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113,104 Commits over 3,928 Days - 1.20cph!

10 Months Ago
merge from minigun_backpack_init_fix
10 Months Ago
merge from moonpool-reflection-fix
10 Months Ago
merge from toolcupboard_retroskin
10 Months Ago
merge from patrol_helicopter_revision
10 Months Ago
merge from main
10 Months Ago
merge from - RC
10 Months Ago
merge from harbor_outofbounds_fix
10 Months Ago
Fixed another, more rare NRE that can happen with Binoculars
10 Months Ago
ServerListManager.EnqueuePings NRE fix
10 Months Ago
10 Months Ago
Greatly reduced zone stale time - should prevent non time averaged scores from having a crazy effect
10 Months Ago
Setup for smooth scoring system
10 Months Ago
player update water pistol held positon and holdtype override controller edit
10 Months Ago
Minor edit
10 Months Ago
Fixed still pedalling sometimes when stopped, adjusted pedal ratio
10 Months Ago
Minor performance improvement for UpdatePushLiquidTargets (code review)
10 Months Ago
Use gears for the pedal animation, like a real pedal bike rider would. New separate placeholder engine audio sets for motorbike and bike
10 Months Ago
Keep pedals flat as the pedal axle turns
10 Months Ago
Pedals rotate, matching drive wheel rotation at a specified ratio
10 Months Ago
Materials
10 Months Ago
Added pedals to the pedal bikes and IK'd driver feet to them
10 Months Ago
Both real wheels of the trike are now power wheels, and all wheels of pedal bikes are brake wheels. Fixed lack of friction of right-rear trike wheel
10 Months Ago
Added pedal bike and pedal trike to my test map
10 Months Ago
Added placeholder pedal bike and pedal trike rideable entities. Manifest update
10 Months Ago
Enabled head clipping check on bikes but this time it actually works (I still have a cold, ok?)
10 Months Ago
Enabled head clipping check on bikes
10 Months Ago
Updated in-air wheel rotation for vehicles, now wheels loose rotation speed slowly while not grounded, and there's no tie to speed
10 Months Ago
Fix minigun backpack not appearing when a player first equips the minigun (held entity client init happens in a different sequence in separate client/server mode which led to this issue)
10 Months Ago
Air control improvements and refactoring
10 Months Ago
merge from main
10 Months Ago
Parent merge
10 Months Ago
Cherrypick 95464
10 Months Ago
Fixed cargo ship getting stuck while docked if all of it's loot rounds had already spawned by the time it docks (in this case, no further loot will spawn)
10 Months Ago
Parent merge
10 Months Ago
Merge from main
10 Months Ago
pilot light on 3p flamer
10 Months Ago
merge from Military Flamethrower_2024
10 Months Ago
merge from Minigun_2024
10 Months Ago
slightly increased AI flamethrower range
10 Months Ago
Fixed moonpool reflecting the sky
10 Months Ago
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10 Months Ago
Iterated on visual flame + smoke collision and behaviour
10 Months Ago
Re-enabled mouse steer for bikes. Changed mouse steer input modifier to FIRE_THIRD (attack3) instead of DUCK.
10 Months Ago
Lowered delay on yellow fireball flames.
10 Months Ago
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10 Months Ago
fixed flamer collision
10 Months Ago
Fixed ground fire error.
10 Months Ago
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10 Months Ago
Removed useless check that could prevent rockets from firing during strafe Should increase performance during rocket runs