reporust_rebootcancel

113,185 Commits over 3,959 Days - 1.19cph!

11 Months Ago
New PD controller style roll stabilisation, working rather well. + code formatting
11 Months Ago
Cargo ship crane gets started in dev scene via new dev trigger component
11 Months Ago
Brutalist church progress and added blend mask to metal roof textures
11 Months Ago
Bike balancing experiment
11 Months Ago
Don't allow talk to survivor mission objective to start until both cook and consume chicken steps are complete Cook chicken mission stage now checks for cooked chicken in the players inventory when starting in case the player cooked chicken early
11 Months Ago
Fixed auto turret, industrial conveyor and HBHF sensor auxiliary outputs draining batteries
11 Months Ago
Fixed missing collider on crashed helicopter
11 Months Ago
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11 Months Ago
Adjust car settings for two-wheeled operation
11 Months Ago
Merge main -> Bikes
11 Months Ago
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11 Months Ago
Assigned correct materials to the harbor crane prefab
11 Months Ago
Finished crane LOD0 and textures
11 Months Ago
Reversed RAND switch behaviour, passes power when on and resets to off
11 Months Ago
Fixed pressure pads blocking power passthrough for a bit when triggered
11 Months Ago
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11 Months Ago
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11 Months Ago
Removed power drain from auxiliary inputs on zero-power components (switch, smart switch, rand switch, mem cell, blocker)
11 Months Ago
positioning tweaks
11 Months Ago
Fixed batteries draining more than the current energy they receive
11 Months Ago
Merged electricity_power_fixes to Aux2
11 Months Ago
Merged io_entity_snapping/fixes to Aux2
11 Months Ago
merge from main -> ping_estimation
11 Months Ago
Merge from full_server_demos -> aux2 Network++
11 Months Ago
Fixed memory cell still consuming 1 power
11 Months Ago
Fixed switch and smart switch green/red lights feedbacks
11 Months Ago
merge main -> full_server_demos network++
11 Months Ago
merge packet_ordering_2 -> full_server_demos
11 Months Ago
Merge harbor tweaks to Aux2
11 Months Ago
updated santa beard to use the newer burlap sack world model when dropped
11 Months Ago
Fix rotations for Bradley and Heli crates
11 Months Ago
Sks update - removed unnecessary files (test mat & obj)
11 Months Ago
Added should_dock convar to cargoship Harbor 1 now does additional terrain checks to ensure cargo docking path is clear Increased required boat depth in costmap to ensure cargo can dock at the appropriate harbor
11 Months Ago
Fixed smart switch handles not working
11 Months Ago
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11 Months Ago
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11 Months Ago
Fixed AND, OR, XOR switches green/red lights entity flag toggle
11 Months Ago
player update. exported anim set and setting up divers and fire torches
11 Months Ago
very first pass getting model in game
11 Months Ago
11 Months Ago
Merge from main -> rpc refactor_2
11 Months Ago
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11 Months Ago
Merge from main -> rpc refactor_2
11 Months Ago
Compile fixes
11 Months Ago
Merge from main
11 Months Ago
Merged electricity_power_fixes/ceilinglight to Aux2
11 Months Ago
Merged electricity_power_fixes to Aux2
11 Months Ago
merge from harbor_tweaks_4_cargoship
11 Months Ago
missing file