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130,450 Commits over 4,232 Days - 1.28cph!

60 Days Ago
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60 Days Ago
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60 Days Ago
Updated LOD settings for Charity plushies
60 Days Ago
trying reduced sail thrust 3000->2000
60 Days Ago
Added exit time to damaging attacks
60 Days Ago
60 Days Ago
merge from main
60 Days Ago
Charity_plushies -> main
60 Days Ago
Updated pookie bear volumes, no more pookie stacking
60 Days Ago
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60 Days Ago
Fix pooling error that was preventing sail/steering wheel deployment
60 Days Ago
boat stability work
60 Days Ago
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60 Days Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
60 Days Ago
merge from codelock_entercode_cache
60 Days Ago
Increased the cache duration of IsBuildingAuthed calls from entity menus using the PrioritizeIfNotWhitelisted attribute Only used by codelocks Menu_Enter_Code so far
60 Days Ago
Setup Single and Dual 50 Cal LODs and Colliders
60 Days Ago
tweaks to culling distance to several prefabs
60 Days Ago
Merge from parent
60 Days Ago
basic HLOD setup for floating cities, S2P - will improve the brew in further iterations
60 Days Ago
anim updates for feedback notes
60 Days Ago
floating cities s2p
60 Days Ago
swapped mountable chairs left on all barges
60 Days Ago
60 Days Ago
swapped mountable chairs on floating docks
2 Months Ago
cleared flow on the supply barge middle area a bit for easier traversal some polish on small security tower set dressing
2 Months Ago
merge from save272 - Staging wipe
2 Months Ago
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2 Months Ago
medical barge set dressing polish
2 Months Ago
merge from main
2 Months Ago
security prison barge set dressing polish
2 Months Ago
merge from crosshair_allocs
2 Months Ago
network++ save++
2 Months Ago
merge from meta_shift/loot
2 Months Ago
Fix crosshair allocs
2 Months Ago
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2 Months Ago
configurable states/lighting, alpha fresnel, z test with post opaque
2 Months Ago
Add analytics when puzzles reset - how long it took before reset and how long players spent inside / blocking the puzzle - log puzzle reset settings and monument of the puzzle
2 Months Ago
scientist_boat_ai -> naval_update
2 Months Ago
Compile fixes
2 Months Ago
Codegen after merging naval update
2 Months Ago
Merge from httpimage_cache
2 Months Ago
Fix HttpImage not working with extensionless image URLs
2 Months Ago
Fix for sound assets not being saved on config, assigned sound assets
2 Months Ago
Swap garage door mesh to a mesh renderer when its fully closed or open, so they can batch together Keep the skinned mesh only when its busy (opening or closing)
2 Months Ago
naval_update -> scientist_boat_ai
2 Months Ago
Fix compile error with our new changes
2 Months Ago
Remove a dumb 200 byte allocation on our blur step
2 Months Ago
Codegen