reporust_rebootcancel

135,179 Commits over 4,444 Days - 1.27cph!

5 Days Ago
main -> game_room_dlc
5 Days Ago
fixed typo in apartment NPC vendor room upgrade text
5 Days Ago
Converted roadsigns into harvestable versions
5 Days Ago
softcore_tc_stack_fix -> main
5 Days Ago
fixed incorrect grab / drop SFX for ballistic leg armor
5 Days Ago
Fix TC corpse being under to be fixed - stating 'cant stack building priv'
5 Days Ago
Fixed incorrect SFX for open and knocking of exterior double doors, and swapped physics material to wood (Parity with other monuments)
5 Days Ago
Added and Setup Two Electrical Fuse Box Variants as Prefabs Imported Electrical Fuse Box Models and Textures Setup Electrical Fuse Box LODS, Colliders and Materials
5 Days Ago
Split the roundabout and swing models
5 Days Ago
gamesroom minifridge - updated materials with colder glass / refraction visual - updates textures - updated prefab
5 Days Ago
Apartment complex zones audio weaks
5 Days Ago
Added attachment icon Updated "Change Accessory" icon to it and swapped position with the "Drop" action https://files.facepunch.com/raul/1b2411b1/24_13-47-ClassicShrike.png
5 Days Ago
Merge from conversation_disconnect_fix
5 Days Ago
Fix NPC conversations not being correctly cleaned up if disconnecting while talking
5 Days Ago
Merge from apartment_complex_monument
5 Days Ago
S2P apartments to make sure sign changes get picked up
5 Days Ago
demo_comptatbility_editor_fix -> main
5 Days Ago
Ensure we always update save the demo manifest if its dirtty. This avoids situations where a marked dirty wasnt saved and then subsequently lost
5 Days Ago
New(editor): CulledLightsChecker, reports lights that don't have a culling setup Inspired by ShadowProxyChecker. Can be found in Tools/Find/Lights without Occlusion setups. Tests: Used it to inspect the appt scene
5 Days Ago
Removed sockets and deploy volumes from rentable shop signs Manifest
5 Days Ago
Demo compat manifest!
5 Days Ago
merge from main
5 Days Ago
Delete rentable shop sign item definitions Rename shop signs to remove .worldmodel suffix
5 Days Ago
Disable shadows on LOD2/3 of the rentable shop signs
5 Days Ago
Fixed shop D not using sitting NPC Apartments S2P
5 Days Ago
IsSmall LOD check now takes transform scale into account, fixes shadow proxies made with scaled boxes getting disabled incorrectly
5 Days Ago
Wood armour helmet, jacket, pants and gloves updated with new UVs. updated materials and textures. added new SG texture for gloves.
5 Days Ago
Fixed not being able to delete sell orders
5 Days Ago
Clean up naming of non-C++ camera matrices I have decided that the unity_* prefix should be reserved to properties that Unity sets from C++ code. Therefore, the other matrices now use the same naming that they have in URP/HDRP.
5 Days Ago
merge from main
5 Days Ago
gamesroom minifridge - textures updated
5 Days Ago
Fixed rent multiplier not getting reset when a player closes the store manually
5 Days Ago
Unify motion vector colour format preferences
5 Days Ago
Use AddRasterPass for motion vectors
5 Days Ago
Merge from satellite_art
5 Days Ago
Merge from main
5 Days Ago
Cherry picking 155706
5 Days Ago
satellite model + textures and materials uv2 with composite ao baked
5 Days Ago
merge from rpctool_generic_fix
5 Days Ago
Add new 'Names' class and set camera matrices globally in setup pass
5 Days Ago
merge from apartment_complex_monument
5 Days Ago
Base/Player/Horse modifier system pooling
5 Days Ago
merge from apartment_complex_monument/terminal_ui
5 Days Ago
Compile fixes
5 Days Ago
Re applied apartment_complex_wing.prefab changes S2P apartment complex
5 Days Ago
merge from apartment_complex_monument
5 Days Ago
Added missing loc Removed mockup assets
5 Days Ago
Bump targeting budget
5 Days Ago
4:3 and 21:9 aspect ratio fixes
5 Days Ago
Opening sequence