reporust_rebootcancel

106,377 Commits over 3,806 Days - 1.16cph!

1 Year Ago
Fixed tangent basis calculation for uv1, uv2 and uv3
1 Year Ago
merge from ghost_sheet_fixes
1 Year Ago
Merge from usekey
1 Year Ago
Added OnTutorialStarted client RPC for setting any clientside tutorial defaults. Called when a player is spawned on the tutorial island. Set ui.ShowUseBind to true as a tutorial default.
1 Year Ago
Initiall burst cloth setup
1 Year Ago
Added ui.ShowuseBind convar to toggle behaviour. Defaults to false.
1 Year Ago
Show use keybind on interaction/use prompts
1 Year Ago
merge from main
1 Year Ago
merge from /building_skins_3/building_skins_4
1 Year Ago
bundle fixes
1 Year Ago
Dracula cape mesh/textures WIP prefab setup
1 Year Ago
merge from main
1 Year Ago
merge from building_skins_3/building_skins_4
1 Year Ago
merge from main
1 Year Ago
subtracting 87439
1 Year Ago
added gibs to the single weapon rack item updated prefab
1 Year Ago
Brutalist desc update
1 Year Ago
subtracting private bundles for brutalist
1 Year Ago
brutalist skin ID1
1 Year Ago
Minor DofExposer rewrite, create a new post process volume with a higher priority and let the component manipulate that instead of fighting with existing dof handling DofExposer is now part of the MainCamera prefab and disabled by default, should have no impact on regular gameplay Fixed several issues resulting from the exposer component using .profile instead of .sharedprofile Multiple dofexposers in a scene should now coexist peacefully since they don't affect any global state, just modifying a local post process volume
1 Year Ago
Merge from main
1 Year Ago
All deploy objectives now display a ping showing where they need to deploy the desired entity, only works in the tutorial
1 Year Ago
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1 Year Ago
Updated ingore config to include full path to midi binds config
1 Year Ago
Fix cache button visual defaulting to true even though it is false
1 Year Ago
Prioritize pinging serers that have never been seen / cached first Unlock ping DB when playmode stops (so you can debug db in editor)
1 Year Ago
Use cached ping value to sort servers (since we can't update a struct's ping) Set default ping of server to cached value
1 Year Ago
General tutorial server compile fixes
1 Year Ago
Fix client compile error in TimeChange
1 Year Ago
merge from experimental
1 Year Ago
merge from time_progression
1 Year Ago
Added TimeChange to handle changing local time for a player. Added OnStartTimeChange to tutorial island to set the time to 9am on tutorial start. Missions can now set or advance time on start and/or completion. Set tutorial missions to advance the time by 30 minutes each on completion.
1 Year Ago
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1 Year Ago
1 Year Ago
merge from rust_reboot/main/building_skins_3/building_skins_4
1 Year Ago
1 Year Ago
merge from main
1 Year Ago
merge from Attack Helicopter
1 Year Ago
merge from haircap_shadow_fix
1 Year Ago
merge from parachute
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Show a ping on the scientist when you need to go and talk to him
1 Year Ago
Mission objective rows now grow vertically to fit text Show a ping in the mission objective HUD if that objective is being pinged
1 Year Ago
Merge from dof_exposer
1 Year Ago
If the bonus resource storage has resources for the current mission, show a loot ping
1 Year Ago
Added an option for tutorial deploy guides to only display if a specific stage is active, implemented on initial build stage
1 Year Ago
Asking the mission provider for help will now reopen that missions full screen tutorial modal
1 Year Ago
Add 'use cache' button back to server browser Reimplement code that uses cache vs steam browser