reporust_rebootcancel

142,554 Commits over 4,413 Days - 1.35cph!

6 Days Ago
More lighting
6 Days Ago
Add queen bed entity to large apartment
6 Days Ago
Create queen sized apartment bed
6 Days Ago
Add single bed to medium apartment
6 Days Ago
▆ ▅▊▊▉█▌▆▆▅█▇ ▍█▍▋▉▊ ▇▊▆▉▍▋ ▍▌▄▆▌▅ ▆▄▋▉▋▋
6 Days Ago
▅▉ ▆▆▊▊▍▆▍█▍▌▉ ▇▉▉▋▇▇ ▌▄▄▉▄▋▉▆▍▆▉█▉▍▉▄▋▊▄▆
6 Days Ago
merge from main
6 Days Ago
blowpipe charm position changes
6 Days Ago
Lighting progress
6 Days Ago
More WIP changes
6 Days Ago
Another attempt at a fix
6 Days Ago
Add ai.abortNavEnabledWhenOutOfNav convar, disabled by default, use in combination with ai.logIssues to help isolating npcs causing the log spam
6 Days Ago
Updated door animaiton and animator scale to be -0.5 on close again
6 Days Ago
Removed LOD2 varations from movember moustache Deleted unused prefabs/models
6 Days Ago
Lighting progress
6 Days Ago
Fixing floating screws for industrial door mesh
6 Days Ago
industrial garage door - fixed vehicle phys box missing reference to removed from client
6 Days Ago
Wire tool tests
6 Days Ago
Add apartment bed entity to medium apartment
6 Days Ago
Create apartment bed entity
6 Days Ago
remove passthrough from twitch rivals computer desk
6 Days Ago
Add single locker entity to small apartment
6 Days Ago
Make variant of locker loot panel for the single locker
6 Days Ago
Adjust door chainlink colliders to overlap like they do on original garage door
6 Days Ago
Add single width locker entity for the small apartment
6 Days Ago
update apartment_complex_monument/prototype
6 Days Ago
Setup various things on the door prefab for the new skinned mesh renderer
6 Days Ago
Removed LOD2 variations from santa beard (every head uses the same one) Deleted all the unused old meshes and prefab variations
6 Days Ago
Adding industrial torch work model fbx
6 Days Ago
set attachment anchor on C4 HeldEntity prefab
6 Days Ago
Add more destroy calls for the mortar shell visual just to be sure its fully gone
6 Days Ago
apartment fridge
6 Days Ago
Adding industrial torch rig
6 Days Ago
Populated wearable replacements on movember moustache
6 Days Ago
Attempt to solve a weird issue where the country chosing canvas is invisible in build. I reckon it's something to do with flex layout and having child absolute elements but I cant be certain
6 Days Ago
Merge from main
6 Days Ago
disable BC on charms when aiming with the homing launcher as the gun moves 100 units away and there's not really an easy way to manage it otherwise
6 Days Ago
subtract pickup changes
6 Days Ago
Fix held options not showing up in the pie menu if there are multiple options, fix pie menu ignoring option time, prioritize mount over pickup
6 Days Ago
Fix playable NREs when a player dies on mortars
6 Days Ago
Disable avoidance on navmeshagents, potential fix for scientists stuck in barrels
6 Days Ago
anim updates to new 00 sweep and attack animations
6 Days Ago
Merge from subtract_new_navmesh
6 Days Ago
Merge from main
6 Days Ago
Fixed wire isolation not working on player boats
6 Days Ago
Add chest offset IK, enable it for mortar to fix clipping issues
6 Days Ago
▄ ▍ ▉▅▆ ▉▌▄▇▋▋█ ▍█▋▌▅▄▋ ▉▉ ▍▋▆ ▉▄█▋ ▆▌▋▌▅▅▆▊▋ ▍▅▌▊▋▋▆▅▌▊▌▅ ▇▅▅ ▌▍▍ ▄▆▇▊▅▄▅▋▉▄▍ ▆▋▆▄ ▄▆▍▌▌▋▆█▅▊█ ▉▉▍▋▊▍ ▆▆ ▅▇▇▇▍▋█ ▄▆▆▅ ▊▌▊▅ ▆▌▅▄▄▅▌▌▆▍▋▉ ▊▌▋ ▇▄▄▉▄▊ ▊▌▍▄▇ ▋▍▅ ▍▄▉▍█▊▌▉
6 Days Ago
▄▇▅▋▇▌ ▍▄▅▄ ▆▌▉█▇▉ ▇▌▋ ▋▆█▇▉▇▌▋█ ▋▆▄▆▇▅▉ ▉▄▊▋▋▄▆ ▊▄ ▄▅▍▌▍▅ ▌▆█▉▉▉▍▊ ▇▉ ▄█▇▌ ▄▍▉█▍▋
6 Days Ago
- Fixed an issue where shadow lights would be enabled initially and not toggled off by the shadow caching system, so there would be more shadow map rendering that necessary - Fixed the clamping on the min and max framerate distance convars
6 Days Ago
Restored chippy arcade assets filtering mode