reporust_rebootcancel

158,055 Commits over 4,566 Days - 1.44cph!

5 Days Ago
Swap over Check.cs methods to be extensions
5 Days Ago
Pt boat scientists respect Convar.AI.ignoreplayers
5 Days Ago
Test if Rust.Application.Startup() actually runs in a build - seems like it could've been skipped and left isPlaying as false Should fix UI country selection being empty as well as UI_StoreCarrouselButton.Init and StyleAsset.ShouldTween not working properly
5 Days Ago
country_ui_empty_list_fix -> main
5 Days Ago
Fixed not being able to change accessory of guns with no skins in the repair bench (m16)
5 Days Ago
Decal pass for tiny 3x3 randomised rooms
5 Days Ago
Converted the 32 tutorial mp4 videos to webm
5 Days Ago
Repainted terrain at the exit computer room and at the truck blocked off garage area, S2P - prevents terrain clipping into underground rooms causing players to get stuck. Tested in-editor on a 6k map
5 Days Ago
Merge from render_pipeline_testing
5 Days Ago
Added the cinematic presets for contact shadows
5 Days Ago
Fixed tutorial welcome video not playing correctly, was a mp4
5 Days Ago
Fixed main menu chat hiding the rest of the screen with RRP enabled
5 Days Ago
Added additional LOS check pos to stairs (L, U, spiral and triangle spiral) Fixes Line of sight blocked errors when you have a clear line of sight
5 Days Ago
merge from analytics_apartment_breakin -> main
5 Days Ago
Send apartment contents every 1hr - also send when break-ins happen & when players are evicted for not paying rent
5 Days Ago
Fixed safe zone warning persisting on the main menu, also fixed missing title
5 Days Ago
Added contact shadow presets
5 Days Ago
Updated texture sizes for seagullflock textures
5 Days Ago
merge from main -> base_occlusion
5 Days Ago
F7 dialog completion screen now thanks the player for their feedback instead of for reporting a player
5 Days Ago
Add 4px spacing between the upkeep labels to fix large upkeep numbers overlapping
5 Days Ago
Move upkeep value label 4px down after centering it
5 Days Ago
Merge from lighthouse_deep_sea
5 Days Ago
Fix mortar's snapping after a shot instead of playing the firing animation
5 Days Ago
merge from mortar_firing_fix
5 Days Ago
Hide movement speed modifier in the boosts UI in the inventory screen, was showing when leading animals or pulling siege weapons
5 Days Ago
merge from leading_boostui_fix
5 Days Ago
Revert my temp proc map changes
5 Days Ago
▄▌ ▆▆▆▆▄▊█▍ ▉▌▄▅██▆▇▉▄▅▍█▄ ▋▅▄▄▌ ▋▆▅ ▅▍▅█ ▆▌ ▋▋▆▋▋▌▉ ▉▉ ▊█ ▇▋▌ ▋ ▅▌▅█▆ █▅▆ ▄▋▊▊ █▋▅▍▍▅ ▇▉▌ ▋█▅▉█▆▉ ▇▉▉ ▄▇▇ ▍▄▄▄▄█▊▉▅▍ ▅▅▅▌█▋ █▅▇▇▍▇█ ▍▌ ▋▆▉ ▌█▆▉▆▄▋ ▅▍▍▅▍▌▇▉█
5 Days Ago
Merge From Main
5 Days Ago
Merge from main
5 Days Ago
Console autocompletion fills entity name and path in lowercase, fixes some case sensitive commands
5 Days Ago
Gamepad map zooming now centers around the crosshair
5 Days Ago
▆ ▊▉▌▆▊ ▅▅▄▌ █▆██▋▉▉▉▆▋▊▆▉▆▋▄▉▆▌▍▆▆▋▊▆▍▅▇▍█▌▊█▉▋▍
5 Days Ago
▋ ▇▌▊▌ ▋▋▊▍▉▋ █▌ ▌▄▍▅▌▆█▉ ▍▇▌▊█▋▉▉▅▌▍ ▇▊▍▍ ▆▊ ▋▌ ▄█▌█▆▄█▉ ▆▋▇█▄▋█ ▌▍▄▄█▄▅▄▋▊▋ ▅▆ ▍▄▊█▅▇ ▇▅▅▍▉▉ ▍▆▇ ▌▋
5 Days Ago
- Increase interpolation delay the further away the object is instead of trying to predict lod based delay via changes in packet timings - Let clients drop the extra delay if the setting is off on the server
5 Days Ago
dpad inventory behaviour improvements
5 Days Ago
Fixed wires parented to doors stretching towards world origin after exiting/entering network range
5 Days Ago
merge from parentedwires_fix
5 Days Ago
merge from main
5 Days Ago
▋▉ ▋▋█▊█▄▄▄ ▋▉▍▍ ▍▉▉▊ ▉██▇█▌ ▇▊▍▇▅ ▊▇▍▄▄ ▍▍▆▍ ▋ ▌▇▄▊▌▅▋ ▊▅▄▊ ▊▅ ▇▄▌█ ▄▍▇ ▌▋▄▍█▊▌ █▍▍ ▍▇▉▌▋▅ █▊▊▊▉▍▌▇▉▍ ▆▊ ▄▅█▌▆ ▊▍▅▇▅ ▆▅ ▆▇▊▅▄▇▅▆▉ ▍▇ ▌█▆
5 Days Ago
P90 Blockout
5 Days Ago
▅▊▊▄▄▄ ▄▉▋▍ ▉▅▍▇▌▋▆▋▉▇▄▉▍▋▄▊▇
5 Days Ago
▅▄▆▊▅▆ ▅▉█▅▅▊▉▇ ██▇▉ █▉▌▄▊▄▌ ▇▊ ▆▌▉ ▉▊ ▄▌▅▋ ▅▉▍▍ ▉▊ ▌▇▉ ▇▍▄▉▄ ▄▌▊▄ ▌▄█▆▋▋▊▍ ▋▌ ▊▉▉ ▊▅▊▇ ▌▉█▄
5 Days Ago
merge from spine_fixes
5 Days Ago
Fix crawling head IK being croooked. Fix spine IK not rotating fully when using held items (HasHoldTypeAnimations vs HasHeldItemAnimations)
5 Days Ago
merge from main
5 Days Ago
▍▋▋▍▉▆ ▉▉█▆ ▆▇▄▅▌█▄▉▆█▋▅▆▆▄▆
5 Days Ago
Merge from main