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112,381 Commits over 3,928 Days - 1.19cph!

9 Months Ago
Allow random move point usage as fallback
9 Months Ago
Support old uncompressed tags alongside newer compressed tags
9 Months Ago
player update. exported/set up 3p hmlmg weapon anim set
9 Months Ago
Fixed problem with monument crashing when there are no monuments in the map Increased danger zone size Flee positions have set height now
9 Months Ago
Fix nexus.transfer command incorrectly transferrying the ferry with you if you're standing on it Fix transfer triggers near islands being able to transfer things parented to ferries Fix transferring entities with a parent set incorrectly including the parent entity in the transfer
9 Months Ago
Patched issue where heli could go and orbit a random zone far away for no reason
9 Months Ago
April 18th - Skins and scene changes
9 Months Ago
Pooling
9 Months Ago
Tesla Coils and Igniters no longer take damage when picked up
9 Months Ago
Merged doorcontroller_mergefix into main
9 Months Ago
Merge from favorites_fixes
9 Months Ago
Re-applied stone and wood gates changes
9 Months Ago
compile fix
9 Months Ago
merge from electricity_power_fixes/2/doorcontroller - this is merge hell, Flavien to reapply some changes post merge
9 Months Ago
Fix storage adapters not able to be picked up when holding hammer
9 Months Ago
Way less liberal with the no go zone nearest edge calculation
9 Months Ago
Zone danger is now calculated with a concrete potential damage amount rather than the previous fixed amount for weakspot damage
9 Months Ago
merge from patrol_heli_floor_clip
9 Months Ago
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9 Months Ago
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9 Months Ago
merge from RF_craftingcosts
9 Months Ago
Reduced no go zone size Ensure all targets in zones are looked at before choosing the best one (should ensure heli definetly targets the worst offenders)
9 Months Ago
Increase RF frequency range from 4 to 6 digits
9 Months Ago
Swapped heli death detection to an overlap sphere centered on its transform
9 Months Ago
Updated RF items crafting costs: RF Broadcaster: Metal Fragments 100 -> 150 Tech Trash 1 -> 0 RF Receiver: Metal Fragments 100 -> 150 Tech Trash 1 - 0 RF Transmitter: HQM 5 → Metal Fragments 100 Tech Trash 1 → 0 RF Pager: Metal Fragments 50 → 100 Tech Trash 1 → 0
9 Months Ago
Merge monument crash
9 Months Ago
Merge main
9 Months Ago
Added console command to spawn vendor near road Wheel colliders rotated Collision detection moved to continuous
9 Months Ago
Fixed animator hasAmmo param not getting populated
9 Months Ago
Cherry picking various changes from client_server_fields (fixes various serialization layout compile errors)
9 Months Ago
Merge from gate_serialisation_fix
9 Months Ago
Stomp gates.external.high.stone and gates.external.high.wood with the versions from 96185 and manually apply the change from 96208
9 Months Ago
Compile fix
9 Months Ago
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9 Months Ago
player update. edited 3p ak47 anims
9 Months Ago
Forgot to remove a codelock in the fence gate prefab...
9 Months Ago
Added an exception for garage doors IO wire parenting
9 Months Ago
packages-lock merge fix
9 Months Ago
Code cleanup, pairing & loading fixes
9 Months Ago
Added door controller sockets to all door and gate prefabs, also flagging colliders as potential IO wire parents
9 Months Ago
Some cleanup
9 Months Ago
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9 Months Ago
Can set chase ability based on weapon range. Chase state fix for when no move point found.
9 Months Ago
merge from 95921
9 Months Ago
merge from #95921 main
9 Months Ago
merge from branch
9 Months Ago
merge from main
9 Months Ago
Adding weekly skins - April 18 2024
9 Months Ago
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9 Months Ago
Cherry picking Unity.AI.Navigation 2022 changeset