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130,287 Commits over 4,140 Days - 1.31cph!

7 Months Ago
Fixed basket ammo models prefabs Show killed by catapult when dying from a catapult
7 Months Ago
Improved catapulted player ragdoll physics, randomized spins Added blunt radial damage on corpse impact (just in case you land on a player by chance) Added sounds
7 Months Ago
Updated horse phrases Added setforsale command Hidden old unused saddle
7 Months Ago
Fix compile error
7 Months Ago
Add line cover component
7 Months Ago
Fixed new horses not claimable at ranches
7 Months Ago
Incentivize peeking when hearing sound ahead, clean up unused states, fix compile error from merge
7 Months Ago
Catapult ammo world model prefabs
7 Months Ago
Ram lighting.
7 Months Ago
lots of siege weapn sounds (few things still WIP)
7 Months Ago
Light texture.
7 Months Ago
Headlight mats enabled+disabled.
7 Months Ago
Same fire effect rotation fix for battering ram and ballista
7 Months Ago
Tuned screenshake on fire.
7 Months Ago
Boulder impact matches target normal.
7 Months Ago
Moved to the correct folder.
7 Months Ago
Catapult fire effect rotation fix
7 Months Ago
Missing file.
7 Months Ago
Catapult fire.
7 Months Ago
In water effects and head motion Skidding effects
7 Months Ago
Tweak to make transition between basket mesh into projectile state more seamless.
7 Months Ago
Boulder FX & polish.
7 Months Ago
- Setup new full reload 3p animation - Ensure straight transition from fire to idle state 3p
7 Months Ago
Minor entity value changes
7 Months Ago
Worldmodel changes
7 Months Ago
- Try a cheaty approach with rotation code in the viewmodel - Setup a reload end duration to prevent spam right at the end
7 Months Ago
Catapult server projectiles radius set to 0 Increased catapult admin command radius to 100
7 Months Ago
Added catapult.fire command
7 Months Ago
Fixed catapult admin reload not updating the animation
7 Months Ago
Horse swimming animations, effects and audio
7 Months Ago
merge from lunar_new_year_2025 branch - snake mask files and icon
7 Months Ago
Ensure idle animation is set to loop time
7 Months Ago
- Custom delta time to improve code animation smoothness - Override reload fraction to .95 instead of .90 - Reload fraction server time changes
7 Months Ago
Fixed bug in clientside fractional reload causing final reload to be scheduling another reload under the hood. (Was causing client animation problems)
7 Months Ago
Added 4k Textures for and cinematic material for the lunar new year snake mask.
7 Months Ago
Snake mask icon update
7 Months Ago
Boulder impacts.
7 Months Ago
hooked up snake mask icon to .sitem
7 Months Ago
Burst cloth on snake mask lods
7 Months Ago
Merge from main
7 Months Ago
Updated snakemask item prefab with new icon
7 Months Ago
updated Lunar new year mask textures Added icon for mask
7 Months Ago
Snake Mask world models
7 Months Ago
updated 3p and vm minicrossbow reload anims
7 Months Ago
Marketing assets
7 Months Ago
Lunar new year mask material updated
7 Months Ago
Lunar new year mask textures updates
7 Months Ago
Snake mask model edits + hair cards
7 Months Ago
Make scientist play more conservatively at the beginning of an encounter or after action packed moments
7 Months Ago
Bunch of wip craft quality/size and experimental crafting quality tea.