Corn Potato Pumpkin Wheat Cake
1 Year Ago
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1 Year Ago
Convert coop to a RendererLOD Remove unused prefab Fixed import settings on hutch mesh collider Can now interact with the whole hutch structuree, not just the bit on the side
1 Year Ago
Merge from coop
1 Year Ago
Fixed chickens snapping to terrain if coop is placed on foundations
1 Year Ago
Fixed not being able to hatch a new chicken if the coop was full and a chicken died Fixed being able to place coop underwater
1 Year Ago
Combine foliage meshes and make use of multiple draw commands to minimise state changes
1 Year Ago
chicken coop gibs updated prefab