reporust_rebootcancel

139,647 Commits over 4,383 Days - 1.33cph!

13 Days Ago
Flush buffer now uses realtime rather than invokes (allows it to push in demos)
13 Days Ago
new_console-ui -> main
13 Days Ago
stop console selecting all the text at the bottom when accepting a autocomplete or command from commandlist
13 Days Ago
Merge from demo_shot_track_dubbing
13 Days Ago
Remove extra error log
13 Days Ago
Split position/rotation tracks into two again
13 Days Ago
Update SillyHorseMask.Skeleton Add BoneRetarget components to the Neck bones, this was causing bones to go missing during the skin retargeting
13 Days Ago
fix missing functions in Wind.cginc
13 Days Ago
merge from new_console-ui
13 Days Ago
Changed item and vehicle list flex virtual scroll mode Fixed some loc stuff
13 Days Ago
Cinemachine compile fixes
13 Days Ago
merge from main
13 Days Ago
Phrases
13 Days Ago
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13 Days Ago
merge from main
13 Days Ago
merge from render_pipeline_testing
13 Days Ago
qa island thing
13 Days Ago
fixes, add missing components to some scenes
13 Days Ago
reduce error fade duration to 1 second
13 Days Ago
new_console-ui -> main
13 Days Ago
- Remove hover to preview - Make default values green again
13 Days Ago
Merge from demo_shot_track_dubbing
13 Days Ago
Merge from main
13 Days Ago
Combine Position/Rotation into one track (feels weird to just modify one)
13 Days Ago
merge from main
13 Days Ago
Fixed some misconfigured flex texts affected by the optims earlier, one in the featured store and one in the server browser entry prefab
13 Days Ago
merge from steaminventory_optims
13 Days Ago
Added a mode for FlexVirtualScroll to hide its elements instead of disabling the gameobject Use that for the steam inventory scroll
13 Days Ago
merge from render_pipeline_testing
13 Days Ago
fix watercamera rrp unity 6
13 Days Ago
HttpImage: Don't bother creating sprites if we can just use textures directly
13 Days Ago
merge from render_pipeline_testing (unity 6 compat)
13 Days Ago
Back SteamPlatform.ItemDefinitions with a dictionnary so getting a steam item def doens't take 2 working days (we have 6000 items)
13 Days Ago
merge from new_console-ui
13 Days Ago
merge from new_console-ui/optims
13 Days Ago
Changed the steam inventory item button texts to use the fast path Fixed cart button text settings
13 Days Ago
merge from unity6_compat
13 Days Ago
new_console-ui -> main
13 Days Ago
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13 Days Ago
Fix all the scrolling enlargement issues in console page
13 Days Ago
- Scale console autocomplete and input console fonts as you scroll zoom -Allow setting font sizes on autocomplete and input console - Fix autocomplete button putting the wrong things in the input field - Cleanup
13 Days Ago
13 Days Ago
RRP unity 6 compatibility (testing old unity still works)
13 Days Ago
Reorganised command list page - cleaned it up slightly
13 Days Ago
- Restore client and server autocomplete tag colours - Add them into command list as well
13 Days Ago
Make autocomplete buttons like the old ones - they are better
13 Days Ago
Added a fast path for RustFlexText MeasureHorizontal for when the text width doesnt matter and wont impact the parent size, to avoid calling the slow TMP GetPreferredValues Scrolling in the item tab: MeasureCrossAxis 0.84ms 21.5KB to 0.25ms 0KB
13 Days Ago
Embedded com.whinarn.unitymeshsimplifier so we don't need git installed on all machines
13 Days Ago
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13 Days Ago
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