reporust_rebootcancel

134,590 Commits over 4,324 Days - 1.30cph!

5 Days Ago
Updating skinning for chicken costume
5 Days Ago
pt boat audio files changes
5 Days Ago
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5 Days Ago
bbq workshop skinnable setup
5 Days Ago
Added support for transmission specifically through decals on the decal layer of the standard shader
5 Days Ago
bbq skinnable asset wip
5 Days Ago
bbq workshop obj and file structure
5 Days Ago
updated closed collision mesh for the building station umbrella to match mesh dimensions
5 Days Ago
merge from boat_optim_pass
5 Days Ago
Charcoal Box - blockout and initial setup
5 Days Ago
Ramps now forward damange to parent boat correctly
5 Days Ago
3p poker anims
5 Days Ago
Component Box Ammo - Updated model and placeholder textures, split materials, others
5 Days Ago
BBS prefab fix
5 Days Ago
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5 Days Ago
Hookl up umbrella collider state toggling
5 Days Ago
cleaned up ApplyCorrectionForces a bit
5 Days Ago
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merge from parent
5 Days Ago
More monument blocker blockout progress
5 Days Ago
proprenderer_print_log_fix -> main
5 Days Ago
merge from main
5 Days Ago
Wrap proprenderer editor stuff in UNITY_EDITOR Try checking EditorApplication.isPlaying as well
5 Days Ago
removed another deeper nested duped IsValid check on the entity
5 Days Ago
pt_boat_turret_seat_angle_fix -> main
5 Days Ago
remove duplicated unity-null check in StorageFuelSystem, replaced with IsRealNull usage as GetFuelContainer ensures entityref returns a valid result or true null
5 Days Ago
Compile fix
5 Days Ago
merge from artist_pack_dlc 141826
5 Days Ago
switched GetWaterSurface for GetWaterLevel in BaseBoat correction forces
5 Days Ago
Fixed large ligth up frame and small and large ornate frames not deployable on some wall grades
5 Days Ago
removed ClampThrustForcesToPlane option that we never used, removed some pointless plane usage
5 Days Ago
Updating skinning for grass underwear
5 Days Ago
Paintball Gun - added paintball ammo icon
5 Days Ago
Prevented NaN propagation within shadow sampling, as there was a case where the perspective divide would divide by zero
5 Days Ago
BBQ - updated rigged file with latest mesh, updated prefab
5 Days Ago
Merging from main to verify pipeline results
5 Days Ago
artistcanvas paintable source is now lod0 instead of parentgroup so not all lods are displaying in the paintscene
5 Days Ago
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5 Days Ago
Fix crash from unclamped indices when batch fetching flow directions.
5 Days Ago
Merge from main
5 Days Ago
Merge from naval_update
5 Days Ago
Merge from main
5 Days Ago
Enlarge props_culled_base culling bounds on Y axis on all three oil rig feet, fixes junkpiles getting culled while players were standing on them (as they were just outside of the bounds) S2P all floating cities
5 Days Ago
Merge: from serverprofiler_codeapi - New: immediate mode profiling API for capturing specific regions of code. servervars to control it in "profile" group - Unit tests covering all new logic Tests: compile test + ran unit tests
5 Days Ago
Merge: from main
5 Days Ago
Update: update ServerProfiler.Core bins to Release - built on 2a311df Tests: ran all server profiler unit tests